Last change
on this file since 1127 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.0 KB
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[1114] | 1 | using System.Collections.Generic;
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| 2 |
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| 3 | namespace Oni.Dae
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| 4 | {
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| 5 | internal class TransformCollection : List<Transform>
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| 6 | {
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| 7 | public Matrix ToMatrix()
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| 8 | {
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| 9 | var matrix = Matrix.Identity;
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| 10 |
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| 11 | foreach (var transform in Utils.Reverse(this))
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| 12 | matrix *= transform.ToMatrix();
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| 13 |
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| 14 | return matrix;
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| 15 | }
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| 16 |
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| 17 | public TransformScale Scale(string sid, Vector3 scale)
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| 18 | {
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| 19 | var transform = new TransformScale(sid, scale);
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| 20 | Add(transform);
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| 21 | return transform;
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| 22 | }
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| 23 |
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| 24 | public TransformRotate Rotate(string sid, Vector3 axis, float angle)
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| 25 | {
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| 26 | var transform = new TransformRotate(sid, axis, angle);
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| 27 | Add(transform);
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| 28 | return transform;
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| 29 | }
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| 30 |
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| 31 | public TransformTranslate Translate(string sid, Vector3 translate)
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| 32 | {
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| 33 | var transform = new TransformTranslate(sid, translate);
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| 34 | Add(transform);
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| 35 | return transform;
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| 36 | }
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| 37 | }
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| 38 | }
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