Last change
on this file since 1172 was 1163, checked in by rossy, 3 years ago |
Daodan: Add new local input system based on Raw Input
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File size:
867 bytes
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[992] | 1 | #ifndef ONI_H
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| 2 | #define ONI_H
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| 3 |
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| 4 | #include "stdint.h"
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| 5 | #include <stdio.h>
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| 6 | #include <windows.h>
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| 7 | #include <GL/gl.h>
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| 8 |
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| 9 | #define ONICALL __fastcall
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| 10 |
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[1163] | 11 | typedef struct {
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| 12 | short x;
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| 13 | short y;
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| 14 | } IMtPoint;
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[992] | 15 |
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[1163] | 16 | // The following headers were written when Daodan used -fpack-struct, and
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| 17 | // should be rewritten
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| 18 | #pragma pack(push, 1)
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[992] | 19 | #include "stdtypes.h"
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| 20 | #include "BFW_Motoko_Draw.h"
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| 21 | #include "BFW_ScriptLang.h"
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| 22 | #include "Character.h"
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| 23 | #include "GameState.h"
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| 24 | #include "GL.h"
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| 25 | #include "OBJt.h"
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[1163] | 26 | #pragma pack(pop)
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[992] | 27 |
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[1163] | 28 | #include "Input.h"
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| 29 |
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[992] | 30 | #define DDmAssert(expr) assert(expr);
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| 31 |
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| 32 | #define WMcMessage_Quit 0x39 // WM_QUIT equivalent.
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| 33 |
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| 34 | typedef struct {
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| 35 | HINSTANCE Instance;
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| 36 | HWND Window;
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| 37 | } ONtPlatformData;
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| 38 |
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| 39 | typedef struct {
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| 40 | int16_t left;
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| 41 | int16_t top;
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| 42 | int16_t right;
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| 43 | int16_t bottom;
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| 44 | } UUtRect;
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| 45 |
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| 46 | #include "Symbols_Var.h"
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| 47 | #include "Symbols_Func.h"
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| 48 |
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| 49 | #endif
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