Last change
on this file since 1193 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
887 bytes
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1 | using System;
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2 |
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3 | namespace Oni.Akira
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4 | {
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5 | internal class PolygonEdge
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6 | {
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7 | private static readonly PolygonEdge[] emptyEdges = new PolygonEdge[0];
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8 | private readonly Polygon polygon;
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9 | private readonly int index;
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10 | private PolygonEdge[] adjacency = emptyEdges;
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11 |
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12 | public PolygonEdge(Polygon polygon, int index)
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13 | {
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14 | this.polygon = polygon;
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15 | this.index = index;
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16 | }
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17 |
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18 | public Polygon Polygon => polygon;
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19 |
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20 | public int Index => index;
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21 | public int EndIndex => (index + 1) % polygon.Edges.Length;
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22 |
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23 | public int Point0Index => polygon.PointIndices[index];
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24 | public int Point1Index => polygon.PointIndices[EndIndex];
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25 |
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26 | public PolygonEdge[] Adjancency
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27 | {
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28 | get { return adjacency; }
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29 | set { adjacency = value; }
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30 | }
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31 | }
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32 | }
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