Last change
on this file since 1193 was 1163, checked in by rossy, 3 years ago |
Daodan: Add new local input system based on Raw Input
|
File size:
867 bytes
|
Line | |
---|
1 | #ifndef ONI_H
|
---|
2 | #define ONI_H
|
---|
3 |
|
---|
4 | #include "stdint.h"
|
---|
5 | #include <stdio.h>
|
---|
6 | #include <windows.h>
|
---|
7 | #include <GL/gl.h>
|
---|
8 |
|
---|
9 | #define ONICALL __fastcall
|
---|
10 |
|
---|
11 | typedef struct {
|
---|
12 | short x;
|
---|
13 | short y;
|
---|
14 | } IMtPoint;
|
---|
15 |
|
---|
16 | // The following headers were written when Daodan used -fpack-struct, and
|
---|
17 | // should be rewritten
|
---|
18 | #pragma pack(push, 1)
|
---|
19 | #include "stdtypes.h"
|
---|
20 | #include "BFW_Motoko_Draw.h"
|
---|
21 | #include "BFW_ScriptLang.h"
|
---|
22 | #include "Character.h"
|
---|
23 | #include "GameState.h"
|
---|
24 | #include "GL.h"
|
---|
25 | #include "OBJt.h"
|
---|
26 | #pragma pack(pop)
|
---|
27 |
|
---|
28 | #include "Input.h"
|
---|
29 |
|
---|
30 | #define DDmAssert(expr) assert(expr);
|
---|
31 |
|
---|
32 | #define WMcMessage_Quit 0x39 // WM_QUIT equivalent.
|
---|
33 |
|
---|
34 | typedef struct {
|
---|
35 | HINSTANCE Instance;
|
---|
36 | HWND Window;
|
---|
37 | } ONtPlatformData;
|
---|
38 |
|
---|
39 | typedef struct {
|
---|
40 | int16_t left;
|
---|
41 | int16_t top;
|
---|
42 | int16_t right;
|
---|
43 | int16_t bottom;
|
---|
44 | } UUtRect;
|
---|
45 |
|
---|
46 | #include "Symbols_Var.h"
|
---|
47 | #include "Symbols_Func.h"
|
---|
48 |
|
---|
49 | #endif
|
---|
Note:
See
TracBrowser
for help on using the repository browser.