1 | #include <windows.h>
|
---|
2 |
|
---|
3 | #include "../Daodan.h"
|
---|
4 | #include "BSL.h"
|
---|
5 | #include "Cheater.h"
|
---|
6 | #include "../Daodan_Config.h"
|
---|
7 | #include "GL.h"
|
---|
8 | #include "../Daodan_Patch.h"
|
---|
9 | #include "Utility.h"
|
---|
10 | #include "Win32.h"
|
---|
11 |
|
---|
12 | #include "../Oni/Oni.h"
|
---|
13 |
|
---|
14 | typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId);
|
---|
15 |
|
---|
16 | // Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma
|
---|
17 | // slider in windowed mode.
|
---|
18 | static void ONICALL DD_ONiOGU_GammaSlider_SetRange(void* window, int min_value, int max_value)
|
---|
19 | {
|
---|
20 | ConfigOption_t* co = DDrConfig_GetOptOfType("graphics.gamma", C_BOOL);
|
---|
21 | WMrWindow_SetEnabled(window, M3gResolutionSwitch && co->value.intBoolVal);
|
---|
22 | WMrSlider_SetRange(window, min_value, max_value);
|
---|
23 | }
|
---|
24 |
|
---|
25 | void ONICALL DD_M3rDraw_BigBitmap(M3tTextureMap_Big* inBigBitmap, const M3tPointScreen* inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha) /* 0 - M3cMaxAlpha */
|
---|
26 | {
|
---|
27 | UUtUns16 x;
|
---|
28 | UUtUns16 y;
|
---|
29 |
|
---|
30 | UUtUns16 index;
|
---|
31 | UUtUns16 remaining_width;
|
---|
32 | UUtUns16 remaining_height;
|
---|
33 |
|
---|
34 | M3tPointScreen dest_point;
|
---|
35 | dest_point.z = inDestPoint->z;
|
---|
36 | dest_point.invW = inDestPoint->invW;
|
---|
37 |
|
---|
38 | index = 0;
|
---|
39 | remaining_height = inHeight;
|
---|
40 | dest_point.y = (UUtInt16)((UUtUns16)inDestPoint->y);
|
---|
41 | for (y = 0; y < inBigBitmap->num_y; y++)
|
---|
42 | {
|
---|
43 | remaining_width = inWidth;
|
---|
44 | dest_point.x = (UUtInt16)((UUtUns16)inDestPoint->x);
|
---|
45 | for (x = 0; x < inBigBitmap->num_x; x++)
|
---|
46 | {
|
---|
47 | UUtUns16 width;
|
---|
48 | UUtUns16 height;
|
---|
49 |
|
---|
50 | width = 256 < remaining_width ? 256 : remaining_width;
|
---|
51 | height = 256 < remaining_height ? 256 : remaining_height;
|
---|
52 |
|
---|
53 | M3rDraw_Bitmap(inBigBitmap->textures[index], &dest_point, width, height, inShade, inAlpha);
|
---|
54 |
|
---|
55 | dest_point.x += 256;
|
---|
56 | remaining_width -= 256;
|
---|
57 | index++;
|
---|
58 | }
|
---|
59 | dest_point.y += 256;
|
---|
60 | remaining_height -= 256;
|
---|
61 | }
|
---|
62 | }
|
---|
63 |
|
---|
64 |
|
---|
65 | uint8_t ONICALL DDrPersist_GetWonGame()
|
---|
66 | {
|
---|
67 | return 1;
|
---|
68 | }
|
---|
69 |
|
---|
70 |
|
---|
71 | void ONICALL DDrShowResumeButton(void* window, int visibility)
|
---|
72 | {
|
---|
73 | if (visibility)
|
---|
74 | WMrWindow_SetLocation(window, 150, 350);
|
---|
75 | WMrWindow_SetVisible(window, visibility);
|
---|
76 | }
|
---|
77 |
|
---|
78 |
|
---|
79 | /* Options always visible patch */
|
---|
80 | void ONICALL DDrShowOptionsButton(void* window, int visibility)
|
---|
81 | {
|
---|
82 | WMrWindow_SetVisible(window, 1);
|
---|
83 | }
|
---|
84 |
|
---|
85 | void ONICALL DDrGame_Init()
|
---|
86 | {
|
---|
87 | if (DDrConfig_GetOptOfType("modding.daodanbsl", C_BOOL)->value.intBoolVal)
|
---|
88 | SLrDaodan_Initialize();
|
---|
89 | }
|
---|
90 |
|
---|
91 |
|
---|
92 | //this was broken
|
---|
93 | FILE** _UUgError_WarningFile = (FILE**)0x005711B4;
|
---|
94 | FILE* ONICALL DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message)
|
---|
95 | {
|
---|
96 | FILE *v4; // eax@1
|
---|
97 | FILE *result; // eax@4
|
---|
98 | char v6[512]; // [sp+0h] [bp-100h]@1
|
---|
99 | FILE* UUgError_WarningFile = *_UUgError_WarningFile;
|
---|
100 |
|
---|
101 | if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) {
|
---|
102 | sprintf(
|
---|
103 | v6,
|
---|
104 | "Error %x reported from File: %s, Line: %d (message follows) \r\n%s",
|
---|
105 | errornum,
|
---|
106 | (const char*)filename,
|
---|
107 | linenumber,
|
---|
108 | (const char*)message);
|
---|
109 |
|
---|
110 | if ( UUgError_WarningFile
|
---|
111 | || (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) )
|
---|
112 | {
|
---|
113 | oni_fprintf(UUgError_WarningFile, "%s\r\n", v6);
|
---|
114 | oni_fflush(UUgError_WarningFile);
|
---|
115 | }
|
---|
116 | }
|
---|
117 | //oni_fprintf(stdout, v6);
|
---|
118 | //sprintf(&v6, "%s", message);
|
---|
119 | *_UUgError_WarningFile = UUgError_WarningFile;
|
---|
120 | result = UUgError_WarningFile;
|
---|
121 | return result;
|
---|
122 | }
|
---|
123 |
|
---|
124 | _COrTextArea_Resize Oni_COrTextArea_Resize = (_COrTextArea_Resize)0;
|
---|
125 | int16_t ONICALL DD_COrTextArea_Resize(void* inTextArea, UUtRect* inBounds, int16_t inNumTextEntries) {
|
---|
126 | if (inTextArea == COgCommandLine) {
|
---|
127 | inBounds->top -= 10;
|
---|
128 | } else if (inTextArea == COgConsoleLines) {
|
---|
129 | inBounds->bottom -= 10;
|
---|
130 | }
|
---|
131 | return Oni_COrTextArea_Resize(inTextArea, inBounds, inNumTextEntries);
|
---|
132 | }
|
---|
133 |
|
---|
134 | #define IMcShade_Red (0xFFFF0000)
|
---|
135 | #define IMcShade_Green (0xFF00FF00)
|
---|
136 | #define IMcShade_Blue (0xFF0000FF)
|
---|
137 | void ONICALL DD_OBJiTriggerVolume_Draw(OBJtObject* inObject, uint32_t inDrawFlags)
|
---|
138 | {
|
---|
139 | UUtUns32 itr;
|
---|
140 | OBJtOSD_All *inOSD = (OBJtOSD_All *) inObject->object_data;
|
---|
141 | OBJtOSD_TriggerVolume *trigger_osd = &inOSD->osd.trigger_volume_osd;
|
---|
142 | M3tPoint3D *points = trigger_osd->volume.worldPoints;
|
---|
143 | UUtUns32 shade = 0xFFFFFF;
|
---|
144 |
|
---|
145 | if (!OBJgTriggerVolume_Visible) {
|
---|
146 | return;
|
---|
147 | }
|
---|
148 |
|
---|
149 | if (OBJrTriggerVolume_IntersectsCharacter(inObject, trigger_osd->team_mask, ONgGameState->PlayerCharacter)) {
|
---|
150 | shade = IMcShade_Red;
|
---|
151 | }
|
---|
152 | else
|
---|
153 | {
|
---|
154 | shade = IMcShade_Blue;
|
---|
155 | }
|
---|
156 |
|
---|
157 | M3rGeom_Line_Light(points + 0, points + 1, shade);
|
---|
158 | M3rGeom_Line_Light(points + 1, points + 3, shade);
|
---|
159 | M3rGeom_Line_Light(points + 3, points + 2, shade);
|
---|
160 | M3rGeom_Line_Light(points + 2, points + 0, shade);
|
---|
161 |
|
---|
162 | M3rGeom_Line_Light(points + 4, points + 5, shade);
|
---|
163 | M3rGeom_Line_Light(points + 5, points + 7, shade);
|
---|
164 | M3rGeom_Line_Light(points + 7, points + 6, shade);
|
---|
165 | M3rGeom_Line_Light(points + 6, points + 4, shade);
|
---|
166 |
|
---|
167 | M3rGeom_Line_Light(points + 0, points + 4, shade);
|
---|
168 | M3rGeom_Line_Light(points + 1, points + 5, shade);
|
---|
169 | M3rGeom_Line_Light(points + 3, points + 7, shade);
|
---|
170 | M3rGeom_Line_Light(points + 2, points + 6, shade);
|
---|
171 | }
|
---|
172 |
|
---|
173 | _ONrMechanics_Register Oni_ONrMechanics_Register = (_ONrMechanics_Register)0;
|
---|
174 | int16_t ONICALL DD_ONrMechanics_Register(uint32_t inObjectType, uint32_t inObjectTypeIndex, char* inGroupName,
|
---|
175 | uint32_t inSizeInMemory, OBJtMethods* inObjectMethods, uint32_t inFlags, void* inMechanicsMethods)
|
---|
176 | {
|
---|
177 | if (strcmp("Trigger Volume", inGroupName) == 0) {
|
---|
178 | inObjectMethods->rDraw = DD_OBJiTriggerVolume_Draw;
|
---|
179 | }
|
---|
180 | return Oni_ONrMechanics_Register(inObjectType, inObjectTypeIndex, inGroupName, inSizeInMemory, inObjectMethods, inFlags, inMechanicsMethods);
|
---|
181 | }
|
---|
182 |
|
---|
183 | _ONrGameState_HandleUtilityInput Oni_ONrGameState_HandleUtilityInput = (_ONrGameState_HandleUtilityInput)0;
|
---|
184 | void ONICALL DD_ONrGameState_HandleUtilityInput(const void* inInput)
|
---|
185 | {
|
---|
186 | Oni_ONrGameState_HandleUtilityInput(inInput);
|
---|
187 |
|
---|
188 | if (ONrDebugKey_WentDown(7)) {
|
---|
189 | OBJgTriggerVolume_Visible = !OBJgTriggerVolume_Visible;
|
---|
190 | }
|
---|
191 | }
|
---|
192 |
|
---|
193 |
|
---|
194 | // Enables d_regen script command. Instead of one global flag to only regenerate player each char has a flag to enable local regeneration
|
---|
195 | void DD_Patch_Regeneration()
|
---|
196 | {
|
---|
197 | // In: WPrInventory_Update
|
---|
198 | Character * Chr = 0;
|
---|
199 | int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF;
|
---|
200 | const unsigned char regen_patch[] =
|
---|
201 | {0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP
|
---|
202 | 0x90, 0x90, // test al, al -> NOOP
|
---|
203 | 0x90, 0x90, // jz short loc_51BB98 -> NOOP
|
---|
204 | 0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8]
|
---|
205 | // -> mov eax, [esi+Character.RegenHax]
|
---|
206 | 0x85, 0xC0, // test eax, eax
|
---|
207 | 0x74, 0x21 // jnz 0x21 -> jz 0x21
|
---|
208 | };
|
---|
209 | DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch);
|
---|
210 | }
|
---|
211 |
|
---|
212 |
|
---|
213 | // Load chinese font DLL if available
|
---|
214 | void DD_Patch_Chinese()
|
---|
215 | {
|
---|
216 | if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES)
|
---|
217 | {
|
---|
218 | HMODULE dll;
|
---|
219 | DWORD err;
|
---|
220 |
|
---|
221 | STARTUPMESSAGE("Loading chinese DLL", 0);
|
---|
222 | dll = LoadLibrary("xfhsm_oni.dll");
|
---|
223 | err = GetLastError();
|
---|
224 | if( dll )
|
---|
225 | {
|
---|
226 | void* proc = GetProcAddress( dll, "InstallHook" );
|
---|
227 | if(proc)
|
---|
228 | {
|
---|
229 | ((CHINESEPROC)proc)(GetCurrentThreadId());
|
---|
230 | }
|
---|
231 | } else {
|
---|
232 | char msg[100];
|
---|
233 | FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL);
|
---|
234 | STARTUPMESSAGE("Loading DLL failed with error %i: %s", err, msg);
|
---|
235 | }
|
---|
236 | }
|
---|
237 | }
|
---|
238 |
|
---|
239 |
|
---|
240 |
|
---|
241 | int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output)
|
---|
242 | {
|
---|
243 | //flags = (1 << 10);
|
---|
244 | type = 1;
|
---|
245 | //DDrPatch_Byte( 0x005EB83C + 3, 0xff );
|
---|
246 | DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 );
|
---|
247 | return M3rTextureMap_New(width, height, type, allocated, flags, name, output);
|
---|
248 | }
|
---|
249 |
|
---|
250 | short DD_Patch_DebugNameShadeHack( Character* Char )
|
---|
251 | {
|
---|
252 | return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth ));
|
---|
253 | }
|
---|
254 |
|
---|
255 | //Fix crappy ai2_shownames
|
---|
256 | void DD_Patch_ShowNames()
|
---|
257 | {
|
---|
258 | //Set distance above head to 4.0
|
---|
259 | DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8);
|
---|
260 | //texture height
|
---|
261 | DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F );
|
---|
262 | //texture width
|
---|
263 | DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 );
|
---|
264 |
|
---|
265 | /*
|
---|
266 | // Crashes game.
|
---|
267 | //Set the text color to whatever we like ;)
|
---|
268 | DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 );
|
---|
269 | DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B );
|
---|
270 | DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE );
|
---|
271 |
|
---|
272 | DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), DD_Patch_DebugNameShadeHack);
|
---|
273 |
|
---|
274 | //Make the background black for additive blending
|
---|
275 | DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), DD_Patch_DebugNameTextureInit );
|
---|
276 | */
|
---|
277 | }
|
---|
278 |
|
---|
279 |
|
---|
280 | void DD_Patch_CharacterAwareness()
|
---|
281 | {
|
---|
282 | const unsigned char patch[] =
|
---|
283 | {
|
---|
284 | 0x52, // 0: push edx
|
---|
285 | 0xBA, 0xA0, 0x16, 0x00, 0x00, // 1: mov edx,0x16a0
|
---|
286 | 0x89, 0xF8, // 6: mov eax,edi
|
---|
287 | 0xF7, 0xE2, // 8: mul edx
|
---|
288 | 0x89, 0xC2, // a: mov edx,eax
|
---|
289 | 0xE8, 0x00, 0x00, 0x00, 0x00, // c: call ONrGameState_LivingCharacterList_Get (-> OniExe + 0x000fca90)
|
---|
290 | 0x8B, 0x00, // 11: mov eax,[eax]
|
---|
291 | 0x01, 0xD0, // 13: add eax,edx
|
---|
292 | 0x89, 0xC6, // 15: mov esi,eax
|
---|
293 | 0x5A, // 17: pop edx
|
---|
294 | 0x8B, 0x46, 0x04, // 18: (ORIG) mov eax, dword [ds:esi+0x4]
|
---|
295 | 0xF6, 0xC4, 0x80 // 1b: (ORIG) test ah, 0x80
|
---|
296 | };
|
---|
297 | void* newCode = DDrPatch_ExecutableASM((char*)(OniExe + 0x0009A609), (char*)(OniExe + 0x0009A60F), patch, sizeof(patch));
|
---|
298 | if ((int)newCode > 0) {
|
---|
299 | DDrPatch_MakeCall((char*)(newCode+0xC), (char*)(OniExe + 0x000FCA90));
|
---|
300 | DDrPatch_NOOP((char*)(OniExe + 0x0009A60E), 1);
|
---|
301 | }
|
---|
302 | }
|
---|
303 |
|
---|
304 |
|
---|
305 |
|
---|
306 |
|
---|
307 |
|
---|
308 |
|
---|
309 | bool DD_Patch_Init()
|
---|
310 | {
|
---|
311 | STARTUPMESSAGE("Patching engine", 0);
|
---|
312 |
|
---|
313 | // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the
|
---|
314 | // Windows key but has the possible side effect of allowing the screensaver
|
---|
315 | // to enable itself in-game.
|
---|
316 | if (DDrConfig_GetOptOfType("windows.alttab", C_BOOL)->value.intBoolVal)
|
---|
317 | {
|
---|
318 | // 0xC3 = ret, so makes those functions just have a "ret" instruction at their start
|
---|
319 | DDrPatch_Byte((char*)UUrPlatform_Initialize, 0xC3);
|
---|
320 | DDrPatch_Byte((char*)UUrPlatform_Terminate, 0xC3);
|
---|
321 | }
|
---|
322 |
|
---|
323 | // Textures using ARGB8888 can be used
|
---|
324 | if (DDrConfig_GetOptOfType("modding.argb8888", C_BOOL)->value.intBoolVal)
|
---|
325 | {
|
---|
326 | // Update conversion lookups in IMgConvertPixelType_List
|
---|
327 | DDrPatch_Byte((char*)(OniExe + 0x00135af0), 0x07);
|
---|
328 | DDrPatch_Byte((char*)(OniExe + 0x00135af4), 0x0B);
|
---|
329 | }
|
---|
330 |
|
---|
331 | // Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting
|
---|
332 | // instead of DirectDraw; patch ONiRunGame to use the same method to play
|
---|
333 | // outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the
|
---|
334 | // latter has problems on WINE).
|
---|
335 | if (DDrConfig_GetOptOfType("graphics.binkplay", C_BOOL)->value.intBoolVal)
|
---|
336 | {
|
---|
337 | // push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION.
|
---|
338 | DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02);
|
---|
339 | // call ONrMovie_Play_Hardware -> call ONrMovie_Play
|
---|
340 | DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play);
|
---|
341 | }
|
---|
342 |
|
---|
343 | if (DDrConfig_GetOptOfType("modding.d_regen", C_BOOL)->value.intBoolVal)
|
---|
344 | DD_Patch_Regeneration();
|
---|
345 |
|
---|
346 | if (DDrConfig_GetOptOfType("gameplay.characterawareness", C_BOOL)->value.intBoolVal)
|
---|
347 | DD_Patch_CharacterAwareness();
|
---|
348 |
|
---|
349 | // Cheats always enabled
|
---|
350 | if (DDrConfig_GetOptOfType("gameplay.cheatsenabled", C_BOOL)->value.intBoolVal)
|
---|
351 | {
|
---|
352 | DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame);
|
---|
353 | }
|
---|
354 |
|
---|
355 | // Use Daodan's own cheattable
|
---|
356 | if (DDrConfig_GetOptOfType("gameplay.cheattable", C_BOOL)->value.intBoolVal)
|
---|
357 | {
|
---|
358 | // In ONrGameState_HandleCheats: Replace pointers to orig cheattable
|
---|
359 | DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name);
|
---|
360 | DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on);
|
---|
361 |
|
---|
362 | // ONrGameState_HandleCheats: Replace call to ONrCheater
|
---|
363 | DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater);
|
---|
364 |
|
---|
365 | // In: ONrGameState_DoCharacterFrame
|
---|
366 | // -> NOP; PUSH ebp; CALL FallingFrames
|
---|
367 | // Replace fall height frame counter (actually in-air frame counter) increase by a
|
---|
368 | // conditional one (only counted when inc_fallingframes)
|
---|
369 | DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590);
|
---|
370 | DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames);
|
---|
371 |
|
---|
372 | // At end of ONrUnlockLevel to init values on level loading
|
---|
373 | DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad);
|
---|
374 | }
|
---|
375 |
|
---|
376 | if (DDrConfig_GetOptOfType("language.chinese", C_BOOL)->value.intBoolVal)
|
---|
377 | DD_Patch_Chinese();
|
---|
378 |
|
---|
379 | // Limit cursor to Oni's window
|
---|
380 | if (DDrConfig_GetOptOfType("windows.clipcursor", C_BOOL)->value.intBoolVal)
|
---|
381 | {
|
---|
382 | // LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook.
|
---|
383 | DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set);
|
---|
384 |
|
---|
385 | // LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook.
|
---|
386 | DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set);
|
---|
387 |
|
---|
388 | // LIrTerminate: replace LIrPlatform_Terminate call with our hook.
|
---|
389 | DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate);
|
---|
390 | }
|
---|
391 |
|
---|
392 | // Disables weapon cooldown exploit
|
---|
393 | if (DDrConfig_GetOptOfType("gameplay.cooldowntimer", C_BOOL)->value.intBoolVal)
|
---|
394 | {
|
---|
395 | // In WPrRelease: NoOp 4 MOVs
|
---|
396 | DDrPatch_NOOP((char*)(OniExe + 0x0011a825), 22);
|
---|
397 | }
|
---|
398 |
|
---|
399 | // Daodan device mode enumeration function
|
---|
400 | if (DDrConfig_GetOptOfType("graphics.displayenum", C_BOOL)->value.intBoolVal)
|
---|
401 | {
|
---|
402 | DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes);
|
---|
403 | }
|
---|
404 |
|
---|
405 | // Forced DirectInput (for Windows NT)
|
---|
406 | if (DDrConfig_GetOptOfType("windows.directinput", C_BOOL)->value.intBoolVal)
|
---|
407 | {
|
---|
408 | // LIrPlatform_Initialize: replace conditional jump by unconditional
|
---|
409 | DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb);
|
---|
410 | }
|
---|
411 |
|
---|
412 | // Disable Oni's command line parser so it doesn't interfere with ours
|
---|
413 | if (DDrConfig_GetOptOfType("windows.disablecmdline", C_BOOL)->value.intBoolVal)
|
---|
414 | {
|
---|
415 | // Replace start of OniParseCommandLine with XOR eax,eax; RET
|
---|
416 | DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033);
|
---|
417 | // NoOp first 51 byte in ONiMain, including tests and conditional exec of CLrGetCommandLine
|
---|
418 | DDrPatch_NOOP((char*)(OniExe + 0x000d3280), 51);
|
---|
419 | }
|
---|
420 |
|
---|
421 | // Font texture cache doubled
|
---|
422 | if (DDrConfig_GetOptOfType("language.fonttexturecache", C_BOOL)->value.intBoolVal)
|
---|
423 | {
|
---|
424 | // Double two values in TMrGame_Initialize
|
---|
425 | DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20);
|
---|
426 | DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40);
|
---|
427 | }
|
---|
428 |
|
---|
429 | // Allow HD screens on resolutions < 1024*768
|
---|
430 | if (DDrConfig_GetOptOfType("modding.hdscreens_lowres", C_BOOL)->value.intBoolVal)
|
---|
431 | {
|
---|
432 | DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap);
|
---|
433 | }
|
---|
434 |
|
---|
435 | // Allow for console to show on higher resolutions
|
---|
436 | if (DDrConfig_GetOptOfType("devmode.highres_console", C_BOOL)->value.intBoolVal)
|
---|
437 | {
|
---|
438 | Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize);
|
---|
439 | }
|
---|
440 |
|
---|
441 | // Hackish fix for Konoko not kicking guns
|
---|
442 | // Don't use this, it breaks stairs.
|
---|
443 | if (DDrConfig_GetOptOfType("gameplay.kickguns", C_BOOL)->value.intBoolVal)
|
---|
444 | {
|
---|
445 | // In ONrCharacter_EnablePhysics: Load different values to same addresses as before
|
---|
446 | const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
|
---|
447 | DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch);
|
---|
448 | }
|
---|
449 |
|
---|
450 | // Disable loading the vtuneapi.dll
|
---|
451 | if (DDrConfig_GetOptOfType("windows.killvtune", C_BOOL)->value.intBoolVal)
|
---|
452 | {
|
---|
453 | // Instantly return from UUrLoadVtuneAPI
|
---|
454 | DDrPatch_Byte((char*)(OniExe + 0x00026340), 0xC3);
|
---|
455 | }
|
---|
456 |
|
---|
457 | // Now supports textures up to 512x512
|
---|
458 | if (DDrConfig_GetOptOfType("modding.largetextures", C_BOOL)->value.intBoolVal)
|
---|
459 | {
|
---|
460 | DDrPatch_Byte((char*)(OniExe + 0x00005251), 0x10);
|
---|
461 | }
|
---|
462 |
|
---|
463 | // Non-"_Final" levels are now valid
|
---|
464 | if (DDrConfig_GetOptOfType("modding.levelplugins", C_BOOL)->value.intBoolVal)
|
---|
465 | {
|
---|
466 | // Patch in TMrUtility_LevelInfo_Get:
|
---|
467 | DDrPatch_Byte((char*)(OniExe + 0x000206a8), 0x01);
|
---|
468 | }
|
---|
469 |
|
---|
470 | // Weapon on ground shown with name and magazine contents
|
---|
471 | if (DDrConfig_GetOptOfType("graphics.newweap", C_BOOL)->value.intBoolVal)
|
---|
472 | {
|
---|
473 | //Makes it always say "Received weapon_name."
|
---|
474 | //Needs check for loc_4DFC66
|
---|
475 | //DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2);
|
---|
476 |
|
---|
477 | //Adds Weapon name and ammo meter to pickup autoprompt (patches to ONrGameState_ProcessHeartbeat)
|
---|
478 | // Do not call WPrHasAmmo and ignore conditional jump:
|
---|
479 | DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9);
|
---|
480 | // Do not load ecx with some magic value?
|
---|
481 | DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5);
|
---|
482 | // Replace call to ONiGameState_FindAutoPromptMessage
|
---|
483 | DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message);
|
---|
484 |
|
---|
485 | //Moves location of colors
|
---|
486 | //DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors );
|
---|
487 | //DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors );
|
---|
488 | }
|
---|
489 |
|
---|
490 | // Disable Multi-byte character awareness patch (multiple language support)
|
---|
491 | if (DDrConfig_GetOptOfType("language.nomultibyte", C_BOOL)->value.intBoolVal)
|
---|
492 | {
|
---|
493 | // TSiContext_DrawLine: Replace conditional jumps by unconditional ones
|
---|
494 | DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb);
|
---|
495 | DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb);
|
---|
496 | // TSiContext_DrawTextLine: same
|
---|
497 | DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb);
|
---|
498 | DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb);
|
---|
499 | // TSrContext_FormatString: same
|
---|
500 | DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb);
|
---|
501 | DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb);
|
---|
502 | DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb);
|
---|
503 | DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb);
|
---|
504 | DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb);
|
---|
505 | DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb);
|
---|
506 | DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb);
|
---|
507 | DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb);
|
---|
508 | // TSrContext_GetStringRect: same
|
---|
509 | DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb);
|
---|
510 | DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb);
|
---|
511 | DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb);
|
---|
512 | DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb);
|
---|
513 | }
|
---|
514 |
|
---|
515 | // Fix options not visible in main menu when a game was started
|
---|
516 | if (DDrConfig_GetOptOfType("graphics.optionsvisible", C_BOOL)->value.intBoolVal)
|
---|
517 | {
|
---|
518 | // replace WMrWindow_SetVisible calls
|
---|
519 | DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton);
|
---|
520 | DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton);
|
---|
521 | }
|
---|
522 |
|
---|
523 | // Pathfinding grid cache size x8
|
---|
524 | if (DDrConfig_GetOptOfType("gameplay.pathfinding", C_BOOL)->value.intBoolVal)
|
---|
525 | {
|
---|
526 | // Replaces conditional jump (je) with unconditional jump
|
---|
527 | const unsigned char pathfinding[2] = {0x90 , 0xE9 };
|
---|
528 | DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20);
|
---|
529 | DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20);
|
---|
530 |
|
---|
531 | //other stuff
|
---|
532 | DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding);
|
---|
533 | }
|
---|
534 |
|
---|
535 | // Projectile awareness fixed
|
---|
536 | if (DDrConfig_GetOptOfType("gameplay.projaware", C_BOOL)->value.intBoolVal)
|
---|
537 | {
|
---|
538 | DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c);
|
---|
539 | DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70);
|
---|
540 | DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74);
|
---|
541 | DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c);
|
---|
542 | }
|
---|
543 |
|
---|
544 | // Safe startup message printer
|
---|
545 | if (DDrConfig_GetOptOfType("windows.safeprintf", C_BOOL)->value.intBoolVal)
|
---|
546 | {
|
---|
547 | DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage);
|
---|
548 | }
|
---|
549 |
|
---|
550 | // Show all (also enemies') lasersights
|
---|
551 | if (DDrConfig_GetOptOfType("graphics.showalllasersights", C_BOOL)->value.intBoolVal)
|
---|
552 | {
|
---|
553 | DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 );
|
---|
554 | }
|
---|
555 |
|
---|
556 | // Allow bsl-var show_triggervolumes or ctrl+shift+x (devmode) to work
|
---|
557 | if (DDrConfig_GetOptOfType("devmode.showtriggervolumes", C_BOOL)->value.intBoolVal)
|
---|
558 | {
|
---|
559 | Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register);
|
---|
560 | Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput);
|
---|
561 | }
|
---|
562 |
|
---|
563 | // Experiment with allowing enemies to be thrown over railings
|
---|
564 | if (DDrConfig_GetOptOfType("gameplay.throwtest", C_BOOL)->value.intBoolVal)
|
---|
565 | {
|
---|
566 | DDrPatch_NOOP((char*)(OniExe + 0x000dc190), 10);
|
---|
567 | }
|
---|
568 |
|
---|
569 | // DaodanGL with windowed mode support
|
---|
570 | if (DDrConfig_GetOptOfType("graphics.daodangl", C_BOOL)->value.intBoolVal)
|
---|
571 | {
|
---|
572 | // LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect.
|
---|
573 | DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6);
|
---|
574 | DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect);
|
---|
575 |
|
---|
576 | // UUrWindow_GetSize: GetWindowRect -> GetClientRect.
|
---|
577 | DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6);
|
---|
578 | DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect);
|
---|
579 |
|
---|
580 | // LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates.
|
---|
581 | DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6);
|
---|
582 | DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos);
|
---|
583 |
|
---|
584 | // LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates.
|
---|
585 | DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6);
|
---|
586 | DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos);
|
---|
587 |
|
---|
588 | // LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates.
|
---|
589 | DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6);
|
---|
590 | DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos);
|
---|
591 |
|
---|
592 | // LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates.
|
---|
593 | DDrPatch_NOOP((char*) OniExe + 0x00003349, 6);
|
---|
594 | DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos);
|
---|
595 |
|
---|
596 | // Replace ONrPlatformInitialize.
|
---|
597 | DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize);
|
---|
598 |
|
---|
599 | // Replace gl_platform_initialize.
|
---|
600 | DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize);
|
---|
601 |
|
---|
602 | // Replace gl_platform_dispose.
|
---|
603 | DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose);
|
---|
604 | }
|
---|
605 |
|
---|
606 | // Performance patch
|
---|
607 | if (DDrConfig_GetOptOfType("windows.usegettickcount", C_BOOL)->value.intBoolVal)
|
---|
608 | {
|
---|
609 | DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High);
|
---|
610 | DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency);
|
---|
611 | DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths);
|
---|
612 | }
|
---|
613 |
|
---|
614 | // Fix displaying the talking portraits in widescreen modes
|
---|
615 | if (DDrConfig_GetOptOfType("graphics.widescreenportraits", C_BOOL)->value.intBoolVal)
|
---|
616 | {
|
---|
617 | SLrDaodan_Patch();
|
---|
618 | }
|
---|
619 |
|
---|
620 | // Adds working function for existing BSL command wp_fadetime, sets fade time to 4800
|
---|
621 | if (DDrConfig_GetOptOfType("gameplay.wpfadetime", C_BOOL)->value.intBoolVal)
|
---|
622 | {
|
---|
623 | // Makes wp_fadetime actually have a function (changes within WPrRelease)
|
---|
624 | // Patches end of function to instead of use a constant value for fadetime (12c0 = 4800) actually use value of wp_fadetime:
|
---|
625 | // orig: MOV [esi+0x46], 0x12c0 ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET
|
---|
626 | // new: MOV bx, [0x627dc4] ; MOV [esi+0x46], bx ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET
|
---|
627 | const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
|
---|
628 | DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch);
|
---|
629 | // Fixes jump because of new length of code in patch
|
---|
630 | DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31);
|
---|
631 |
|
---|
632 | // Sets the fadetime to 4800 by default (in WPrInitialize)
|
---|
633 | DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 4800);
|
---|
634 | }
|
---|
635 |
|
---|
636 | // Adds new BSL functions
|
---|
637 | // Replaces an early unused call (OBJrLevel_Unload_Unknown_2) in ONiMain
|
---|
638 | DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init);
|
---|
639 |
|
---|
640 | // Disable gamma slider in options in windowed mode
|
---|
641 | // In ONiOGU_Options_Callback: Replace WMrSlider_SetRange
|
---|
642 | DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange);
|
---|
643 |
|
---|
644 | // Fix the warning print method
|
---|
645 | // Replace UUrError_Report_Internal
|
---|
646 | DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning);
|
---|
647 |
|
---|
648 | DD_Patch_ShowNames();
|
---|
649 |
|
---|
650 | return true;
|
---|
651 | }
|
---|
652 |
|
---|