1 | #ifndef MARIUSNET_DEFS_H
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2 | #define MARIUSNET_DEFS_H
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3 |
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4 | //to client
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5 | #include "Mariusnet_Public.h"
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6 | enum
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7 | {
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8 | pt_RoomList = 0x0000,
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9 | pt_PlayerList = 0x0001,
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10 | pt_GameList = 0x0002,
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11 | pt_UserLoggedIn = 0x7,//0x0003,
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12 | pt_EncryptionKey = 0x0006,
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13 | pt_LoginInfo = 0x3,//0x0007,
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14 | pt_PlayerInfo = 0x0008,
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15 | pt_PlayerId = 0x0009,
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16 | pt_BlueBarMsg = 0x000A,
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17 | pt_PasswordAck = 0x000C,
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18 | pt_FindResponse = 0x000E,
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19 | pt_BuddyList = 0x000F, // the actual buddy list - i.e. names and such
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20 | pt_OrderList = 0x0010,
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21 | pt_PlayerInfoResponse = 0x0011,
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22 | pt_UpdatePlayerStats = 0x0012,
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23 | pt_UpdateBuddyList = 0x0013, // buddy status - i.e. online/offline
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24 | pt_UpdateOrderList = 0x0014,
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25 | };
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26 |
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27 | //from client
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28 | enum
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29 | {
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30 | pt_PlayerLogin = 0x0064,
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31 | pt_ChatRoomLogin = 0x0065,
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32 | pt_RoomPlayerInfo = 0x0067,
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33 | pt_GameInfo = 0x0068,
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34 | pt_RemoveGame = 0x0069,
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35 | pt_SetPlayerState = 0x006B,
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36 | pt_Password = 0x006D,
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37 | pt_RequestRefresh = 0x006E,
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38 | pt_GamePlayerList = 0x006F, // game start player list
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39 | pt_PlayerScores = 0x0070, // game over player scores
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40 | pt_ResetScoring = 0x0071, // reset metaserver game scoring
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41 | pt_StartGame = 0x0072,
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42 | pt_Localization = 0x0073,
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43 | pt_GameSearchQuery = 0x0074,
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44 | pt_FindPlayer = 0x0075,
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45 | pt_BuddyListQuery = 0x0076, // request a buddy list update
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46 | pt_OrderListQuery = 0x0077,
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47 | pt_UpdateBuddy = 0x0078, // add/remove buddy
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48 | pt_PlayerInfoQuery = 0x0079,
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49 | pt_SetPlayerStats = 0x007A, // change player stats (city/state/profile)
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50 | pt_ChatMessage = 0x00C8,
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51 | pt_WhisperMessage = 0x00C9,
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52 | pt_KeepAlive = 0x00CA,
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53 | pt_SessionKey = 0x00CB,
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54 | };
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55 |
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56 | enum
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57 | {
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58 | ctMyth1 = 0,
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59 | ctMyth2 = 1,
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60 | // ctMyth3 = 2;
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61 | ctMarathon = 3,
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62 | ctMyth1Unified = 4,
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63 | ctMyth2Unified = 5,
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64 | ctMyth3Unified = 6,
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65 | };
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66 |
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67 |
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68 | typedef struct
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69 | {
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70 | short PacketSignature;// = 0xDEAD;
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71 | short PacketId;
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72 | unsigned int PacketSize;
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73 | } marius_header;
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74 |
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75 | typedef struct
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76 | {
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77 | short Red;
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78 | short Green;
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79 | short Blue;
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80 | short Flags;
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81 | } m_colour;
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82 |
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83 | typedef struct
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84 | {
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85 | char Icon;
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86 | char pad;
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87 | short Flags; // 0=active, 1=inactive, in a game, grayed out, can't see chat
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88 | m_colour Colors[2];
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89 | short orderIndex;
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90 | short clientVersion;
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91 | char stupid_14byte_pad[14];
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92 | char Name[112]; // 2 #0 terminated fields - Name, Team Name
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93 | } m_player_info;
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94 |
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95 | typedef struct
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96 | {
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97 | short Platform; //Windows - 1
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98 | short MetaVersion; //0
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99 | char pad[3];
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100 | char UpdateAppearance; // save player settings on server, change to bits, bit 0=update, bit 1=demo
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101 | int PlayerId; //0
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102 | short EncryptionType; //0 - kCRYPT_PLAINTEXT, screw encryption for now
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103 | short PlayerInfoSize; //40 + strlen(playername) + strlen(plaerteam(
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104 | char AppName[32]; //MARATHON...later ONI ;)
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105 | char BuildDate[32]; //_DATE_
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106 | char BuildTime[32]; //_TIME_
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107 | char LoginId[32]; //username
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108 | m_player_info PlayerInfo;
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109 | } m_player_login;
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110 |
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111 | typedef struct
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112 | {
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113 | short EncryptionType;
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114 | unsigned char salt[16];
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115 | } m_salt;
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116 |
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117 | typedef struct
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118 | {
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119 | int one;
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120 | int two;
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121 | int three;
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122 | int zero;
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123 | } m_localization;
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124 |
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125 | typedef struct
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126 | {
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127 | unsigned char passHash[16];
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128 | } m_password;
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129 |
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130 | typedef struct
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131 | {
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132 | int userID;
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133 | short order;
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134 | short unused;
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135 | char Token[32];
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136 |
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137 | } m_login_success;
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138 |
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139 | typedef struct
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140 | {
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141 | int code;
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142 | char DenialMessage[];
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143 | } m_login_denied;
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144 |
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145 | typedef struct
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146 | {
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147 | short RoomIndex;
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148 | short PlayerCount;
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149 | int IPAddress;
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150 | short Port;
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151 | short GameCount;
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152 | int pad[3];
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153 | } m_room;
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154 |
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155 | typedef struct
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156 | {
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157 | m_room Rooms[64];
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158 | } m_roomlist;
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159 |
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160 | typedef struct
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161 | {
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162 | char RoomKey[32];
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163 | char Name[32];
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164 | } m_chatroom_join;
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165 |
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166 | typedef struct
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167 | {
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168 | char Message[512];
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169 | } m_motd;
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170 |
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171 | typedef struct
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172 | {
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173 | m_colour PrimaryColor;
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174 | m_colour SecondaryColor;
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175 | int SenderId;
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176 | int TargetId;
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177 | char Message[256];
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178 | } m_message;
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179 |
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180 | typedef struct
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181 | {
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182 | unsigned int gameID;
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183 | unsigned int ipAddress;
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184 | unsigned short port;
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185 | unsigned char verb;
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186 | unsigned char gameEnable;
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187 | unsigned int timeRemaining;
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188 | unsigned int hostPlayerID;
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189 | unsigned short len;
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190 | int unused1;
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191 | int unused2;
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192 | short pad;
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193 | m_gamedescription g;
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194 | } m_gameinfo;
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195 |
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196 | typedef struct
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197 | {
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198 | m_gameinfo* Games;
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199 | } m_gamelist;
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200 | typedef struct
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201 | {
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202 | marius_header header;
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203 | union
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204 | {
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205 | m_player_login login;
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206 | m_password password;
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207 | m_localization localization;
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208 | m_salt salt;
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209 | m_login_success login_success;
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210 | m_login_denied login_denied;
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211 | m_roomlist roomlist;
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212 | m_chatroom_join chatroom_join;
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213 | m_player_info player_info;
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214 | m_motd motd;
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215 | m_message message;
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216 | m_announcegame newgame;
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217 | m_gamelist gamelist;
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218 | };
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219 | } marius_packet;
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220 |
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221 | #endif
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