#ifndef CHEATER_H #define CHEATER_H #include "../Daodan.h" typedef struct { const char* name; const char* message_on; const char* message_off; int func; } oniCheatCode; enum { cheat_shapeshifter, cheat_liveforever, cheat_touchofdeath, cheat_canttouchthis, cheat_fatloot, cheat_glassworld, cheat_winlevel, cheat_loselevel, cheat_bighead, cheat_minime, cheat_superammo, cheat_thedayismine, cheat_reservoirdogs, cheat_roughjustice, cheat_chenille, cheat_behemoth, cheat_elderrune, cheat_moonshadow, cheat_munitionfrenzy, cheat_fistsoflegend, cheat_killmequick, cheat_carousel, cheat_bigbadboss, cheat_bulletproof, cheat_kangaroo, cheat_marypoppins, cheat_buddha, cheat_shinobi, cheat_x, cheat_testcheat, cheat_tellmetheversion, }; extern oniCheatCode DDr_CheatTable[]; uint8_t ONICALL DDrCheater(uint32_t cheat); void __stdcall FallingFrames(void* Ebp); void ONICALL DDrCheater_LevelLoad(); #endif