Last change
on this file since 1156 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
|
File size:
1.0 KB
|
Rev | Line | |
---|
[1114] | 1 | using System;
|
---|
| 2 | using System.Collections.Generic;
|
---|
| 3 |
|
---|
| 4 | namespace Oni.Dae
|
---|
| 5 | {
|
---|
| 6 | internal class MeshPrimitives
|
---|
| 7 | {
|
---|
| 8 | private readonly MeshPrimitiveType primitiveType;
|
---|
| 9 | private readonly List<IndexedInput> inputs;
|
---|
| 10 | private readonly List<int> vertexCounts;
|
---|
| 11 |
|
---|
| 12 | public MeshPrimitives(MeshPrimitiveType primitiveType)
|
---|
| 13 | {
|
---|
| 14 | this.primitiveType = primitiveType;
|
---|
| 15 | this.inputs = new List<IndexedInput>(3);
|
---|
| 16 | this.vertexCounts = new List<int>();
|
---|
| 17 | }
|
---|
| 18 |
|
---|
| 19 | public MeshPrimitives(MeshPrimitiveType primitiveType, IEnumerable<IndexedInput> inputs)
|
---|
| 20 | {
|
---|
| 21 | this.primitiveType = primitiveType;
|
---|
| 22 | this.inputs = new List<IndexedInput>(inputs);
|
---|
| 23 | this.vertexCounts = new List<int>();
|
---|
| 24 | }
|
---|
| 25 |
|
---|
| 26 | public MeshPrimitiveType PrimitiveType => primitiveType;
|
---|
| 27 |
|
---|
| 28 | public string MaterialSymbol { get; set; }
|
---|
| 29 |
|
---|
| 30 | public List<IndexedInput> Inputs => inputs;
|
---|
| 31 |
|
---|
| 32 | public List<int> VertexCounts => vertexCounts;
|
---|
| 33 | }
|
---|
| 34 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.