1 | #include "Localization.h"
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2 | #include "../Daodan_Config.h"
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3 | #include "../Daodan_Patch.h"
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4 | #include "../Inifile_Reader.h"
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5 | #include "Utility.h"
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6 | #include "Cheater.h"
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7 |
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8 | #include <beaengine/BeaEngine.h>
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9 |
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10 | void LocalizationIniCallback(const char* section, const char* name, const char* value)
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11 | {
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12 | if (!_stricmp(name, "blam"))
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13 | {
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14 | char* str = _strdup(value);
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15 | DDrPatch_Int32((int*)(OniExe + 0x0010fb73), (int)str);
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16 | }
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17 | else if (!_stricmp(name, "damn"))
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18 | {
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19 | char* str = _strdup(value);
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20 | DDrPatch_Int32((int*)(OniExe + 0x0010fb6e), (int)str);
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21 | }
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22 | else if (!_stricmp(name, "savepoint"))
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23 | {
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24 | char* str = malloc(strlen(value) + 10);
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25 | memset(str, ' ', 5);
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26 | strcpy(str+5, value);
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27 | strcpy(str + strlen(str), " %d");
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28 | bool b1 = DDrPatch_Int32((int*)(OniExe + 0x000fd730), (int)str);
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29 | bool b2 = DDrPatch_Int32((int*)(OniExe + 0x000fd738), (int)str);
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30 | }
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31 | else if (!_stricmp(name, "syndicatewarehouse"))
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32 | {
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33 | char* str = _strdup(value);
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34 | DDrPatch_Int32((int*)(OniExe + 0x000fd71a), (int)str);
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35 | DDrPatch_Int32((int*)(OniExe + 0x0010ef75), (int)str);
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36 | }
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37 | else if (!_stricmp(name, "shapeshifter_on"))
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38 | DDr_CheatTable[0].message_on = _strdup(value);
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39 | else if (!_stricmp(name, "shapeshifter_off"))
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40 | DDr_CheatTable[0].message_off = _strdup(value);
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41 | else if (!_stricmp(name, "liveforever_on"))
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42 | DDr_CheatTable[1].message_on = _strdup(value);
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43 | else if (!_stricmp(name, "liveforever_off"))
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44 | DDr_CheatTable[1].message_off = _strdup(value);
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45 | else if (!_stricmp(name, "touchofdeath_on"))
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46 | DDr_CheatTable[2].message_on = _strdup(value);
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47 | else if (!_stricmp(name, "touchofdeath_off"))
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48 | DDr_CheatTable[2].message_off = _strdup(value);
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49 | else if (!_stricmp(name, "canttouchthis_on"))
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50 | DDr_CheatTable[3].message_on = _strdup(value);
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51 | else if (!_stricmp(name, "canttouchthis_off"))
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52 | DDr_CheatTable[3].message_off = _strdup(value);
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53 | else if (!_stricmp(name, "fatloot_on"))
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54 | DDr_CheatTable[4].message_on = _strdup(value);
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55 | else if (!_stricmp(name, "glassworld_on"))
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56 | DDr_CheatTable[5].message_on = _strdup(value);
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57 | else if (!_stricmp(name, "glassworld_off"))
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58 | DDr_CheatTable[5].message_off = _strdup(value);
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59 | else if (!_stricmp(name, "winlevel_on"))
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60 | DDr_CheatTable[6].message_on = _strdup(value);
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61 | else if (!_stricmp(name, "loselevel_on"))
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62 | DDr_CheatTable[7].message_on = _strdup(value);
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63 | else if (!_stricmp(name, "bighead_on"))
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64 | DDr_CheatTable[8].message_on = _strdup(value);
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65 | else if (!_stricmp(name, "bighead_off"))
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66 | DDr_CheatTable[8].message_off = _strdup(value);
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67 | else if (!_stricmp(name, "minime_on"))
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68 | DDr_CheatTable[9].message_on = _strdup(value);
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69 | else if (!_stricmp(name, "minime_off"))
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70 | DDr_CheatTable[9].message_off = _strdup(value);
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71 | else if (!_stricmp(name, "superammo_on"))
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72 | DDr_CheatTable[10].message_on = _strdup(value);
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73 | else if (!_stricmp(name, "superammo_off"))
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74 | DDr_CheatTable[10].message_off = _strdup(value);
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75 | else if (!_stricmp(name, "devmode_on"))
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76 | {
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77 | char* str = _strdup(value);
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78 | DDr_CheatTable[11].message_on = str;
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79 | DDr_CheatTable[cheat_x].message_on = str;
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80 | }
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81 | else if (!_stricmp(name, "devmode_off"))
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82 | {
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83 | char* str = _strdup(value);
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84 | DDr_CheatTable[11].message_off = str;
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85 | DDr_CheatTable[cheat_x].message_off = str;
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86 | }
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87 | else if (!_stricmp(name, "reservoirdogs_on"))
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88 | DDr_CheatTable[12].message_on = _strdup(value);
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89 | else if (!_stricmp(name, "reservoirdogs_off"))
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90 | DDr_CheatTable[12].message_off = _strdup(value);
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91 | else if (!_stricmp(name, "roughjustice_on"))
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92 | DDr_CheatTable[13].message_on = _strdup(value);
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93 | else if (!_stricmp(name, "roughjustice_off"))
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94 | DDr_CheatTable[13].message_off = _strdup(value);
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95 | else if (!_stricmp(name, "chenille_on"))
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96 | DDr_CheatTable[14].message_on = _strdup(value);
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97 | else if (!_stricmp(name, "chenille_off"))
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98 | DDr_CheatTable[14].message_off = _strdup(value);
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99 | else if (!_stricmp(name, "behemoth_on"))
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100 | DDr_CheatTable[15].message_on = _strdup(value);
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101 | else if (!_stricmp(name, "behemoth_off"))
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102 | DDr_CheatTable[15].message_off = _strdup(value);
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103 | else if (!_stricmp(name, "elderrune_on"))
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104 | DDr_CheatTable[16].message_on = _strdup(value);
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105 | else if (!_stricmp(name, "elderrune_off"))
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106 | DDr_CheatTable[16].message_off = _strdup(value);
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107 | else if (!_stricmp(name, "moonshadow_on"))
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108 | DDr_CheatTable[17].message_on = _strdup(value);
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109 | else if (!_stricmp(name, "moonshadow_off"))
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110 | DDr_CheatTable[17].message_off = _strdup(value);
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111 | else if (!_stricmp(name, "munitionfrenzy_on"))
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112 | DDr_CheatTable[18].message_on = _strdup(value);
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113 | else if (!_stricmp(name, "fistsoflegend_on"))
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114 | DDr_CheatTable[19].message_on = _strdup(value);
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115 | else if (!_stricmp(name, "fistsoflegend_off"))
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116 | DDr_CheatTable[19].message_off = _strdup(value);
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117 | else if (!_stricmp(name, "killmequick_on"))
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118 | DDr_CheatTable[20].message_on = _strdup(value);
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119 | else if (!_stricmp(name, "killmequick_off"))
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120 | DDr_CheatTable[20].message_off = _strdup(value);
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121 | else if (!_stricmp(name, "carousel_on"))
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122 | DDr_CheatTable[21].message_on = _strdup(value);
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123 | else if (!_stricmp(name, "carousel_off"))
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124 | DDr_CheatTable[21].message_off = _strdup(value);
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125 | }
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126 |
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127 | void DD_Localization()
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128 | {
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129 | char* lang = DDrConfig_GetOptOfType("language.language", C_STRING)->value.stringVal;
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130 | char filename[50] = "daodan_locales/";
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131 | strcpy(filename + strlen(filename), lang);
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132 | strcpy(filename + strlen(filename), ".ini");
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133 | // STARTUPMESSAGE("Locale file: %s", filename);
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134 | if (_stricmp(lang, "en"))
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135 | {
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136 | STARTUPMESSAGE("Language: %s", lang);
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137 | uint32_t attr = GetFileAttributes("daodan_locales");
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138 | if (attr == INVALID_FILE_ATTRIBUTES)
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139 | {
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140 | STARTUPMESSAGE("Locales folder does not exist", 0);
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141 | return;
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142 | }
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143 | if ((attr & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
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144 | {
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145 | STARTUPMESSAGE("Locales folder does not exist", 0);
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146 | return;
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147 | }
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148 |
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149 | if (GetFileAttributes(filename) == INVALID_FILE_ATTRIBUTES)
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150 | {
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151 | STARTUPMESSAGE("Locale file for language \"%s\" does not exist", lang);
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152 | return;
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153 | }
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154 |
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155 | if (!Inifile_Read(filename, LocalizationIniCallback))
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156 | STARTUPMESSAGE("Error reading %s, check your syntax!", filename);
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157 | }
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158 | }
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159 |
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