1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Globalization;
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4 | using System.IO;
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5 | using Oni.Imaging;
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6 |
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7 | namespace Oni.Akira
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8 | {
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9 | internal class AkiraImporter : Importer
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10 | {
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11 | private bool debug;
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12 | //private string defaultTexture = "NONE";
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13 | //private bool importLights;
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14 | //private bool noLight;
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15 | //private bool noTextures;
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16 |
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17 | public AkiraImporter(string[] args)
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18 | {
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19 | foreach (string arg in args)
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20 | {
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21 | if (arg == "-debug")
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22 | {
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23 | debug = true;
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24 | }
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25 | //if (arg.StartsWith("-texdefault:", StringComparison.Ordinal))
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26 | //{
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27 | // int i = arg.IndexOf(':');
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28 | // defaultTexture = arg.Substring(i + 1);
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29 | //}
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30 | //else if (arg.StartsWith("-lights", StringComparison.Ordinal))
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31 | //{
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32 | // importLights = true;
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33 | //}
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34 | //else if (arg == "-env-notxmp")
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35 | //{
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36 | // noTextures = true;
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37 | //}
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38 | //else if (arg.StartsWith("-nolight", StringComparison.Ordinal))
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39 | //{
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40 | // noLight = true;
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41 | //}
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42 | }
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43 | }
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44 |
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45 | public override void Import(string filePath, string outputDirPath)
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46 | {
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47 | Import(new[] { filePath }, outputDirPath);
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48 | }
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49 |
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50 | public void Import(IList<string> files, string outputDirPath)
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51 | {
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52 | Import(files, outputDirPath, Path.GetFileNameWithoutExtension(files[0]));
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53 | }
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54 |
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55 | public void Import(IList<string> files, string outputDirPath, string name)
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56 | {
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57 | PolygonMesh mesh = AkiraDaeReader.Read(files);
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58 |
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59 | BeginImport();
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60 | AkiraDatWriter.Write(mesh, this, name, debug);
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61 | Write(outputDirPath);
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62 | }
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63 | }
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64 | }
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