Last change
on this file since 893 was 877, checked in by alloc, 11 years ago |
Daodan: Moved flatline to subfolder, flatline enabled through patch "flatline"
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File size:
619 bytes
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1 | #include "Flatline_Packet.h"
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2 |
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3 |
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4 | //Always keep this mirrored with the PFlags
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5 | uint8_t sizes[] =
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6 | {
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7 | 0,
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8 | sizeof(PlayerInput), //PFlag_Input,
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9 | sizeof(PlayerFacing), //PFlag_Facing,
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10 | sizeof(PlayerHealth), //PFlag_Health,
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11 | sizeof(PlayerScore), //PFlag_Score,
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12 | sizeof(PlayerFP), //PFlag_FramePing,
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13 | sizeof(PlayerInventory),//PFlag_Inventory,
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14 | 32, //PFlag_Class,
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15 | 12, //PFlag_Position
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16 | 32, //PFlag_Animation,
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17 | sizeof(PlayerThrowData),//PFlag_Throws,
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18 | };
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19 |
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20 | //please oh please name this better
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21 | uint16_t FLpData_PartSize( uint8_t e)
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22 | {
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23 | if( e >= PFlag_Max ) return 0;
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24 | return sizes[e];
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25 | }
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