Last change
on this file since 1194 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.4 KB
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1 | using System;
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2 |
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3 | namespace Oni.Dae
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4 | {
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5 | internal class TransformRotate : Transform
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6 | {
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7 | private static readonly string[] valueNames = new[] { "X", "Y", "Z", "ANGLE" };
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8 |
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9 | public TransformRotate()
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10 | : base(4)
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11 | {
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12 | }
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13 |
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14 | public TransformRotate(Vector3 axis, float angle)
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15 | : base(4)
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16 | {
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17 | Axis = axis;
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18 | Angle = angle;
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19 | }
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20 |
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21 | public TransformRotate(string sid, Vector3 axis, float angle)
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22 | : base(sid, 4)
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23 | {
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24 | Axis = axis;
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25 | Angle = angle;
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26 | }
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27 |
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28 | public Vector3 Axis
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29 | {
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30 | get { return new Vector3(Values); }
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31 | set { value.CopyTo(Values); }
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32 | }
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33 |
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34 | public float Angle
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35 | {
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36 | get { return Values[3]; }
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37 | set { Values[3] = value; }
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38 | }
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39 |
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40 | public Sampler AngleAnimation => GetAnimation(3);
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41 |
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42 | public override Matrix ToMatrix() => Matrix.CreateFromAxisAngle(Axis, MathHelper.ToRadians(Angle));
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43 | public Quaternion ToQuaternion() => Quaternion.CreateFromAxisAngle(Axis, MathHelper.ToRadians(Angle));
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44 |
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45 | public override int ValueNameToValueIndex(string name) => Array.FindIndex(valueNames, x => string.Equals(x, name, StringComparison.OrdinalIgnoreCase));
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46 | public override string ValueIndexToValueName(int index) => valueNames[index];
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47 | }
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48 | }
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