/*
* BeaEngine 4 - x86 & x86-64 disassembler library
*
* Copyright 2006-2010, BeatriX
* File coded by BeatriX
*
* This file is part of BeaEngine.
*
* BeaEngine is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* BeaEngine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with BeaEngine. If not, see . */
#include
#include
#include
#include "beaengine/BeaEngine.h"
#include "Includes/protos.h"
#include "Includes/internal_datas.h"
#include "Includes/instr_set/Data_opcode.h"
#include "Includes/instr_set/opcodes_A_M.c"
#include "Includes/instr_set/opcodes_N_Z.c"
#include "Includes/instr_set/opcodes_Grp1.c"
#include "Includes/instr_set/opcodes_Grp2.c"
#include "Includes/instr_set/opcodes_Grp3.c"
#include "Includes/instr_set/opcodes_Grp4.c"
#include "Includes/instr_set/opcodes_Grp5.c"
#include "Includes/instr_set/opcodes_Grp6.c"
#include "Includes/instr_set/opcodes_Grp7.c"
#include "Includes/instr_set/opcodes_Grp8.c"
#include "Includes/instr_set/opcodes_Grp9.c"
#include "Includes/instr_set/opcodes_Grp12.c"
#include "Includes/instr_set/opcodes_Grp13.c"
#include "Includes/instr_set/opcodes_Grp14.c"
#include "Includes/instr_set/opcodes_Grp15.c"
#include "Includes/instr_set/opcodes_Grp16.c"
#include "Includes/instr_set/opcodes_FPU.c"
#include "Includes/instr_set/opcodes_MMX.c"
#include "Includes/instr_set/opcodes_SSE.c"
#include "Includes/instr_set/opcodes_AES.c"
#include "Includes/instr_set/opcodes_CLMUL.c"
#include "Includes/instr_set/opcodes_prefixes.c"
#include "Includes/Routines_ModRM.c"
#include "Includes/Routines_Disasm.c"
#include "Includes/BeaEngineVersion.c"
void BeaEngine(void){return;}