Last change
on this file since 1162 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.0 KB
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1 | using System.Collections.Generic;
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2 |
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3 | namespace Oni.Dae
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4 | {
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5 | internal class TransformCollection : List<Transform>
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6 | {
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7 | public Matrix ToMatrix()
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8 | {
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9 | var matrix = Matrix.Identity;
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10 |
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11 | foreach (var transform in Utils.Reverse(this))
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12 | matrix *= transform.ToMatrix();
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13 |
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14 | return matrix;
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15 | }
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16 |
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17 | public TransformScale Scale(string sid, Vector3 scale)
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18 | {
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19 | var transform = new TransformScale(sid, scale);
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20 | Add(transform);
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21 | return transform;
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22 | }
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23 |
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24 | public TransformRotate Rotate(string sid, Vector3 axis, float angle)
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25 | {
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26 | var transform = new TransformRotate(sid, axis, angle);
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27 | Add(transform);
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28 | return transform;
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29 | }
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30 |
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31 | public TransformTranslate Translate(string sid, Vector3 translate)
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32 | {
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33 | var transform = new TransformTranslate(sid, translate);
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34 | Add(transform);
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35 | return transform;
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36 | }
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37 | }
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38 | }
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