1 | #define symbol(name, value) .global name; .set name, 0x00400000 + value
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2 |
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3 | // MSVC6.0 stdlib
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4 | symbol ( _oni_malloc , 0x0011fc24 )
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5 | symbol ( _oni_free , 0x0011fbf5 )
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6 |
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7 | symbol ( _oni_fopen , 0x0011ea9f )
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8 | symbol ( _oni_fflush , 0x0011eab2 )
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9 | symbol ( _oni_fprintf , 0x0011ebbf )
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10 | symbol ( _oni_vsprintf , 0x0011e860 )
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11 |
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12 | // Oni Engine
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13 | symbol ( _ONiMain , 0x000d3280 )
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14 | symbol ( @ONrPlatform_Initialize@4 , 0x0010f670 )
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15 | symbol ( _ONrPlatform_WindowProc@16 , 0x0010f7a0 )
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16 | symbol ( @ONrCheater@4 , 0x000f5c30 )
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17 |
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18 | symbol ( _g_Instance , 0x0021f9e4 )
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19 | symbol ( _ONgPlatformData , 0x0023100c )
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20 | symbol ( _ONgGameState , 0x001ece7c )
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21 | symbol ( _ai2_deaf , 0x001ec0c1 )
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22 | symbol ( _AKgDebug_DebugMaps , 0x002b2204 )
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23 | symbol ( _BFgDebugFileEnable , 0x0015c8d0 )
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24 | symbol ( _SSgSearchOnDisk , 0x001eb758 )
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25 |
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26 | symbol ( _opt_sound , 0x002370fc )
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27 | symbol ( _opt_ignore_private_data , 0x002370f0 )
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28 |
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29 | // Oni Persistance
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30 | symbol ( @ONrPersist_GetGamma@0 , 0x0010f450 )
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31 | symbol ( @ONrPersist_GetWonGame@0 , 0x0010f660 )
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32 |
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33 | // BFW_Utility
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34 | symbol ( _UUrStartupMessage , 0x00024860 )
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35 | symbol ( @UUrMachineTime_High@0 , 0x00026480 )
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36 | symbol ( @UUrMachineTime_High_Frequency@0 , 0x000264b0 )
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37 | symbol ( @UUrMachineTime_Sixtieths@0 , 0x000263e0 )
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38 | symbol ( @UUrPlatform_Initialize@0 , 0x00026010 )
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39 | symbol ( @UUrPlatform_Terminate@0 , 0x00026310 )
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40 | symbol ( _AUrMessageBox , 0x000378c0 )
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41 |
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42 | symbol ( _ONgFileStartup , 0x001711b8 )
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43 |
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44 | // Motoko
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45 |
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46 | symbol ( _M3gResolutionSwitch , 0x00131634 )
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47 |
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48 | // OpenGL
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49 | symbol ( @gl_enumerate_valid_display_modes@4 , 0x000083a0 )
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50 | symbol ( @gl_platform_set_pixel_format@4 , 0x00007b50 )
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51 | symbol ( @gl_platform_initialize@0 , 0x00007da0 )
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52 |
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53 | symbol ( _gl , 0x00160600 )
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54 | symbol ( _gl_api , 0x00160604 )
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55 | symbol ( _gl_gamma_ramp , 0x0015fdfc )
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56 | symbol ( _gl_gamma_ramp_valid , 0x001603fc )
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57 |
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58 | // Character
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59 | symbol ( @ONrGameState_NewCharacter@16 , 0x000dac50 )
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60 | symbol ( @ONrGameState_GetPlayerCharacter@0 , 0x000b63a7 )
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61 | symbol ( @ONrGetActiveCharacter@4 , 0x000f1180 )
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62 |
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63 | // Console
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64 | symbol ( @TSrContext_DrawText@20 , 0x0002DF00 )
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65 | symbol ( @TSrContext_New@24 , 0x0002EA30 )
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66 | symbol ( @TMrInstance_GetDataPtr@12 , 0x000232E0 )
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67 | symbol ( @TMrInstance_GetInstanceName@4 , 0x00023D90 )
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68 | symbol ( @COrTextArea_Print@28 , 0x00031340 )
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69 |
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70 | symbol ( _COgConsoleLines , 0x001cb468 )
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71 | symbol ( _COgFadeTimeValue , 0x00133f68 )
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72 | symbol ( _COgDefaultTextShade , 0x00133f70 )
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73 | symbol ( _COgDefaultTextShadow , 0x00133f74 )
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74 |
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75 | symbol ( _TStColorFormattingCharacter , 0x00133DA0 )
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76 |
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77 | symbol ( @COrMessage_Print@12 , 0x000304B0 )
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78 | symbol ( @COrMessage_Remove@4 , 0x00030640 )
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79 |
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80 | // ScriptingLanguage
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81 | symbol ( @SLrScript_Command_Register_ReturnType@20 , 0x00077b20 )
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82 | symbol ( @SLrScript_Command_Register_Void@16 , 0x00077b40 )
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83 | symbol ( @SLrGlobalVariable_Register_Int32@12 , 0x00077e30 )
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84 | symbol ( @SLrGlobalVariable_Register_Float@12 , 0x00077ec0 )
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85 | symbol ( @SLrGlobalVariable_Register_String@12 , 0x00077fe0 )
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86 |
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87 | // Messages
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88 | symbol ( @SSrMessage_Find@4 , 0x0007F550 )
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89 | symbol ( @ONiGameState_FindAutoPromptMessage@8 , 0x000FDBE0 )
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90 |
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91 | // Data
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92 | symbol ( @TMrInstance_GetDataPtr_List@16 , 0x00023540 )
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