Last change
on this file was 1163, checked in by rossy, 3 years ago |
Daodan: Add new local input system based on Raw Input
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File size:
639 bytes
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1 | #ifndef INPUT_H
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2 | #define INPUT_H
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3 |
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4 | #include "../Daodan.h"
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5 |
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6 | typedef void (*DDtCustomActionCallback)(intptr_t ctx);
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7 |
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8 | typedef enum {
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9 | DDcEventType_KeyPress,
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10 | DDcEventType_KeyDown,
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11 | } DDtActionEventType;
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12 |
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13 | void DDrInput_RegisterCustomAction(const char *name, DDtActionEventType type,
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14 | DDtCustomActionCallback callback,
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15 | intptr_t ctx);
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16 | bool DDrInput_WindowProc(HWND window, UINT msg, WPARAM wparam, LPARAM lparam,
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17 | LRESULT* res);
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18 |
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19 | void DDrInput_PatchUtilityInput(void);
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20 | void DDrInput_PatchCustomActions(void);
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21 | void DDrInput_PatchDaodanInput(void);
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22 |
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23 | #endif
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