1 | #ifndef _BINK_PROXY_H_
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2 | #define _BINK_PROXY_H_
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3 |
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4 | #include "stdint.h"
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5 |
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6 | void __stdcall BinkProxyInit();
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7 |
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8 | void __stdcall _BinkBufferBlit(void* buf, void* rects, uint32_t numrects);
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9 | void __stdcall _BinkBufferClose(void* buf);
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10 | int32_t __stdcall _BinkBufferLock(void* buf);
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11 | void* __stdcall _BinkBufferOpen(void* wnd, uint32_t width, uint32_t height, uint32_t bufferflags);
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12 | int32_t __stdcall _BinkBufferSetOffset(void* buf, int32_t destx, int32_t desty);
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13 | int32_t __stdcall _BinkBufferUnlock(void* buf);
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14 | void __stdcall _BinkClose(void* bnk);
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15 | int32_t __stdcall _BinkCopyToBuffer(void* bnk, void* dest, int32_t destpitch, uint32_t destheight, uint32_t destx, uint32_t desty, uint32_t flags);
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16 | int32_t __stdcall _BinkDoFrame(void* bnk);
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17 | int32_t __stdcall _BinkGetRects(void* bnk, uint32_t flags);
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18 | void __stdcall _BinkNextFrame(void* bnk);
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19 | void* __stdcall _BinkOpen(const char* name, uint32_t flags);
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20 | void* __stdcall _BinkOpenDirectSound(uint32_t param);
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21 | void __stdcall _BinkService(void* bink);
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22 | void __stdcall _BinkSetIOSize(uint32_t iosize);
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23 | int32_t __stdcall _BinkSetSoundOnOff(void* bnk, int32_t onoff);
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24 | int32_t __stdcall _BinkSetSoundSystem(void* open, uint32_t param);
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25 | void __stdcall _BinkSetVolume(void* bnk, int32_t volume);
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26 | int32_t __stdcall _BinkWait(void* bnk);
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27 |
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28 |
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29 | #endif
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