[1114] | 1 | using System;
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| 2 | using System.Globalization;
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| 3 |
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| 4 | namespace Oni.Imaging
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| 5 | {
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| 6 | internal struct Color : IEquatable<Color>
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| 7 | {
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| 8 | private byte b, g, r, a;
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| 9 |
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| 10 | public Color(byte r, byte g, byte b)
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| 11 | : this(r, g, b, 255)
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| 12 | {
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| 13 | }
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| 14 |
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| 15 | public Color(byte r, byte g, byte b, byte a)
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| 16 | {
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| 17 | this.b = b;
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| 18 | this.g = g;
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| 19 | this.r = r;
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| 20 | this.a = a;
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| 21 | }
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| 22 |
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| 23 | public Color(Vector3 v)
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| 24 | {
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| 25 | r = (byte)(v.X * 255.0f);
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| 26 | g = (byte)(v.Y * 255.0f);
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| 27 | b = (byte)(v.Z * 255.0f);
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| 28 | a = 255;
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| 29 | }
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| 30 |
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| 31 | public Color(Vector4 v)
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| 32 | {
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| 33 | r = (byte)(v.X * 255.0f);
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| 34 | g = (byte)(v.Y * 255.0f);
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| 35 | b = (byte)(v.Z * 255.0f);
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| 36 | a = (byte)(v.W * 255.0f);
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| 37 | }
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| 38 |
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| 39 | public bool IsTransparent => a != 255;
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| 40 |
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| 41 | public byte R => r;
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| 42 | public byte G => g;
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| 43 | public byte B => b;
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| 44 | public byte A => a;
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| 45 |
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| 46 | public int ToBgra32() => b | (g << 8) | (r << 16) | (a << 24);
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| 47 | public int ToBgr565() => (b >> 3) | ((g & 0xfc) << 3) | ((r & 0xf8) << 8);
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| 48 |
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| 49 | public Vector3 ToVector3() => new Vector3(r, g, b) / 255.0f;
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| 50 | public Vector4 ToVector4() => new Vector4(r, g, b, a) / 255.0f;
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| 51 |
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| 52 | public static bool operator ==(Color a, Color b) => a.Equals(b);
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| 53 | public static bool operator !=(Color a, Color b) => !a.Equals(b);
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| 54 |
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| 55 | public bool Equals(Color color) => r == color.r && g == color.g && b == color.b && a == color.a;
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| 56 | public override bool Equals(object obj) => obj is Color && Equals((Color)obj);
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| 57 | public override int GetHashCode() => r.GetHashCode() ^ g.GetHashCode() ^ b.GetHashCode() ^ a.GetHashCode();
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| 58 |
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| 59 | public override string ToString() => string.Format(CultureInfo.InvariantCulture, "{{R:{0} G:{1} B:{2} A:{3}}}", new object[] { r, g, b, a });
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| 60 |
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| 61 | public static Color ReadBgra4444(byte[] data, int index)
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| 62 | {
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| 63 | int pixel = data[index + 0];
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| 64 | byte b = (byte)((pixel << 4) & 0xf0);
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| 65 | byte g = (byte)(pixel & 0xf0);
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| 66 | pixel = data[index + 1];
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| 67 | byte r = (byte)((pixel << 4) & 0xf0);
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| 68 | byte a = (byte)(pixel & 0xf0);
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| 69 |
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| 70 | return new Color(r, g, b, a);
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| 71 | }
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| 72 |
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| 73 | public static void WriteBgra4444(Color color, byte[] data, int index)
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| 74 | {
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| 75 | data[index + 0] = (byte)((color.b >> 4) | (color.g & 0xf0));
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| 76 | data[index + 1] = (byte)((color.r >> 4) | (color.a & 0xf0));
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| 77 | }
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| 78 |
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| 79 | public static Color ReadBgrx5551(byte[] data, int index)
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| 80 | {
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| 81 | int pixel = data[index + 0] | (data[index + 1] << 8);
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| 82 | byte b = (byte)((pixel << 3) & 0xf8);
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| 83 | byte g = (byte)((pixel >> 2) & 0xf8);
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| 84 | byte r = (byte)((pixel >> 7) & 0xf8);
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| 85 |
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| 86 | return new Color(r, g, b);
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| 87 | }
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| 88 |
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| 89 | public static void WriteBgrx5551(Color color, byte[] data, int index)
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| 90 | {
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| 91 | data[index + 0] = (byte)((color.b >> 3) | ((color.g & 0x38) << 2));
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| 92 | data[index + 1] = (byte)((color.g >> 6) | ((color.r & 0xf8) >> 1) | 0x80);
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| 93 | }
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| 94 |
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| 95 | public static Color ReadBgra5551(byte[] data, int index)
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| 96 | {
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| 97 | int pixel = data[index + 0] | (data[index + 1] << 8);
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| 98 | byte b = (byte)((pixel << 3) & 0xf8);
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| 99 | byte g = (byte)((pixel >> 2) & 0xf8);
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| 100 | byte r = (byte)((pixel >> 7) & 0xf8);
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| 101 | byte a = (byte)((pixel >> 15) * 255);
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| 102 |
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| 103 | return new Color(r, g, b, a);
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| 104 | }
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| 105 |
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| 106 | public static void WriteBgra5551(Color color, byte[] data, int index)
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| 107 | {
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| 108 | data[index + 0] = (byte)((color.b >> 3) | ((color.g & 0x38) << 2));
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| 109 | data[index + 1] = (byte)((color.g >> 6) | ((color.r & 0xf8) >> 1) | (color.a & 0x80));
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| 110 | }
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| 111 |
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| 112 | public static Color ReadBgr565(byte[] data, int index)
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| 113 | {
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| 114 | int pixel = data[index + 0] | (data[index + 1] << 8);
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| 115 | byte b = (byte)((pixel << 3) & 0xf8);
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| 116 | byte g = (byte)((pixel >> 3) & 0xfc);
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| 117 | byte r = (byte)((pixel >> 8) & 0xf8);
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| 118 |
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| 119 | return new Color(r, g, b);
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| 120 | }
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| 121 |
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| 122 | public static void WriteBgr565(Color color, byte[] data, int index)
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| 123 | {
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| 124 | data[index + 0] = (byte)((color.b >> 3) | ((color.g & 0x1C) << 3));
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| 125 | data[index + 1] = (byte)((color.g >> 5) | (color.r & 0xf8));
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| 126 | }
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| 127 |
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| 128 | public static Color ReadBgrx(byte[] data, int index)
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| 129 | {
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| 130 | byte b = data[index + 0];
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| 131 | byte g = data[index + 1];
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| 132 | byte r = data[index + 2];
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| 133 |
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| 134 | return new Color(r, g, b);
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| 135 | }
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| 136 |
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| 137 | public static void WriteBgrx(Color color, byte[] data, int index)
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| 138 | {
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| 139 | data[index + 0] = color.b;
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| 140 | data[index + 1] = color.g;
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| 141 | data[index + 2] = color.r;
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| 142 | data[index + 3] = 255;
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| 143 | }
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| 144 |
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| 145 | public static Color ReadBgra(byte[] data, int index)
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| 146 | {
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| 147 | byte b = data[index + 0];
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| 148 | byte g = data[index + 1];
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| 149 | byte r = data[index + 2];
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| 150 | byte a = data[index + 3];
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| 151 |
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| 152 | return new Color(r, g, b, a);
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| 153 | }
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| 154 |
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| 155 | public static void WriteBgra(Color color, byte[] data, int index)
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| 156 | {
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| 157 | data[index + 0] = color.b;
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| 158 | data[index + 1] = color.g;
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| 159 | data[index + 2] = color.r;
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| 160 | data[index + 3] = color.a;
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| 161 | }
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| 162 |
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| 163 | public static Color ReadRgbx(byte[] data, int index)
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| 164 | {
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| 165 | byte r = data[index + 0];
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| 166 | byte g = data[index + 1];
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| 167 | byte b = data[index + 2];
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| 168 |
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| 169 | return new Color(r, g, b);
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| 170 | }
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| 171 |
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| 172 | public static void WriteRgbx(Color color, byte[] data, int index)
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| 173 | {
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| 174 | data[index + 0] = color.r;
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| 175 | data[index + 1] = color.g;
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| 176 | data[index + 2] = color.b;
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| 177 | data[index + 3] = 255;
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| 178 | }
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| 179 |
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| 180 | public static Color ReadRgba(byte[] data, int index)
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| 181 | {
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| 182 | byte r = data[index + 0];
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| 183 | byte g = data[index + 1];
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| 184 | byte b = data[index + 2];
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| 185 | byte a = data[index + 3];
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| 186 |
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| 187 | return new Color(r, g, b, a);
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| 188 | }
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| 189 |
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| 190 | public static void WriteRgba(Color color, byte[] data, int index)
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| 191 | {
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| 192 | data[index + 0] = color.r;
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| 193 | data[index + 1] = color.g;
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| 194 | data[index + 2] = color.b;
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| 195 | data[index + 3] = color.a;
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| 196 | }
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| 197 |
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| 198 | public static Color Lerp(Color x, Color y, float amount)
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| 199 | {
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| 200 | byte r = (byte)MathHelper.Lerp(x.r, y.r, amount);
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| 201 | byte g = (byte)MathHelper.Lerp(x.g, y.g, amount);
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| 202 | byte b = (byte)MathHelper.Lerp(x.b, y.b, amount);
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| 203 | byte a = (byte)MathHelper.Lerp(x.a, y.a, amount);
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| 204 |
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| 205 | return new Color(r, g, b, a);
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| 206 | }
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| 207 |
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| 208 | private static readonly Color black = new Color(0, 0, 0, 255);
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| 209 | private static readonly Color white = new Color(255, 255, 255, 255);
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| 210 | private static readonly Color transparent = new Color(0, 0, 0, 0);
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| 211 |
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| 212 | public static Color White => white;
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| 213 | public static Color Black => black;
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| 214 | public static Color Transparent => transparent;
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| 215 |
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| 216 | public static bool TryParse(string s, out Color color)
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| 217 | {
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| 218 | color = new Color();
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| 219 | color.a = 255;
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| 220 |
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| 221 | if (string.IsNullOrEmpty(s))
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| 222 | return false;
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| 223 |
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| 224 | var tokens = s.Split(new char[0], StringSplitOptions.RemoveEmptyEntries);
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| 225 |
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| 226 | if (tokens.Length < 3 || tokens.Length > 4)
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| 227 | return false;
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| 228 |
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| 229 | if (!byte.TryParse(tokens[0], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.r))
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| 230 | return false;
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| 231 |
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| 232 | if (!byte.TryParse(tokens[1], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.g))
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| 233 | return false;
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| 234 |
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| 235 | if (!byte.TryParse(tokens[2], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.b))
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| 236 | return false;
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| 237 |
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| 238 | if (tokens.Length > 3 && !byte.TryParse(tokens[3], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.a))
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| 239 | return false;
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| 240 |
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| 241 | return true;
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| 242 | }
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| 243 |
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| 244 | public static Color Parse(string s)
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| 245 | {
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| 246 | Color c;
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| 247 |
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| 248 | if (!TryParse(s, out c))
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| 249 | throw new FormatException(string.Format("'{0}' is not a color", s));
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| 250 |
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| 251 | return c;
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| 252 | }
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| 253 | }
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| 254 | }
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