using System; using Oni.Imaging; namespace Oni.Akira { internal class Material { private bool isMarker; private string name; private GunkFlags flags; private string imageFilePath; private Surface image; public Material(string name) { this.name = name; } public Material(string name, bool isMarker) { this.name = name; this.isMarker = isMarker; } public string Name { get { return name; } set { name = value; } } public bool IsMarker => isMarker; public GunkFlags Flags { get { return flags; } set { flags = value; } } public string ImageFilePath { get { return imageFilePath; } set { imageFilePath = value; } } public Surface Image { get { return image; } set { image = value; } } } }