Last change
on this file since 1177 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
481 bytes
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1 | namespace Oni.Dae
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2 | {
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3 | internal class EffectTexture
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4 | {
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5 | public EffectTexture()
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6 | {
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7 | }
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8 |
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9 | public EffectTexture(EffectSampler sampler, string texCoordSemantic)
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10 | {
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11 | TexCoordSemantic = texCoordSemantic;
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12 | Sampler = sampler;
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13 | }
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14 |
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15 | public string TexCoordSemantic { get; set; }
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16 | public EffectTextureChannel Channel { get; set; }
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17 | public EffectSampler Sampler { get; set; }
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18 | }
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19 | }
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