1 | using System;
|
---|
2 | using System.Collections.Generic;
|
---|
3 | using System.Globalization;
|
---|
4 | using System.IO;
|
---|
5 | using Oni.Collections;
|
---|
6 |
|
---|
7 | namespace Oni.Dae.IO
|
---|
8 | {
|
---|
9 | internal class ObjWriter
|
---|
10 | {
|
---|
11 | private int vBase = 1, vtBase = 1, vnBase = 1;
|
---|
12 | private Set<Material> materials = new Set<Material>();
|
---|
13 | private StreamWriter objWriter;
|
---|
14 | private StreamWriter mtlWriter;
|
---|
15 |
|
---|
16 | internal static void WriteFile(string filePath, Scene scene)
|
---|
17 | {
|
---|
18 | var writer = new ObjWriter();
|
---|
19 | writer.Write(filePath, scene);
|
---|
20 | }
|
---|
21 |
|
---|
22 | private void Write(string filePath, Scene scene)
|
---|
23 | {
|
---|
24 | using (objWriter = File.CreateText(filePath))
|
---|
25 | {
|
---|
26 | objWriter.WriteLine("# Generated by OniSplit v{0}", Utils.Version);
|
---|
27 | objWriter.WriteLine();
|
---|
28 |
|
---|
29 | objWriter.WriteLine("mtllib {0}", Path.ChangeExtension(Path.GetFileName(filePath), ".mtl"));
|
---|
30 | objWriter.WriteLine();
|
---|
31 |
|
---|
32 | var rootTransform = Matrix.Identity;
|
---|
33 |
|
---|
34 | WriteNode(scene, ref rootTransform);
|
---|
35 | }
|
---|
36 |
|
---|
37 | using (mtlWriter = File.CreateText(Path.ChangeExtension(filePath, ".mtl")))
|
---|
38 | {
|
---|
39 | mtlWriter.WriteLine("# Generated by OniSplit v{0}", Utils.Version);
|
---|
40 | mtlWriter.WriteLine();
|
---|
41 |
|
---|
42 | WriteMaterialLibrary();
|
---|
43 | }
|
---|
44 | }
|
---|
45 |
|
---|
46 | private void WriteNode(Node node, ref Matrix parentTransform)
|
---|
47 | {
|
---|
48 | if (!string.IsNullOrEmpty(node.Name))
|
---|
49 | objWriter.WriteLine("g {0}", node.Name);
|
---|
50 |
|
---|
51 | var transform = node.Transforms.ToMatrix() * parentTransform;
|
---|
52 |
|
---|
53 | foreach (var geometryInstance in node.GeometryInstances)
|
---|
54 | WriteGeometry(geometryInstance, ref transform);
|
---|
55 |
|
---|
56 | foreach (var child in node.Nodes)
|
---|
57 | WriteNode(child, ref transform);
|
---|
58 | }
|
---|
59 |
|
---|
60 | private void WriteGeometry(GeometryInstance geometryInstance, ref Matrix transform)
|
---|
61 | {
|
---|
62 | var geometry = geometryInstance.Target;
|
---|
63 |
|
---|
64 | foreach (var primitives in geometry.Primitives)
|
---|
65 | {
|
---|
66 | var posInput = WritePositions(primitives, ref transform);
|
---|
67 | var texCoordInput = WriteTexCoords(primitives);
|
---|
68 | var normalInput = WriteNormals(primitives, ref transform);
|
---|
69 |
|
---|
70 | WriteUseMaterial(geometryInstance, primitives);
|
---|
71 | WriteFaces(primitives, posInput, texCoordInput, normalInput);
|
---|
72 |
|
---|
73 | vBase += posInput.Source.Count;
|
---|
74 | vtBase += texCoordInput == null ? 0 : texCoordInput.Source.Count;
|
---|
75 | vnBase += normalInput == null ? 0: normalInput.Source.Count;
|
---|
76 | }
|
---|
77 | }
|
---|
78 |
|
---|
79 | private IndexedInput WritePositions(MeshPrimitives primitives, ref Matrix transform)
|
---|
80 | {
|
---|
81 | var input = primitives.Inputs.FirstOrDefault(i => i.Semantic == Semantic.Position);
|
---|
82 | var source = input.Source;
|
---|
83 |
|
---|
84 | for (int i = 0; i < source.Count; i++)
|
---|
85 | {
|
---|
86 | var position = Vector3.Transform(Source.ReadVector3(source, i), ref transform);
|
---|
87 |
|
---|
88 | objWriter.Write("v ");
|
---|
89 | objWriter.Write(position.X.ToString(CultureInfo.InvariantCulture));
|
---|
90 | objWriter.Write(' ');
|
---|
91 | objWriter.Write(position.Y.ToString(CultureInfo.InvariantCulture));
|
---|
92 | objWriter.Write(' ');
|
---|
93 | objWriter.Write(position.Z.ToString(CultureInfo.InvariantCulture));
|
---|
94 | objWriter.WriteLine();
|
---|
95 | }
|
---|
96 |
|
---|
97 | objWriter.WriteLine();
|
---|
98 |
|
---|
99 | return input;
|
---|
100 | }
|
---|
101 |
|
---|
102 | private IndexedInput WriteTexCoords(MeshPrimitives primitives)
|
---|
103 | {
|
---|
104 | var input = primitives.Inputs.FirstOrDefault(i => i.Semantic == Semantic.TexCoord);
|
---|
105 |
|
---|
106 | if (input == null)
|
---|
107 | return null;
|
---|
108 |
|
---|
109 | var source = input.Source;
|
---|
110 | var data = source.FloatData;
|
---|
111 |
|
---|
112 | for (int i = 0; i < data.Length; i += source.Stride)
|
---|
113 | {
|
---|
114 | objWriter.Write("vt ");
|
---|
115 | objWriter.Write(data[i + 0].ToString(CultureInfo.InvariantCulture));
|
---|
116 | objWriter.Write(' ');
|
---|
117 | objWriter.Write(data[i + 1].ToString(CultureInfo.InvariantCulture));
|
---|
118 | objWriter.WriteLine();
|
---|
119 | }
|
---|
120 |
|
---|
121 | objWriter.WriteLine();
|
---|
122 |
|
---|
123 | return input;
|
---|
124 | }
|
---|
125 |
|
---|
126 | private IndexedInput WriteNormals(MeshPrimitives primitives, ref Matrix transform)
|
---|
127 | {
|
---|
128 | var input = primitives.Inputs.FirstOrDefault(i => i.Semantic == Semantic.Normal);
|
---|
129 |
|
---|
130 | if (input == null)
|
---|
131 | return null;
|
---|
132 |
|
---|
133 | var source = input.Source;
|
---|
134 |
|
---|
135 | for (int i = 0; i < source.Count; i++)
|
---|
136 | {
|
---|
137 | var normal = Vector3.TransformNormal(Source.ReadVector3(source, i), ref transform);
|
---|
138 |
|
---|
139 | objWriter.Write("vn ");
|
---|
140 | objWriter.Write(normal.X.ToString(CultureInfo.InvariantCulture));
|
---|
141 | objWriter.Write(' ');
|
---|
142 | objWriter.Write(normal.Y.ToString(CultureInfo.InvariantCulture));
|
---|
143 | objWriter.Write(' ');
|
---|
144 | objWriter.Write(normal.Z.ToString(CultureInfo.InvariantCulture));
|
---|
145 | objWriter.WriteLine();
|
---|
146 | }
|
---|
147 |
|
---|
148 | objWriter.WriteLine();
|
---|
149 |
|
---|
150 | return input;
|
---|
151 | }
|
---|
152 |
|
---|
153 | private void WriteFaces(MeshPrimitives primitives, IndexedInput posInput, IndexedInput texCoordInput, IndexedInput normalInput)
|
---|
154 | {
|
---|
155 | var positionIndices = posInput.Indices;
|
---|
156 | var texCoordIndices = texCoordInput == null ? null : texCoordInput.Indices;
|
---|
157 | var normalIndices = normalInput == null ? null : normalInput.Indices;
|
---|
158 | int vertexIndex = 0;
|
---|
159 |
|
---|
160 | foreach (var vertexCount in primitives.VertexCounts)
|
---|
161 | {
|
---|
162 | objWriter.Write("f");
|
---|
163 |
|
---|
164 | for (int i = vertexIndex; i < vertexIndex + vertexCount; i++)
|
---|
165 | {
|
---|
166 | objWriter.Write(' ');
|
---|
167 | objWriter.Write((vBase + positionIndices[i]).ToString(CultureInfo.InvariantCulture));
|
---|
168 |
|
---|
169 | if (texCoordIndices != null)
|
---|
170 | {
|
---|
171 | objWriter.Write('/');
|
---|
172 | objWriter.Write((vtBase + texCoordIndices[i]).ToString(CultureInfo.InvariantCulture));
|
---|
173 | }
|
---|
174 | else if (normalIndices != null)
|
---|
175 | {
|
---|
176 | objWriter.Write('/');
|
---|
177 | }
|
---|
178 |
|
---|
179 | if (normalIndices != null)
|
---|
180 | {
|
---|
181 | objWriter.Write('/');
|
---|
182 | objWriter.Write((vnBase + normalIndices[i]).ToString(CultureInfo.InvariantCulture));
|
---|
183 | }
|
---|
184 | }
|
---|
185 |
|
---|
186 | objWriter.WriteLine();
|
---|
187 |
|
---|
188 | vertexIndex += vertexCount;
|
---|
189 | }
|
---|
190 |
|
---|
191 | objWriter.WriteLine();
|
---|
192 | }
|
---|
193 |
|
---|
194 | private void WriteUseMaterial(GeometryInstance geometryInstance, MeshPrimitives primitives)
|
---|
195 | {
|
---|
196 | if (string.IsNullOrEmpty(primitives.MaterialSymbol))
|
---|
197 | {
|
---|
198 | objWriter.WriteLine("usemtl");
|
---|
199 | }
|
---|
200 | else
|
---|
201 | {
|
---|
202 | var materialInstance = geometryInstance.Materials.Find(m => m.Symbol == primitives.MaterialSymbol);
|
---|
203 |
|
---|
204 | if (materialInstance != null && materialInstance.Target != null)
|
---|
205 | {
|
---|
206 | objWriter.WriteLine("usemtl {0}", materialInstance.Target.Name);
|
---|
207 | materials.Add(materialInstance.Target);
|
---|
208 | }
|
---|
209 | }
|
---|
210 | }
|
---|
211 |
|
---|
212 | private void WriteMaterialLibrary()
|
---|
213 | {
|
---|
214 | foreach (var material in materials)
|
---|
215 | {
|
---|
216 | mtlWriter.WriteLine("newmtl {0}", material.Name);
|
---|
217 |
|
---|
218 | var effect = material.Effect;
|
---|
219 |
|
---|
220 | WriteMaterialColor("Ka", effect.Ambient);
|
---|
221 | WriteMaterialColor("Kd", effect.Diffuse);
|
---|
222 |
|
---|
223 | mtlWriter.WriteLine("Ks 0 0 0");
|
---|
224 | mtlWriter.WriteLine("Ns 0");
|
---|
225 |
|
---|
226 | WriteMaterialTextureMap("map_Kd", effect.Diffuse);
|
---|
227 | WriteMaterialTextureMap("map_Tr", effect.Transparent);
|
---|
228 |
|
---|
229 | if (effect.TransparentValue is EffectTexture)
|
---|
230 | mtlWriter.WriteLine("illum 9");
|
---|
231 | else
|
---|
232 | mtlWriter.WriteLine("illum 2");
|
---|
233 |
|
---|
234 | mtlWriter.WriteLine();
|
---|
235 | }
|
---|
236 | }
|
---|
237 |
|
---|
238 | private void WriteMaterialColor(string mtlCommand, EffectParameter effectParam)
|
---|
239 | {
|
---|
240 | if (effectParam == null || !(effectParam.Value is Vector4))
|
---|
241 | return;
|
---|
242 |
|
---|
243 | var color = (Vector4)effectParam.Value;
|
---|
244 | mtlWriter.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} {1} {2} {3}", mtlCommand, color.X, color.Y, color.Z));
|
---|
245 | }
|
---|
246 |
|
---|
247 | private void WriteMaterialTextureMap(string mtlCommand, EffectParameter effectParam)
|
---|
248 | {
|
---|
249 | if (effectParam == null)
|
---|
250 | return;
|
---|
251 |
|
---|
252 | var texture = effectParam.Value as EffectTexture;
|
---|
253 |
|
---|
254 | if (texture == null)
|
---|
255 | return;
|
---|
256 |
|
---|
257 | mtlWriter.WriteLine("{0} {1}", mtlCommand, texture.Sampler.Surface.InitFrom.FilePath);
|
---|
258 | }
|
---|
259 | }
|
---|
260 | }
|
---|