1 | #define symbol(name, value) .global name; .set name, 0x00400000 + value |
---|
2 | |
---|
3 | // Patch locations |
---|
4 | // Font texture cache doubled |
---|
5 | symbol ( Patch_FontCache1 , 0x00020ea7 ) |
---|
6 | symbol ( Patch_FontCache2 , 0x00020f4a ) |
---|
7 | |
---|
8 | // Now supports textures up to 512x512 |
---|
9 | symbol ( Patch_TextureSize , 0x00005251 ) |
---|
10 | |
---|
11 | // Non-"_Final" levels are now valid |
---|
12 | symbol ( Patch_LevelPlugins , 0x000206a8 ) |
---|
13 | |
---|
14 | // Pathfinding grid cache size x8 |
---|
15 | symbol ( Patch_PathFind1 , 0x0010b03b ) |
---|
16 | symbol ( Patch_PathFind2 , 0x0010b04c ) |
---|
17 | |
---|
18 | // Projectile awareness fixed |
---|
19 | symbol ( Patch_Projectile1 , 0x0009c07c ) |
---|
20 | symbol ( Patch_Projectile2 , 0x0009c080 ) |
---|
21 | symbol ( Patch_Projectile3 , 0x0009c084 ) |
---|
22 | symbol ( Patch_Projectile4 , 0x0009c110 ) |
---|
23 | |
---|
24 | // Forced DirectInput (for Windows NT) |
---|
25 | symbol ( Patch_DInput , 0x00002e6d ) |
---|
26 | |
---|
27 | // Makes wp_fadetime actually have a function |
---|
28 | symbol ( Patch_WP_Fadetime1 , 0x0011a889 ) |
---|
29 | symbol ( Patch_WP_Fadetime2 , 0x0011a560 ) |
---|
30 | |
---|
31 | // Weapon fadetime |
---|
32 | symbol ( Patch_Fadetime , 0x0011ab0e ) |
---|
33 | |
---|
34 | // Kicking guns fix |
---|
35 | symbol ( Patch_GunsKick , 0x000DC420 ) |
---|
36 | |
---|
37 | // Cooldown timer exploit fix ^_^ |
---|
38 | symbol ( Patch_Cooldown , 0x0011A825 ) |
---|
39 | |
---|
40 | // Replaces the pointer door_drawframes with the pointer for the "Last Man Standing" cheat. |
---|
41 | symbol ( Patch_Door_DFramesPtr , 0x000D8AA0 ) |
---|
42 | |
---|
43 | // Replaces the variable name "door_drawframes" with the variable name "chr_lms" |
---|
44 | symbol ( Patch_Door_DFramesStr , 0x0015058C ) |
---|
45 | |
---|
46 | // Replaces the description "draws doorframes for all unplaced doors(1 null)" with "turns on Last Man Standing mode(9 nulls)" |
---|
47 | symbol ( Patch_Door_DFramesDes , 0x00150564 ) |
---|
48 | |
---|
49 | // MSVC6.0 stdlib |
---|
50 | symbol ( _oni_fopen , 0x0011ea9f ) |
---|
51 | symbol ( _oni_fprintf , 0x0011ebbf ) |
---|
52 | symbol ( _oni_fflush , 0x0011eab2 ) |
---|
53 | |
---|
54 | // BFW_Utility |
---|
55 | symbol ( _UUrStartupMessage , 0x00024860 ) |
---|
56 | symbol ( _ONgFileStartup , 0x001711b8 ) |
---|