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1 | #ifndef CHEATER_H
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2 | #define CHEATER_H
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3 |
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4 | #include "../Daodan.h"
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5 |
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6 | typedef struct {
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7 | const char* name;
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8 | const char* message_on;
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9 | const char* message_off;
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10 | int func;
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11 | } oniCheatCode;
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12 |
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13 | enum {
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14 | cheat_shapeshifter,
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15 | cheat_liveforever,
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16 | cheat_touchofdeath,
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17 | cheat_canttouchthis,
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18 | cheat_fatloot,
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19 | cheat_glassworld,
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20 | cheat_winlevel,
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21 | cheat_loselevel,
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22 | cheat_bighead,
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23 | cheat_minime,
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24 | cheat_superammo,
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25 | cheat_thedayismine,
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26 | cheat_reservoirdogs,
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27 | cheat_roughjustice,
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28 | cheat_chenille,
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29 | cheat_behemoth,
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30 | cheat_elderrune,
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31 | cheat_moonshadow,
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32 | cheat_munitionfrenzy,
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33 | cheat_fistsoflegend,
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34 | cheat_killmequick,
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35 | cheat_carousel,
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36 | cheat_bigbadboss,
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37 | cheat_bulletproof,
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38 | cheat_kangaroo,
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39 | cheat_marypoppins,
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40 | cheat_buddha,
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41 | cheat_shinobi,
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42 | cheat_x,
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43 | cheat_testcheat,
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44 | cheat_tellmetheversion,
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45 | };
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46 |
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47 | extern oniCheatCode DDr_CheatTable[];
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48 | uint8_t ONICALL DDrCheater(uint32_t cheat);
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49 | void __stdcall FallingFrames(void* Ebp);
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50 | void ONICALL DDrCheater_LevelLoad();
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51 |
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52 | #endif
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