source: Daodan/src/Oni.h@ 480

Last change on this file since 480 was 476, checked in by gumby, 15 years ago

Added Weapon information for dropped weapons
Started on adding new dsay colors

File size: 1.2 KB
Line 
1#pragma once
2#ifndef ONI_H
3#define ONI_H
4
5#include "Daodan.h"
6
7#include <stdint.h>
8#include <windows.h>
9
10typedef unsigned char onibool;
11
12typedef struct
13{
14 HINSTANCE Instance;
15 HWND Window;
16} ONtPlatformData;
17
18void __cdecl ONiMain(int ArgCount, char *ArgList[]);
19short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData);
20LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam);
21
22uint8_t ONICALL ONrCheater(uint32_t cheat);
23
24char* ONICALL SSrMessage_Find(char* message_key); //Returns a prompt message from a message key
25void ONICALL ONiGameState_FindAutoPromptMessage(char* Note, void* ptr);
26
27//
28void ONICALL TMrInstance_GetDataPtr_List(
29 char Tag[4], //as in 'ONWC'
30 int MaxCount, //# of elements in PointerList
31 void** PointerList, //Where the found pointers go
32 int* FoundCount //Where the number of pointers found go.
33 );
34
35extern HINSTANCE g_Instance;
36extern ONtPlatformData ONgPlatformData;
37
38extern void* ONgGameState;
39extern onibool ai2_deaf;
40
41extern char M3gResolutionSwitch;
42
43extern char opt_sound;
44extern uint32_t opt_ignore_private_data;
45
46extern char AKgDebug_DebugMaps;
47extern char BFgDebugFileEnable;
48extern char SSgSearchOnDisk;
49
50
51#endif
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