Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
977 bytes
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1 | using System;
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2 |
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3 | namespace Oni.Akira
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4 | {
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5 | [Flags]
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6 | internal enum GunkFlags : uint
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7 | {
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8 | None = 0,
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9 | DoorFrame = 0x01,
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10 |
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11 | Ghost = 0x02,
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12 | StairsUp = 0x04,
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13 | StairsDown = 0x08,
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14 |
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15 | Stairs = 0x10,
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16 | Transparent = 0x80,
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17 | TwoSided = 0x0200,
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18 | NoCollision = 0x0800,
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19 | Invisible = 0x00002000,
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20 | NoObjectCollision = 0x4000,
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21 | NoCharacterCollision = 0x8000,
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22 | NoOcclusion = 0x010000,
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23 | Danger = 0x020000,
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24 | GridIgnore = 0x400000,
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25 | NoDecals = 0x800000,
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26 | Furniture = 0x01000000,
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27 |
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28 | SoundTransparent = 0x08000000,
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29 | Impassable = 0x10000000,
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30 |
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31 | Triangle = 0x00000040,
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32 | Horizontal = 0x00080000,
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33 | Vertical = 0x00100000,
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34 |
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35 | ProjectionBit0 = 0x02000000,
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36 | ProjectionBit1 = 0x04000000,
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37 | }
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38 |
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39 | internal enum PolygonProjectionPlane
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40 | {
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41 | None,
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42 | XY,
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43 | XZ,
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44 | YZ
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45 | }
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46 | }
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