source: OniSplit/Dae/EffectTexture.cs@ 1177

Last change on this file since 1177 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 481 bytes
Line 
1namespace Oni.Dae
2{
3 internal class EffectTexture
4 {
5 public EffectTexture()
6 {
7 }
8
9 public EffectTexture(EffectSampler sampler, string texCoordSemantic)
10 {
11 TexCoordSemantic = texCoordSemantic;
12 Sampler = sampler;
13 }
14
15 public string TexCoordSemantic { get; set; }
16 public EffectTextureChannel Channel { get; set; }
17 public EffectSampler Sampler { get; set; }
18 }
19}
Note: See TracBrowser for help on using the repository browser.