[992] | 1 | #ifndef ONI_H
|
---|
| 2 | #error Do not include this file directly, include Oni/Oni.h instead!
|
---|
| 3 | #endif
|
---|
| 4 |
|
---|
| 5 | #ifndef OBJT_H
|
---|
| 6 | #define OBJT_H
|
---|
| 7 |
|
---|
| 8 | // Used by function definition below: OBJrObjectType_EnumerateObjects
|
---|
| 9 | typedef char ( ONICALL *OBJtEnumCallback_Object)(void *inObject, int inUserData);
|
---|
| 10 |
|
---|
| 11 | typedef struct OBJtMethods
|
---|
| 12 | {
|
---|
| 13 | void* rNew;
|
---|
| 14 | void* rSetDefaults;
|
---|
| 15 | void* rDelete;
|
---|
| 16 | void* rIsInvalid;
|
---|
| 17 | void* rLevelBegin;
|
---|
| 18 | void* rLevelEnd;
|
---|
| 19 |
|
---|
| 20 | void* rDraw;
|
---|
| 21 | void* rEnumerate;
|
---|
| 22 | void* rGetBoundingSphere;
|
---|
| 23 | void* rOSDGetName;
|
---|
| 24 | void* rOSDSetName;
|
---|
| 25 | void* rIntersectsLine;
|
---|
| 26 | void* rUpdatePosition;
|
---|
| 27 |
|
---|
| 28 | void* rGetOSD;
|
---|
| 29 | void* rGetOSDWriteSize;
|
---|
| 30 | void* rSetOSD;
|
---|
| 31 |
|
---|
| 32 | void* rWrite;
|
---|
| 33 | void* rRead;
|
---|
| 34 |
|
---|
| 35 | void* rSearch;
|
---|
| 36 |
|
---|
| 37 | void* rGetClassVisible;
|
---|
| 38 | void* rSetClassVisible;
|
---|
| 39 |
|
---|
| 40 | void* rGetUniqueOSD;
|
---|
| 41 | } OBJtMethods;
|
---|
| 42 |
|
---|
| 43 | //typedef OBJtObjectType;
|
---|
| 44 |
|
---|
| 45 | typedef struct OBJtObject
|
---|
| 46 | {
|
---|
| 47 | uint32_t object_type;
|
---|
| 48 | uint32_t object_id;
|
---|
| 49 | uint32_t flags;
|
---|
| 50 | M3tPoint3D position;
|
---|
| 51 | M3tPoint3D rotation;
|
---|
| 52 | OBJtMethods* methods;
|
---|
| 53 | void* mechanics_class; //ONtMechanicsClass* mechanics_class;
|
---|
| 54 | uint32_t object_data[0];
|
---|
| 55 | } OBJtObject;
|
---|
| 56 |
|
---|
| 57 | #define OBJcMaxNameLength 63
|
---|
| 58 | #define OBJcMaxNoteChars 127
|
---|
| 59 | #define SLcScript_MaxNameLength (32)
|
---|
| 60 |
|
---|
| 61 | typedef struct OBJtOSD_TriggerVolume
|
---|
| 62 | {
|
---|
| 63 | char name[OBJcMaxNameLength];
|
---|
| 64 | char entry_script[SLcScript_MaxNameLength];
|
---|
| 65 | char inside_script[SLcScript_MaxNameLength];
|
---|
| 66 | char exit_script[SLcScript_MaxNameLength];
|
---|
| 67 |
|
---|
| 68 | // TODO: +1 in orig, why do we have to shift here?
|
---|
| 69 | char note[OBJcMaxNoteChars + 2];
|
---|
| 70 |
|
---|
| 71 | M3tPoint3D scale;
|
---|
| 72 | int32_t id;
|
---|
| 73 | int32_t parent_id;
|
---|
| 74 |
|
---|
| 75 | M3tBoundingVolume volume;
|
---|
| 76 | M3tBoundingSphere sphere;// not written to disk
|
---|
| 77 | uint32_t team_mask;
|
---|
| 78 |
|
---|
| 79 | uint32_t authored_flags;
|
---|
| 80 | uint32_t in_game_flags;// not written to disk
|
---|
| 81 | char cur_entry_script[SLcScript_MaxNameLength];// not written to disk
|
---|
| 82 | char cur_inside_script[SLcScript_MaxNameLength];// not written to disk
|
---|
| 83 | char cur_exit_script[SLcScript_MaxNameLength];// not written to disk
|
---|
| 84 | } OBJtOSD_TriggerVolume;
|
---|
| 85 |
|
---|
| 86 | typedef struct OBJtOSD_All
|
---|
| 87 | {
|
---|
| 88 | union
|
---|
| 89 | {
|
---|
| 90 | //OBJtOSD_Combat combat_osd;
|
---|
| 91 | //OBJtOSD_Character character_osd;
|
---|
| 92 | //OBJtOSD_PatrolPath patrolpath_osd;
|
---|
| 93 | //OBJtOSD_Flag flag_osd;
|
---|
| 94 | //OBJtOSD_Furniture furniture_osd;
|
---|
| 95 | //OBJtOSD_Particle particle_osd;
|
---|
| 96 | //OBJtOSD_PowerUp powerup_osd;
|
---|
| 97 | //OBJtOSD_Sound sound_osd;
|
---|
| 98 | OBJtOSD_TriggerVolume trigger_volume_osd;
|
---|
| 99 | //OBJtOSD_Weapon weapon_osd;
|
---|
| 100 | //OBJtOSD_Trigger trigger_osd;
|
---|
| 101 | //OBJtOSD_Turret turret_osd;
|
---|
| 102 | //OBJtOSD_Console console_osd;
|
---|
| 103 | //OBJtOSD_Door door_osd;
|
---|
| 104 | //OBJtOSD_Melee melee_osd;
|
---|
| 105 | //OBJtOSD_Neutral neutral_osd;
|
---|
| 106 | } osd;
|
---|
| 107 | } OBJtOSD_All;
|
---|
| 108 |
|
---|
| 109 | #endif
|
---|