source: Daodan/src/daodan_gl.c@ 510

Last change on this file since 510 was 476, checked in by gumby, 15 years ago

Added Weapon information for dropped weapons
Started on adding new dsay colors

File size: 8.3 KB
RevLine 
[326]1#include <windows.h>
2#include <math.h>
3
4#include "Oni.h"
5#include "Oni_Persistence.h"
6#include "Daodan_Utility.h"
7
8#include "BFW_Utility.h"
9
[297]10#include "daodan_gl.h"
[326]11#include "oni_gl.h"
[297]12
[316]13#define max_modes (104) // Dirty hack to add more resolutions, it really should only be 16 ^_^
14#define builtin_modes (sizeof(daodan_reslist) / sizeof(M3tDisplayMode))
15#define builtin_depths (sizeof(daodan_resdepths) / sizeof(short))
[297]16
17const M3tDisplayMode daodan_reslist[] = {
[316]18 { 720 , 480, 0, 0 },
19 { 720 , 576, 0, 0 },
20 { 768 , 480, 0, 0 },
21 { 800 , 480, 0, 0 },
[340]22 { 800 , 600, 0, 0 },
[316]23 { 852 , 480, 0, 0 },
24 { 856 , 480, 0, 0 },
25 { 960 , 540, 0, 0 },
26 { 960 , 720, 0, 0 },
27 { 1024, 576, 0, 0 },
28 { 1024, 600, 0, 0 },
29 { 1024, 640, 0, 0 },
[297]30 { 1024, 768, 0, 0 },
[316]31 { 1152, 768, 0, 0 },
32 { 1152, 864, 0, 0 },
33 { 1280, 720, 0, 0 },
34 { 1280, 768, 0, 0 },
35 { 1280, 800, 0, 0 },
36 { 1280, 960, 0, 0 },
[297]37 { 1280, 1024, 0, 0 },
[316]38 { 1366, 768, 0, 0 },
39 { 1400, 1050, 0, 0 },
40 { 1440, 900, 0, 0 },
41 { 1600, 900, 0, 0 },
[297]42 { 1600, 1200, 0, 0 },
43 { 1920, 1080, 0, 0 },
[340]44 { 1920, 1200, 0, 0 },
[316]45 { 1920, 1440, 0, 0 },
[297]46};
47
[341]48short daodan_resdepths[] = { 16, 32 };
[297]49
[326]50DEVMODE orig_devmode, cur_devmode, new_devmode;
51
52void init_daodan_gl()
53{
[342]54 DDrStartupMessage("initalizing daodan gl");
55
[326]56 memset(&orig_devmode, 0, sizeof(orig_devmode));
57 orig_devmode.dmSize = sizeof(orig_devmode);
58
59 if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &orig_devmode))
60 {
61 orig_devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
62 orig_devmode.dmBitsPerPel = 32;
63 orig_devmode.dmPelsWidth = GetSystemMetrics(SM_CXSCREEN);
64 orig_devmode.dmPelsHeight = GetSystemMetrics(SM_CYSCREEN);
65 }
66
67 memcpy(&cur_devmode, &orig_devmode, sizeof(orig_devmode));
68 memcpy(&new_devmode, &orig_devmode, sizeof(orig_devmode));
69}
70
71void update_cdmode()
72{
73 if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &cur_devmode))
74 {
75 cur_devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
76 cur_devmode.dmBitsPerPel = 32;
77 cur_devmode.dmPelsWidth = GetSystemMetrics(SM_CXSCREEN);
78 cur_devmode.dmPelsHeight = GetSystemMetrics(SM_CYSCREEN);
79 }
80}
81
[316]82unsigned int ONICALL daodan_enumerate_valid_display_modes(M3tDisplayMode modes[max_modes])
[297]83{
84 unsigned int vmodes = 0;
[326]85 unsigned int screen_x = orig_devmode.dmPelsWidth;
86 unsigned int screen_y = orig_devmode.dmPelsHeight;
[297]87
88 int i, j;
89
[342]90 DDrStartupMessage("listing display modes");
91
[341]92 if (!M3gResolutionSwitch)
93 daodan_resdepths[0] = orig_devmode.dmBitsPerPel;
94
[316]95 for (i = 0; i < builtin_depths; i ++)
[297]96 {
[340]97 bool scrInsert = false;
98
[316]99 modes[vmodes].Width = 640;
100 modes[vmodes].Height = 480;
101 modes[vmodes].Depth = daodan_resdepths[i];
102
103 if (++vmodes == max_modes - builtin_modes + i)
104 goto modesfull;
105
106 for (j = 0; j < builtin_modes; j ++)
107 if (!(daodan_reslist[j].Width == 640 && daodan_reslist[j].Height == 480) && !(daodan_reslist[j].Width == screen_x && daodan_reslist[j].Height == screen_y) &&
[341]108 ((daodan_reslist[j].Width < screen_x && daodan_reslist[j].Height < screen_y) || (M3gResolutionSwitch && daodan_testmode(daodan_reslist[j]))))
[297]109 {
[340]110 if (!scrInsert && (daodan_reslist[j].Width > screen_x || (daodan_reslist[j].Width == screen_x && daodan_reslist[j].Height > screen_y)))
111 {
112 modes[vmodes].Width = screen_x;
113 modes[vmodes].Height = screen_y;
114 modes[vmodes].Depth = daodan_resdepths[i];
115
116 if (++vmodes == max_modes - builtin_modes + i)
117 goto modesfull;
118
119 scrInsert = true;
120 }
121
[297]122 modes[vmodes].Width = daodan_reslist[j].Width;
123 modes[vmodes].Height = daodan_reslist[j].Height;
[316]124 modes[vmodes].Depth = daodan_resdepths[i];
[297]125
[316]126 if (++vmodes == max_modes - builtin_modes + i)
[297]127 goto modesfull;
128 }
129
[340]130 if (!scrInsert)
131 {
132 modes[vmodes].Width = screen_x;
133 modes[vmodes].Height = screen_y;
134 modes[vmodes].Depth = daodan_resdepths[i];
135
136 if (++vmodes == max_modes - builtin_modes + i)
137 goto modesfull;
138 }
[341]139
140 if (!M3gResolutionSwitch)
141 goto modesfull;
[297]142 }
143
144 modesfull:
[342]145 DDrStartupMessage("%d modes available", vmodes);
[297]146 return vmodes;
147}
[316]148
149bool daodan_testmode(M3tDisplayMode mode)
150{
151 DEVMODE devmode;
152 memset(&devmode, 0, sizeof(devmode));
153
154 devmode.dmSize = sizeof(devmode);
155 devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
156 devmode.dmBitsPerPel = mode.Depth;
157 devmode.dmPelsWidth = mode.Width;
158 devmode.dmPelsHeight = mode.Height;
159
[340]160 return (ChangeDisplaySettings(&devmode, CDS_TEST | CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
[316]161}
[326]162
163int daodan_set_display_mode(short width, short height, short depth)
164{
165 if (M3gResolutionSwitch)
166 {
167 DEVMODE new_devmode;
168 new_devmode.dmSize = sizeof(new_devmode);
169 new_devmode.dmFields = DM_BITSPERPEL | DM_PELSHEIGHT | DM_PELSWIDTH;
170 new_devmode.dmPelsWidth = width;
171 new_devmode.dmPelsHeight = height;
172 new_devmode.dmBitsPerPel = depth;
173
174 if (ChangeDisplaySettings(&new_devmode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
175 return 0;
176
177 if (ChangeDisplaySettings(&new_devmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
178 return 0;
179
180 update_cdmode();
181 gl->DisplayMode.Width = cur_devmode.dmPelsWidth;
182 gl->DisplayMode.Height = cur_devmode.dmPelsHeight;
183 if (cur_devmode.dmBitsPerPel > depth)
184 gl->DisplayMode.Depth = cur_devmode.dmBitsPerPel;
185 }
186 else
187 {
188 update_cdmode();
189 if (cur_devmode.dmBitsPerPel > depth)
190 gl->DisplayMode.Depth = cur_devmode.dmBitsPerPel;
191 }
192 return 1;
193}
194
195void daodan_set_gamma(float gamma)
196{
[473]197 WORD ramp[3][256];
[326]198 int i;
199
200 if (!gl_gamma_ramp_valid)
201 return;
202
203 gamma = (1.0f - gamma) * 1.2f + 0.4f;
204
[473]205 for (i = 0; i < 256; i++)
[326]206 {
207 int value = (int)(pow(gl_gamma_ramp[i] / 65535.0f, gamma) * 65535.0f);
208
209 if (value < 0)
210 value = 0;
211 else if (value > 65535)
212 value = 65535;
213
[473]214 ramp[0][i] = ramp[1][i] = ramp[2][i] = value;
[326]215 }
216
217 if (gl_api->wglSetDeviceGammaRamp3DFX)
218 gl_api->wglSetDeviceGammaRamp3DFX(gl->HDC, ramp);
219 else
220 SetDeviceGammaRamp(gl->HDC, ramp);
221}
222
223int ONICALL daodangl_platform_initialize()
224{
225 static M3tDisplayMode lastmode = {0, 0, 0, 0};
226
227 if (lastmode.Width != gl->DisplayMode.Width || lastmode.Height != gl->DisplayMode.Height || lastmode.Depth != gl->DisplayMode.Depth)
228 if (!daodan_set_display_mode(gl->DisplayMode.Width, gl->DisplayMode.Height, gl->DisplayMode.Depth))
229 if (gl->DisplayMode.Width != 640 || gl->DisplayMode.Height != 480 || gl->DisplayMode.Depth != 16)
230 {
231 gl->DisplayMode.Width = 640;
232 gl->DisplayMode.Height = 480;
233 if (!daodan_set_display_mode(640, 480, 16))
234 goto exit_err;
235 }
236
237 if (lastmode.Width != gl->DisplayMode.Width || lastmode.Height != gl->DisplayMode.Height)
238 {
239 RECT Rect;
240 Rect.left = (GetSystemMetrics(SM_CXSCREEN) / 2) - (gl->DisplayMode.Width / 2);
241 Rect.top = (GetSystemMetrics(SM_CYSCREEN) / 2) - (gl->DisplayMode.Height / 2);
242 Rect.right = Rect.left + gl->DisplayMode.Width;
243 Rect.bottom = Rect.top + gl->DisplayMode.Height;
[476]244 AdjustWindowRect(&Rect, WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_CAPTION |WS_TILEDWINDOW , FALSE);
[326]245
246 SetWindowPos(ONgPlatformData.Window, NULL, Rect.left, Rect.top, Rect.right - Rect.left, Rect.bottom - Rect.top, SWP_NOACTIVATE | SWP_NOZORDER);
247 }
248
249 if (gl->HDC == NULL)
250 if ((gl->HDC = GetDC(ONgPlatformData.Window)) == NULL)
251 goto exit_err;
252
253 if (gl_api->wglGetDeviceGammaRamp3DFX != NULL)
254 {
255 DDrStartupMessage("Using 3DFX gamma adjustment");
256
257 if (gl_api->wglGetDeviceGammaRamp3DFX(gl->HDC, gl_gamma_ramp))
258 gl_gamma_ramp_valid = 1;
259 }
260 else
261 {
262 DDrStartupMessage("Using standard Windows gamma adjustment");
263
264 if (GetDeviceGammaRamp(gl->HDC, gl_gamma_ramp))
265 gl_gamma_ramp_valid = 1;
266 }
267
[473]268 if (gl_gamma_ramp_valid)
269 daodan_set_gamma(ONrPersist_GetGamma());
270 else
[326]271 DDrStartupMessage("gamma adjustment not supported");
272
273 if (!gl_platform_set_pixel_format(gl->HDC))
274 if (gl->DisplayMode.Depth != 16)
275 {
276 if (!daodan_set_display_mode(gl->DisplayMode.Width, gl->DisplayMode.Height, 16))
277 goto exit_err;
278
279 if (!gl_platform_set_pixel_format(gl->HDC))
280 goto exit_err;
281 }
282
283 lastmode.Width = gl->DisplayMode.Width;
284 lastmode.Height = gl->DisplayMode.Height;
285 lastmode.Depth = gl->DisplayMode.Depth;
[473]286 return 1;
[326]287
288exit_err:
289 AUrMessageBox(1, "Failed to initialize OpenGL contexts; Oni will now exit.");
290 exit(0);
[473]291 return 0;
[326]292}
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