#ifndef FLATLINE_HOOKS_H #define FLATLINE_HOOKS_H #include "../Oni.h" char* ONICALL FLrHook_DoorOpen( DoorObject *Door, Character *Char); short ONICALL FLrHook_ConsoleActivate( void *inObject, Character *inCharacter ); void ONICALL FLrHook_Lasers( Character* PlayerChar ); #endif