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1 | #ifndef ONI_H
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2 | #define ONI_H
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3 |
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4 | #include "Daodan.h"
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5 | #include "Oni_GL.h"
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6 | #include <windows.h>
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7 | #include "Oni_GameState.h"
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8 |
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9 | typedef unsigned char onibool;
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10 |
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11 | #define WMcMessage_Quit 0x39 // WM_QUIT equivalent.
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12 |
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13 | typedef struct {
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14 | HINSTANCE Instance;
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15 | HWND Window;
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16 | } ONtPlatformData;
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17 |
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18 | typedef struct {
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19 | int16_t left;
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20 | int16_t top;
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21 | int16_t right;
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22 | int16_t bottom;
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23 | } UUtRect;
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24 |
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25 | typedef struct OBJtMethods
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26 | {
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27 | void* rNew;
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28 | void* rSetDefaults;
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29 | void* rDelete;
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30 | void* rIsInvalid;
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31 | void* rLevelBegin;
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32 | void* rLevelEnd;
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33 |
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34 | void* rDraw;
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35 | void* rEnumerate;
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36 | void* rGetBoundingSphere;
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37 | void* rOSDGetName;
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38 | void* rOSDSetName;
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39 | void* rIntersectsLine;
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40 | void* rUpdatePosition;
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41 |
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42 | void* rGetOSD;
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43 | void* rGetOSDWriteSize;
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44 | void* rSetOSD;
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45 |
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46 | void* rWrite;
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47 | void* rRead;
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48 |
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49 | void* rSearch;
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50 |
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51 | void* rGetClassVisible;
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52 | void* rSetClassVisible;
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53 |
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54 | void* rGetUniqueOSD;
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55 | } OBJtMethods;
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56 |
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57 | void ONICALL TMrInstance_GetDataPtr_List(
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58 | char Tag[4], //as in 'ONWC'
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59 | int MaxCount, //# of elements in PointerList
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60 | void** PointerList, //Where the found pointers go
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61 | int* FoundCount //Where the number of pointers found go.
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62 | );
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63 |
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64 | UUmType(WMtWindow);
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65 |
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66 | #include "Oni_Symbols.h"
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67 |
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68 | #endif
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