Last change
on this file since 1179 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
887 bytes
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[1114] | 1 | using System;
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| 2 |
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| 3 | namespace Oni.Akira
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| 4 | {
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| 5 | internal class PolygonEdge
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| 6 | {
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| 7 | private static readonly PolygonEdge[] emptyEdges = new PolygonEdge[0];
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| 8 | private readonly Polygon polygon;
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| 9 | private readonly int index;
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| 10 | private PolygonEdge[] adjacency = emptyEdges;
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| 11 |
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| 12 | public PolygonEdge(Polygon polygon, int index)
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| 13 | {
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| 14 | this.polygon = polygon;
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| 15 | this.index = index;
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| 16 | }
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| 17 |
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| 18 | public Polygon Polygon => polygon;
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| 19 |
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| 20 | public int Index => index;
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| 21 | public int EndIndex => (index + 1) % polygon.Edges.Length;
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| 22 |
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| 23 | public int Point0Index => polygon.PointIndices[index];
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| 24 | public int Point1Index => polygon.PointIndices[EndIndex];
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| 25 |
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| 26 | public PolygonEdge[] Adjancency
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| 27 | {
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| 28 | get { return adjacency; }
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| 29 | set { adjacency = value; }
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| 30 | }
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| 31 | }
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| 32 | }
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