source: Daodan/src/Oni_Persistence.h@ 328

Last change on this file since 328 was 326, checked in by rossy, 16 years ago

This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.

File size: 141 bytes
Line 
1#pragma once
2#ifndef ONI_PERSISTENCE_H
3#define ONI_PERSISTENCE_H
4
5#include "Daodan.h"
6
7float ONICALL ONrPersist_GetGamma();
8
9#endif
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