1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Text;
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5 | using Oni.Imaging;
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6 |
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7 | namespace Oni
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8 | {
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9 | internal sealed class BinaryReader : IDisposable
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10 | {
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11 | #region Private data
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12 | private static readonly byte[] seekBuffer = new byte[512];
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13 | private static readonly Encoding encoding = Encoding.UTF8;
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14 | private const float rotationAngleScale = MathHelper.Pi / 32767.5f;
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15 |
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16 | private FileStream stream;
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17 | private byte[] buffer;
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18 | private bool bigEndian;
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19 | private InstanceFile instanceFile;
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20 | #endregion
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21 |
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22 | public BinaryReader(string filePath)
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23 | {
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24 | this.buffer = new byte[8];
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25 | this.stream = File.OpenRead(filePath);
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26 | }
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27 |
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28 | public BinaryReader(string filePath, bool bigEndian)
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29 | : this(filePath)
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30 | {
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31 | this.bigEndian = bigEndian;
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32 | }
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33 |
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34 | public BinaryReader(string filePath, InstanceFile instanceFile)
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35 | : this(filePath)
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36 | {
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37 | this.instanceFile = instanceFile;
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38 | }
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39 |
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40 | public void Dispose()
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41 | {
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42 | if (stream != null)
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43 | stream.Dispose();
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44 |
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45 | stream = null;
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46 | buffer = null;
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47 | }
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48 |
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49 | public string Name => stream.Name;
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50 |
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51 | public int Length => (int)stream.Length;
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52 |
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53 | public int Position
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54 | {
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55 | get
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56 | {
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57 | return (int)stream.Position;
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58 | }
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59 | set
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60 | {
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61 | int currentPosition = (int)stream.Position;
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62 | int delta = value - currentPosition;
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63 |
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64 | if (delta == 0)
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65 | return;
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66 |
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67 | if (delta > 0 && delta <= seekBuffer.Length)
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68 | stream.Read(seekBuffer, 0, delta);
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69 | else
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70 | stream.Position = value;
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71 | }
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72 | }
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73 |
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74 | public void Skip(int length)
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75 | {
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76 | Position += length;
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77 | }
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78 |
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79 | public void SkipCString()
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80 | {
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81 | for (int b = 1; b != 0 && b != -1; b = stream.ReadByte())
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82 | ;
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83 | }
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84 |
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85 | public int Read(byte[] buffer, int offset, int length)
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86 | {
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87 | return stream.Read(buffer, offset, length);
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88 | }
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89 |
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90 | public byte[] ReadBytes(int length)
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91 | {
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92 | var buffer = new byte[length];
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93 | int offset = 0;
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94 |
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95 | while (length > 0)
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96 | {
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97 | int read = stream.Read(buffer, offset, length);
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98 |
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99 | if (read == 0)
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100 | break;
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101 |
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102 | offset += read;
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103 | length -= read;
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104 | }
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105 |
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106 | if (offset != buffer.Length)
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107 | {
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108 | var result = new byte[offset];
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109 | Buffer.BlockCopy(buffer, 0, result, 0, offset);
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110 | buffer = result;
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111 | }
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112 |
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113 | return buffer;
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114 | }
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115 |
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116 | public byte ReadByte()
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117 | {
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118 | int value = stream.ReadByte();
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119 |
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120 | if (value == -1)
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121 | throw new EndOfStreamException();
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122 |
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123 | return (byte)value;
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124 | }
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125 |
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126 | public bool ReadBoolean()
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127 | {
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128 | return (ReadByte() != 0);
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129 | }
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130 |
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131 | public ushort ReadUInt16()
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132 | {
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133 | FillBuffer(2);
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134 |
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135 | if (bigEndian)
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136 | {
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137 | return (ushort)(buffer[1] | buffer[0] << 8);
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138 | }
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139 |
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140 | return (ushort)(buffer[0] | buffer[1] << 8);
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141 | }
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142 |
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143 | public ushort[] ReadUInt16Array(int length)
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144 | {
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145 | var array = new ushort[length];
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146 |
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147 | for (int i = 0; i < array.Length; i++)
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148 | array[i] = ReadUInt16();
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149 |
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150 | return array;
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151 | }
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152 |
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153 | public uint ReadUInt32()
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154 | {
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155 | FillBuffer(4);
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156 |
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157 | if (bigEndian)
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158 | {
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159 | return (uint)(buffer[3] | buffer[2] << 8 | buffer[1] << 16 | buffer[0] << 24);
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160 | }
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161 |
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162 | return (uint)(buffer[0] | buffer[1] << 8 | buffer[2] << 16 | buffer[3] << 24);
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163 | }
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164 |
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165 | public ulong ReadUInt64()
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166 | {
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167 | FillBuffer(8);
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168 |
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169 | ulong lo, hi;
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170 |
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171 | if (bigEndian)
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172 | {
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173 | hi = (uint)(buffer[3] | buffer[2] << 8 | buffer[1] << 16 | buffer[0] << 24);
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174 | lo = (uint)(buffer[7] | buffer[6] << 8 | buffer[5] << 16 | buffer[4] << 24);
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175 | }
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176 | else
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177 | {
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178 | lo = (uint)(buffer[0] | buffer[1] << 8 | buffer[2] << 16 | buffer[3] << 24);
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179 | hi = (uint)(buffer[4] | buffer[5] << 8 | buffer[6] << 16 | buffer[7] << 24);
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180 | }
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181 |
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182 | return (hi << 32) | lo;
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183 | }
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184 |
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185 | public short ReadInt16()
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186 | {
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187 | return (short)ReadUInt16();
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188 | }
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189 |
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190 | public short[] ReadInt16Array(int length)
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191 | {
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192 | var array = new short[length];
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193 |
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194 | for (int i = 0; i < array.Length; i++)
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195 | array[i] = ReadInt16();
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196 |
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197 | return array;
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198 | }
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199 |
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200 | public int ReadInt32()
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201 | {
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202 | return (int)ReadUInt32();
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203 | }
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204 |
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205 | public int[] ReadInt32VarArray()
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206 | {
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207 | return ReadInt32Array(ReadInt32());
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208 | }
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209 |
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210 | public int[] ReadInt32Array(int length)
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211 | {
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212 | var array = new int[length];
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213 |
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214 | for (int i = 0; i < array.Length; i++)
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215 | array[i] = ReadInt32();
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216 |
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217 | return array;
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218 | }
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219 |
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220 | public long ReadInt64()
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221 | {
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222 | return (long)ReadUInt64();
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223 | }
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224 |
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225 | public unsafe float ReadSingle()
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226 | {
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227 | uint value = ReadUInt32();
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228 | return *((float*)&value);
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229 | }
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230 |
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231 | public float[] ReadSingleArray(int length)
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232 | {
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233 | var data = new float[length];
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234 |
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235 | for (int i = 0; i < data.Length; i++)
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236 | data[i] = ReadSingle();
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237 |
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238 | return data;
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239 | }
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240 |
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241 | public unsafe double ReadDouble()
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242 | {
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243 | ulong value = ReadUInt64();
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244 | return *((double*)&value);
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245 | }
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246 |
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247 | public Vector2 ReadVector2()
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248 | {
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249 | return new Vector2(ReadSingle(), ReadSingle());
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250 | }
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251 |
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252 | public Vector2[] ReadVector2VarArray()
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253 | {
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254 | return ReadVector2Array(ReadInt32());
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255 | }
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256 |
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257 | public Vector2[] ReadVector2Array(int length)
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258 | {
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259 | var data = new Vector2[length];
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260 |
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261 | for (int i = 0; i < data.Length; i++)
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262 | data[i] = ReadVector2();
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263 |
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264 | return data;
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265 | }
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266 |
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267 | public Vector3 ReadVector3()
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268 | {
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269 | return new Vector3(ReadSingle(), ReadSingle(), ReadSingle());
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270 | }
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271 |
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272 | public Vector3[] ReadVector3VarArray()
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273 | {
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274 | return ReadVector3Array(ReadInt32());
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275 | }
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276 |
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277 | public Vector3[] ReadVector3Array(int length)
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278 | {
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279 | var data = new Vector3[length];
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280 |
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281 | for (int i = 0; i < data.Length; i++)
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282 | data[i] = ReadVector3();
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283 |
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284 | return data;
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285 | }
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286 |
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287 | public Plane ReadPlane()
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288 | {
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289 | return new Plane(ReadVector3(), ReadSingle());
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290 | }
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291 |
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292 | public Plane[] ReadPlaneVarArray()
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293 | {
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294 | return ReadPlaneArray(ReadInt32());
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295 | }
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296 |
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297 | public Plane[] ReadPlaneArray(int length)
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298 | {
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299 | var data = new Plane[length];
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300 |
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301 | for (int i = 0; i < data.Length; i++)
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302 | data[i] = ReadPlane();
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303 |
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304 | return data;
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305 | }
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306 |
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307 | public Quaternion ReadQuaternion()
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308 | {
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309 | return new Quaternion(ReadSingle(), ReadSingle(), ReadSingle(), -ReadSingle());
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310 | }
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311 |
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312 | public Quaternion ReadCompressedQuaternion()
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313 | {
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314 | return Quaternion.CreateFromAxisAngle(Vector3.UnitX, ReadInt16() * rotationAngleScale)
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315 | * Quaternion.CreateFromAxisAngle(Vector3.UnitY, ReadInt16() * rotationAngleScale)
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316 | * Quaternion.CreateFromAxisAngle(Vector3.UnitZ, ReadInt16() * rotationAngleScale);
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317 | }
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318 |
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319 | public BoundingBox ReadBoundingBox()
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320 | {
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321 | return new BoundingBox(ReadVector3(), ReadVector3());
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322 | }
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323 |
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324 | public Matrix ReadMatrix4x3()
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325 | {
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326 | Matrix m;
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327 | m.M11 = ReadSingle();
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328 | m.M12 = ReadSingle();
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329 | m.M13 = ReadSingle();
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330 | m.M14 = 0.0f;
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331 | m.M21 = ReadSingle();
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332 | m.M22 = ReadSingle();
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333 | m.M23 = ReadSingle();
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334 | m.M24 = 0.0f;
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335 | m.M31 = ReadSingle();
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336 | m.M32 = ReadSingle();
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337 | m.M33 = ReadSingle();
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338 | m.M34 = 0.0f;
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339 | m.M41 = ReadSingle();
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340 | m.M42 = ReadSingle();
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341 | m.M43 = ReadSingle();
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342 | m.M44 = 1.0f;
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343 | return m;
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344 | }
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345 |
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346 | public Color ReadColor()
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347 | {
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348 | uint color = ReadUInt32();
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349 |
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350 | var r = (byte)((color >> 16) & 0xff);
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351 | var g = (byte)((color >> 08) & 0xff);
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352 | var b = (byte)((color >> 00) & 0xff);
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353 | var a = (byte)((color >> 24) & 0xff);
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354 |
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355 | return new Color(r, g, b, a);
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356 | }
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357 |
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358 | public Color[] ReadColorArray(int length)
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359 | {
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360 | var data = new Color[length];
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361 |
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362 | for (int i = 0; i < data.Length; i++)
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363 | data[i] = ReadColor();
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364 |
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365 | return data;
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366 | }
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367 |
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368 | public string ReadString(int maxLength)
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369 | {
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370 | var bytes = ReadBytes(maxLength);
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371 |
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372 | for (int i = 0; i < bytes.Length; i++)
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373 | {
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374 | if (bytes[i] == 0)
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375 | return encoding.GetString(bytes, 0, i);
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376 | }
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377 |
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378 | return encoding.GetString(bytes);
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379 | }
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380 |
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381 | public string ReadCString()
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382 | {
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383 | var buffer = new List<byte>(64);
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384 | byte b;
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385 |
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386 | while ((b = ReadByte()) != 0)
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387 | buffer.Add(b);
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388 |
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389 | return encoding.GetString(buffer.ToArray());
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390 | }
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391 |
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392 | public InstanceDescriptor ReadInstance()
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393 | {
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394 | return instanceFile.ResolveLink(ReadInt32());
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395 | }
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396 |
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397 | public InstanceDescriptor[] ReadInstanceArray(int length)
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398 | {
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399 | var data = new InstanceDescriptor[length];
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400 |
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401 | for (int i = 0; i < data.Length; i++)
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402 | data[i] = ReadInstance();
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403 |
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404 | return data;
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405 | }
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406 |
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407 | public InstanceDescriptor ReadLink()
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408 | {
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409 | return instanceFile.GetDescriptor(ReadInt32());
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410 | }
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411 |
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412 | public InstanceDescriptor[] ReadLinkArray(int length)
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413 | {
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414 | var data = new InstanceDescriptor[length];
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415 |
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416 | for (int i = 0; i < data.Length; i++)
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417 | data[i] = ReadLink();
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418 |
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419 | return data;
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420 | }
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421 |
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422 | private void FillBuffer(int count)
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423 | {
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424 | int offset = 0;
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425 |
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426 | while (count > 0)
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427 | {
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428 | int read = stream.Read(buffer, offset, count);
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429 |
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430 | if (read == 0)
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431 | throw new EndOfStreamException();
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432 |
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433 | offset += read;
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434 | count -= read;
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435 | }
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436 | }
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437 | }
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438 | }
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