1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using Oni.Imaging;
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5 | using Oni.Motoko;
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6 |
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7 | namespace Oni.Akira
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8 | {
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9 | internal class AkiraDatReader
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10 | {
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11 | #region Private data
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12 | private InstanceDescriptor akev;
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13 | private InstanceDescriptor agdb;
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14 | private InstanceDescriptor pnta;
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15 | private InstanceDescriptor plea;
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16 | private InstanceDescriptor txca;
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17 | private InstanceDescriptor agqg;
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18 | private InstanceDescriptor agqc;
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19 | private InstanceDescriptor agqr;
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20 | private InstanceDescriptor txma;
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21 | private InstanceDescriptor akva;
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22 | private InstanceDescriptor akba;
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23 | private InstanceDescriptor idxa1;
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24 | private InstanceDescriptor idxa2;
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25 | private InstanceDescriptor akbp;
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26 | private InstanceDescriptor akaa;
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27 |
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28 | private PolygonMesh mesh;
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29 | private Plane[] planes;
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30 | private Polygon[] polygons;
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31 | #endregion
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32 |
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33 | #region private class DatRoom
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34 |
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35 | private class DatRoom
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36 | {
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37 | public readonly int BspRootIndex;
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38 | public readonly int SideListStart;
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39 | public readonly int SideListEnd;
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40 | public readonly int ChildIndex;
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41 | public readonly int SiblingIndex;
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42 | public readonly int XTiles;
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43 | public readonly int ZTiles;
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44 | public readonly BoundingBox BoundingBox;
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45 | public readonly float TileSize;
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46 | public readonly int XOrigin;
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47 | public readonly int ZOrigin;
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48 | public readonly RoomFlags Flags;
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49 | public readonly Plane Floor;
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50 | public readonly float Height;
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51 | public readonly byte[] CompressedGridData;
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52 |
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53 | public DatRoom(InstanceDescriptor descriptor, BinaryReader reader)
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54 | {
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55 | BspRootIndex = reader.ReadInt32();
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56 | reader.Skip(4);
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57 | SideListStart = reader.ReadInt32();
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58 | SideListEnd = reader.ReadInt32();
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59 | ChildIndex = reader.ReadInt32();
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60 | SiblingIndex = reader.ReadInt32();
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61 | reader.Skip(4);
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62 | XTiles = reader.ReadInt32();
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63 | ZTiles = reader.ReadInt32();
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64 | int ofsGridData = reader.ReadInt32();
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65 | int lenGridData = reader.ReadInt32();
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66 | TileSize = reader.ReadSingle();
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67 | BoundingBox = reader.ReadBoundingBox();
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68 | XOrigin = reader.ReadInt16();
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69 | ZOrigin = reader.ReadInt16();
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70 | reader.Skip(16);
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71 | Flags = (RoomFlags)reader.ReadInt32();
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72 | Floor = reader.ReadPlane();
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73 | Height = reader.ReadSingle();
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74 |
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75 | if (ofsGridData != 0 && lenGridData != 0)
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76 | {
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77 | using (BinaryReader rawReader = descriptor.GetRawReader(ofsGridData))
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78 | CompressedGridData = rawReader.ReadBytes(lenGridData);
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79 | }
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80 | }
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81 | }
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82 |
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83 | #endregion
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84 | #region private class DatRoomBspNode
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85 |
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86 | private class DatRoomBspNode
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87 | {
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88 | public readonly int PlaneIndex;
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89 | public readonly int FrontChildIndex;
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90 | public readonly int BackChildIndex;
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91 |
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92 | public DatRoomBspNode(BinaryReader reader)
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93 | {
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94 | PlaneIndex = reader.ReadInt32();
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95 | BackChildIndex = reader.ReadInt32();
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96 | FrontChildIndex = reader.ReadInt32();
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97 | }
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98 | }
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99 |
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100 | #endregion
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101 | #region private class DatRoomSide
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102 |
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103 | private class DatRoomSide
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104 | {
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105 | public readonly int SideListStart;
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106 | public readonly int SideListEnd;
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107 |
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108 | public DatRoomSide(BinaryReader reader)
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109 | {
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110 | reader.Skip(4);
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111 | SideListStart = reader.ReadInt32();
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112 | SideListEnd = reader.ReadInt32();
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113 | reader.Skip(16);
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114 | }
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115 | }
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116 |
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117 | #endregion
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118 | #region private class DatRoomAdjacency
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119 |
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120 | private class DatRoomAdjacency
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121 | {
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122 | public readonly int RoomIndex;
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123 | public readonly int QuadIndex;
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124 |
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125 | public DatRoomAdjacency(BinaryReader reader)
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126 | {
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127 | RoomIndex = reader.ReadInt32();
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128 | QuadIndex = reader.ReadInt32();
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129 | reader.Skip(4);
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130 | }
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131 | }
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132 |
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133 | #endregion
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134 |
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135 | public static PolygonMesh Read(InstanceDescriptor akev)
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136 | {
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137 | var reader = new AkiraDatReader
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138 | {
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139 | akev = akev,
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140 | mesh = new PolygonMesh(new MaterialLibrary())
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141 | };
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142 |
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143 | reader.Read();
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144 | return reader.mesh;
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145 | }
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146 |
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147 | private void Read()
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148 | {
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149 | using (var reader = akev.OpenRead())
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150 | {
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151 | pnta = reader.ReadInstance();
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152 | plea = reader.ReadInstance();
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153 | txca = reader.ReadInstance();
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154 | agqg = reader.ReadInstance();
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155 | agqr = reader.ReadInstance();
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156 | agqc = reader.ReadInstance();
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157 | agdb = reader.ReadInstance();
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158 | txma = reader.ReadInstance();
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159 | akva = reader.ReadInstance();
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160 | akba = reader.ReadInstance();
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161 | idxa1 = reader.ReadInstance();
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162 | idxa2 = reader.ReadInstance();
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163 | akbp = reader.ReadInstance();
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164 | reader.Skip(8);
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165 | akaa = reader.ReadInstance();
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166 | }
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167 |
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168 | ReadGeometry();
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169 | ReadDebugInfo();
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170 | ReadMaterials();
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171 | ReadScriptIndices();
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172 | ReadRooms();
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173 | }
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174 |
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175 | private void ReadGeometry()
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176 | {
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177 | int[] planeIndices;
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178 |
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179 | using (var reader = pnta.OpenRead(52))
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180 | mesh.Points.AddRange(reader.ReadVector3VarArray());
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181 |
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182 | using (var reader = txca.OpenRead(20))
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183 | mesh.TexCoords.AddRange(reader.ReadVector2VarArray());
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184 |
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185 | using (var reader = plea.OpenRead(20))
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186 | planes = reader.ReadPlaneVarArray();
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187 |
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188 | using (var reader = agqc.OpenRead(20))
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189 | {
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190 | planeIndices = new int[reader.ReadInt32()];
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191 |
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192 | for (int i = 0; i < planeIndices.Length; i++)
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193 | {
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194 | planeIndices[i] = reader.ReadInt32();
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195 |
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196 | //
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197 | // Ignore bounding boxes, we don't need them
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198 | //
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199 |
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200 | reader.Skip(24);
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201 | }
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202 | }
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203 |
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204 | using (var reader = agqg.OpenRead(20))
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205 | {
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206 | polygons = new Polygon[reader.ReadInt32()];
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207 |
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208 | for (int i = 0; i < polygons.Length; i++)
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209 | {
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210 | var pointIndices = reader.ReadInt32Array(4);
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211 | var texCoordIndices = reader.ReadInt32Array(4);
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212 | var colors = reader.ReadColorArray(4);
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213 | var flags = (GunkFlags)reader.ReadInt32();
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214 | int objectId = reader.ReadInt32();
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215 |
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216 | if ((flags & GunkFlags.Triangle) != 0)
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217 | {
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218 | Array.Resize(ref pointIndices, 3);
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219 | Array.Resize(ref texCoordIndices, 3);
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220 | Array.Resize(ref colors, 3);
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221 |
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222 | flags &= ~GunkFlags.Triangle;
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223 | }
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224 |
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225 | var polygon = new Polygon(mesh, pointIndices, PlaneFromIndex(planeIndices[i]))
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226 | {
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227 | Flags = flags & ~GunkFlags.Transparent,
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228 | TexCoordIndices = texCoordIndices,
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229 | Colors = colors
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230 | };
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231 |
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232 | if (objectId == -1)
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233 | {
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234 | polygon.ObjectType = -1;
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235 | polygon.ObjectId = -1;
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236 | }
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237 | else
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238 | {
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239 | polygon.ObjectType = (objectId >> 24) & 0xff;
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240 | polygon.ObjectId = objectId & 0xffffff;
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241 | }
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242 |
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243 | polygons[i] = polygon;
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244 | }
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245 | }
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246 |
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247 | foreach (var polygon in polygons)
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248 | {
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249 | if ((polygon.Flags & (GunkFlags.Ghost | GunkFlags.StairsUp | GunkFlags.StairsDown)) != 0)
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250 | mesh.Ghosts.Add(polygon);
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251 | else
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252 | mesh.Polygons.Add(polygon);
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253 | }
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254 | }
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255 |
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256 | private Plane PlaneFromIndex(int index)
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257 | {
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258 | var plane = planes[index & int.MaxValue];
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259 |
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260 | if (index < 0)
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261 | {
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262 | plane.Normal = -plane.Normal;
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263 | plane.D = -plane.D;
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264 | }
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265 |
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266 | return plane;
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267 | }
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268 |
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269 | private void ReadMaterials()
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270 | {
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271 | //
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272 | // Read material list from TXMA
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273 | //
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274 |
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275 | Material[] materials;
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276 |
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277 | using (var reader = txma.OpenRead(20))
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278 | {
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279 | materials = new Material[reader.ReadInt32()];
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280 |
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281 | for (int i = 0; i < materials.Length; i++)
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282 | {
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283 | var texture = reader.ReadInstance();
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284 |
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285 | if (texture == null)
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286 | continue;
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287 |
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288 | var material = mesh.Materials.GetMaterial(Utils.CleanupTextureName(texture.Name));
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289 | material.Image = TextureDatReader.Read(texture).Surfaces[0];
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290 |
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291 | if (material.Image.HasAlpha)
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292 | material.Flags |= GunkFlags.Transparent;
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293 |
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294 | materials[i] = material;
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295 | }
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296 | }
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297 |
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298 | //
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299 | // Assign materials to polygons based on AGQR
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300 | //
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301 |
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302 | using (var reader = agqr.OpenRead(20))
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303 | {
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304 | int count = reader.ReadInt32();
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305 |
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306 | for (int i = 0; i < count; i++)
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307 | polygons[i].Material = materials[reader.ReadInt32() & 0xffff];
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308 | }
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309 |
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310 | //
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311 | // Assign special materials: danger, stairs etc.
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312 | //
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313 |
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314 | foreach (var polygon in polygons)
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315 | {
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316 | var marker = mesh.Materials.Markers.GetMarker(polygon);
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317 |
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318 | if (marker != null)
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319 | polygon.Material = marker;
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320 | }
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321 | }
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322 |
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323 | private void ReadScriptIndices()
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324 | {
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325 | if (idxa1 == null || idxa2 == null)
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326 | return;
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327 |
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328 | int[] scriptQuadIndices;
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329 | int[] scriptIds;
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330 |
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331 | using (var reader = idxa1.OpenRead(20))
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332 | scriptQuadIndices = reader.ReadInt32VarArray();
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333 |
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334 | using (var reader = idxa2.OpenRead(20))
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335 | scriptIds = reader.ReadInt32VarArray();
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336 |
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337 | for (int i = 0; i < scriptQuadIndices.Length; i++)
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338 | polygons[scriptQuadIndices[i]].ScriptId = scriptIds[i];
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339 | }
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340 |
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341 | private void ReadDebugInfo()
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342 | {
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343 | if (agdb == null)
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344 | {
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345 | var debugFileName = "AGDB" + akev.Name + ".oni";
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346 | var debugFilePath = Path.Combine(Path.GetDirectoryName(akev.File.FilePath), debugFileName);
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347 |
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348 | if (!File.Exists(debugFilePath))
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349 | return;
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350 |
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351 | Console.WriteLine(debugFilePath);
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352 |
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353 | var debugFile = akev.File.FileManager.OpenFile(debugFilePath);
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354 |
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355 | if (debugFile == null)
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356 | return;
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357 |
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358 | agdb = debugFile.Descriptors[0];
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359 | }
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360 |
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361 | if (agdb == null || agdb.Template.Tag != TemplateTag.AGDB)
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362 | return;
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363 |
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364 | using (var reader = agdb.OpenRead(20))
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365 | {
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366 | int count = reader.ReadInt32();
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367 |
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368 | var fileNames = new Dictionary<int, string>();
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369 | var objectNames = new Dictionary<int, string>();
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370 |
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371 | for (int i = 0; i < count; i++)
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372 | {
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373 | int objectNameOffset = reader.ReadInt32();
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374 | string objectName;
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375 |
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376 | if (!objectNames.TryGetValue(objectNameOffset, out objectName))
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377 | {
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378 | using (var rawReader = agdb.GetRawReader(objectNameOffset))
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379 | objectName = rawReader.ReadString(256);
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380 |
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381 | objectName = objectName.Replace('.', '_');
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382 | objectNames.Add(objectNameOffset, objectName);
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383 | }
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384 |
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385 | int fileNameOffset = reader.ReadInt32();
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386 | string fileName;
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387 |
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388 | if (!fileNames.TryGetValue(fileNameOffset, out fileName))
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389 | {
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390 | using (var rawReader = agdb.GetRawReader(fileNameOffset))
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391 | fileName = rawReader.ReadString(256);
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392 |
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393 | fileName = Path.GetFileNameWithoutExtension(fileName);
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394 | fileNames.Add(fileNameOffset, fileName);
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395 | }
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396 |
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397 | if (!string.IsNullOrEmpty(objectName))
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398 | mesh.HasDebugInfo = true;
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399 |
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400 | polygons[i].ObjectName = objectName;
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401 | polygons[i].FileName = fileName;
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402 | }
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403 | }
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404 | }
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405 |
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406 | private void ReadRooms()
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407 | {
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408 | DatRoomBspNode[] bspTrees;
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409 | DatRoomSide[] roomSides;
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410 | DatRoomAdjacency[] roomAdjacencies;
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411 | DatRoom[] roomsData;
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412 |
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413 | using (var reader = akbp.OpenRead(22))
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414 | {
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415 | bspTrees = new DatRoomBspNode[reader.ReadUInt16()];
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416 |
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417 | for (int i = 0; i < bspTrees.Length; i++)
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418 | bspTrees[i] = new DatRoomBspNode(reader);
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419 | }
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420 |
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421 | using (var reader = akba.OpenRead(20))
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422 | {
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423 | roomSides = new DatRoomSide[reader.ReadInt32()];
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424 |
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425 | for (int i = 0; i < roomSides.Length; i++)
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426 | roomSides[i] = new DatRoomSide(reader);
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427 | }
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428 |
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429 | using (var reader = akaa.OpenRead(20))
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430 | {
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431 | roomAdjacencies = new DatRoomAdjacency[reader.ReadInt32()];
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432 |
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433 | for (int i = 0; i < roomAdjacencies.Length; i++)
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434 | roomAdjacencies[i] = new DatRoomAdjacency(reader);
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435 | }
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436 |
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437 | using (var reader = akva.OpenRead(20))
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438 | {
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439 | roomsData = new DatRoom[reader.ReadInt32()];
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440 |
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441 | for (int i = 0; i < roomsData.Length; i++)
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442 | roomsData[i] = new DatRoom(akva, reader);
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443 | }
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444 |
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445 | var rooms = new Room[roomsData.Length];
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446 |
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447 | for (int i = 0; i < roomsData.Length; i++)
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448 | {
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449 | var data = roomsData[i];
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450 |
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451 | var room = new Room
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452 | {
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453 | BspTree = BspNodeDataToBspNode(bspTrees, data.BspRootIndex),
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454 | BoundingBox = data.BoundingBox
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455 | };
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456 |
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457 | if ((data.Flags & RoomFlags.Stairs) != 0)
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458 | {
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459 | room.FloorPlane = data.Floor;
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460 | room.Height = data.Height;
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461 | }
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462 | else
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463 | {
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464 | room.FloorPlane = new Plane(Vector3.Up, -data.BoundingBox.Min.Y);
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465 | room.Height = data.BoundingBox.Max.Y - data.BoundingBox.Min.Y;
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466 | }
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467 |
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468 | room.Grid = RoomGrid.FromCompressedData(data.XTiles, data.ZTiles, data.CompressedGridData);
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469 | rooms[i] = room;
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470 | }
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471 |
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472 | for (int i = 0; i < roomsData.Length; i++)
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473 | {
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474 | var data = roomsData[i];
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475 | var room = rooms[i];
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476 |
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477 | //if (data.SiblingIndex != -1)
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478 | // room.Sibling = rooms[data.SiblingIndex];
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479 |
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480 | //if (data.ChildIndex != -1)
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481 | // room.Child = rooms[data.ChildIndex];
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482 |
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483 | for (int j = data.SideListStart; j < data.SideListEnd; j++)
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484 | {
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485 | var sideData = roomSides[j];
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486 |
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487 | for (int k = sideData.SideListStart; k < sideData.SideListEnd; k++)
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488 | {
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489 | var adjData = roomAdjacencies[k];
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490 | var adjacentRoom = rooms[adjData.RoomIndex];
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491 | var ghost = polygons[adjData.QuadIndex];
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492 |
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493 | room.Ajacencies.Add(new RoomAdjacency(adjacentRoom, ghost));
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494 | }
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495 | }
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496 | }
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497 |
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498 | mesh.Rooms.AddRange(rooms);
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499 | }
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500 |
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501 | private RoomBspNode BspNodeDataToBspNode(DatRoomBspNode[] data, int index)
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502 | {
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503 | var nodeData = data[index];
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504 | RoomBspNode front = null, back = null;
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505 |
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506 | if (nodeData.BackChildIndex != -1)
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507 | back = BspNodeDataToBspNode(data, nodeData.BackChildIndex);
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508 |
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509 | if (nodeData.FrontChildIndex != -1)
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510 | front = BspNodeDataToBspNode(data, nodeData.FrontChildIndex);
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511 |
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512 | return new RoomBspNode(PlaneFromIndex(nodeData.PlaneIndex), back, front);
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513 | }
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514 | }
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515 | }
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