1 | using System;
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2 | using System.Globalization;
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3 |
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4 | namespace Oni.Imaging
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5 | {
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6 | internal struct Color : IEquatable<Color>
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7 | {
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8 | private byte b, g, r, a;
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9 |
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10 | public Color(byte r, byte g, byte b)
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11 | : this(r, g, b, 255)
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12 | {
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13 | }
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14 |
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15 | public Color(byte r, byte g, byte b, byte a)
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16 | {
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17 | this.b = b;
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18 | this.g = g;
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19 | this.r = r;
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20 | this.a = a;
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21 | }
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22 |
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23 | public Color(Vector3 v)
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24 | {
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25 | r = (byte)(v.X * 255.0f);
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26 | g = (byte)(v.Y * 255.0f);
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27 | b = (byte)(v.Z * 255.0f);
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28 | a = 255;
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29 | }
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30 |
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31 | public Color(Vector4 v)
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32 | {
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33 | r = (byte)(v.X * 255.0f);
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34 | g = (byte)(v.Y * 255.0f);
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35 | b = (byte)(v.Z * 255.0f);
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36 | a = (byte)(v.W * 255.0f);
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37 | }
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38 |
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39 | public bool IsTransparent => a != 255;
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40 |
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41 | public byte R => r;
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42 | public byte G => g;
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43 | public byte B => b;
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44 | public byte A => a;
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45 |
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46 | public int ToBgra32() => b | (g << 8) | (r << 16) | (a << 24);
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47 | public int ToBgr565() => (b >> 3) | ((g & 0xfc) << 3) | ((r & 0xf8) << 8);
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48 |
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49 | public Vector3 ToVector3() => new Vector3(r, g, b) / 255.0f;
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50 | public Vector4 ToVector4() => new Vector4(r, g, b, a) / 255.0f;
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51 |
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52 | public static bool operator ==(Color a, Color b) => a.Equals(b);
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53 | public static bool operator !=(Color a, Color b) => !a.Equals(b);
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54 |
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55 | public bool Equals(Color color) => r == color.r && g == color.g && b == color.b && a == color.a;
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56 | public override bool Equals(object obj) => obj is Color && Equals((Color)obj);
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57 | public override int GetHashCode() => r.GetHashCode() ^ g.GetHashCode() ^ b.GetHashCode() ^ a.GetHashCode();
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58 |
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59 | public override string ToString() => string.Format(CultureInfo.InvariantCulture, "{{R:{0} G:{1} B:{2} A:{3}}}", new object[] { r, g, b, a });
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60 |
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61 | public static Color ReadBgra4444(byte[] data, int index)
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62 | {
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63 | int pixel = data[index + 0];
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64 | byte b = (byte)((pixel << 4) & 0xf0);
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65 | byte g = (byte)(pixel & 0xf0);
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66 | pixel = data[index + 1];
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67 | byte r = (byte)((pixel << 4) & 0xf0);
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68 | byte a = (byte)(pixel & 0xf0);
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69 |
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70 | return new Color(r, g, b, a);
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71 | }
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72 |
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73 | public static void WriteBgra4444(Color color, byte[] data, int index)
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74 | {
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75 | data[index + 0] = (byte)((color.b >> 4) | (color.g & 0xf0));
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76 | data[index + 1] = (byte)((color.r >> 4) | (color.a & 0xf0));
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77 | }
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78 |
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79 | public static Color ReadBgrx5551(byte[] data, int index)
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80 | {
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81 | int pixel = data[index + 0] | (data[index + 1] << 8);
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82 | byte b = (byte)((pixel << 3) & 0xf8);
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83 | byte g = (byte)((pixel >> 2) & 0xf8);
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84 | byte r = (byte)((pixel >> 7) & 0xf8);
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85 |
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86 | return new Color(r, g, b);
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87 | }
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88 |
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89 | public static void WriteBgrx5551(Color color, byte[] data, int index)
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90 | {
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91 | data[index + 0] = (byte)((color.b >> 3) | ((color.g & 0x38) << 2));
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92 | data[index + 1] = (byte)((color.g >> 6) | ((color.r & 0xf8) >> 1) | 0x80);
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93 | }
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94 |
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95 | public static Color ReadBgra5551(byte[] data, int index)
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96 | {
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97 | int pixel = data[index + 0] | (data[index + 1] << 8);
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98 | byte b = (byte)((pixel << 3) & 0xf8);
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99 | byte g = (byte)((pixel >> 2) & 0xf8);
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100 | byte r = (byte)((pixel >> 7) & 0xf8);
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101 | byte a = (byte)((pixel >> 15) * 255);
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102 |
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103 | return new Color(r, g, b, a);
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104 | }
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105 |
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106 | public static void WriteBgra5551(Color color, byte[] data, int index)
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107 | {
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108 | data[index + 0] = (byte)((color.b >> 3) | ((color.g & 0x38) << 2));
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109 | data[index + 1] = (byte)((color.g >> 6) | ((color.r & 0xf8) >> 1) | (color.a & 0x80));
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110 | }
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111 |
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112 | public static Color ReadBgr565(byte[] data, int index)
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113 | {
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114 | int pixel = data[index + 0] | (data[index + 1] << 8);
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115 | byte b = (byte)((pixel << 3) & 0xf8);
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116 | byte g = (byte)((pixel >> 3) & 0xfc);
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117 | byte r = (byte)((pixel >> 8) & 0xf8);
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118 |
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119 | return new Color(r, g, b);
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120 | }
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121 |
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122 | public static void WriteBgr565(Color color, byte[] data, int index)
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123 | {
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124 | data[index + 0] = (byte)((color.b >> 3) | ((color.g & 0x1C) << 3));
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125 | data[index + 1] = (byte)((color.g >> 5) | (color.r & 0xf8));
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126 | }
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127 |
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128 | public static Color ReadBgrx(byte[] data, int index)
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129 | {
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130 | byte b = data[index + 0];
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131 | byte g = data[index + 1];
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132 | byte r = data[index + 2];
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133 |
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134 | return new Color(r, g, b);
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135 | }
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136 |
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137 | public static void WriteBgrx(Color color, byte[] data, int index)
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138 | {
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139 | data[index + 0] = color.b;
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140 | data[index + 1] = color.g;
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141 | data[index + 2] = color.r;
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142 | data[index + 3] = 255;
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143 | }
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144 |
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145 | public static Color ReadBgra(byte[] data, int index)
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146 | {
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147 | byte b = data[index + 0];
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148 | byte g = data[index + 1];
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149 | byte r = data[index + 2];
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150 | byte a = data[index + 3];
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151 |
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152 | return new Color(r, g, b, a);
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153 | }
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154 |
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155 | public static void WriteBgra(Color color, byte[] data, int index)
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156 | {
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157 | data[index + 0] = color.b;
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158 | data[index + 1] = color.g;
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159 | data[index + 2] = color.r;
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160 | data[index + 3] = color.a;
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161 | }
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162 |
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163 | public static Color ReadRgbx(byte[] data, int index)
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164 | {
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165 | byte r = data[index + 0];
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166 | byte g = data[index + 1];
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167 | byte b = data[index + 2];
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168 |
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169 | return new Color(r, g, b);
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170 | }
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171 |
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172 | public static void WriteRgbx(Color color, byte[] data, int index)
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173 | {
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174 | data[index + 0] = color.r;
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175 | data[index + 1] = color.g;
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176 | data[index + 2] = color.b;
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177 | data[index + 3] = 255;
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178 | }
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179 |
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180 | public static Color ReadRgba(byte[] data, int index)
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181 | {
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182 | byte r = data[index + 0];
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183 | byte g = data[index + 1];
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184 | byte b = data[index + 2];
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185 | byte a = data[index + 3];
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186 |
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187 | return new Color(r, g, b, a);
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188 | }
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189 |
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190 | public static void WriteRgba(Color color, byte[] data, int index)
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191 | {
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192 | data[index + 0] = color.r;
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193 | data[index + 1] = color.g;
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194 | data[index + 2] = color.b;
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195 | data[index + 3] = color.a;
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196 | }
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197 |
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198 | public static Color Lerp(Color x, Color y, float amount)
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199 | {
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200 | byte r = (byte)MathHelper.Lerp(x.r, y.r, amount);
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201 | byte g = (byte)MathHelper.Lerp(x.g, y.g, amount);
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202 | byte b = (byte)MathHelper.Lerp(x.b, y.b, amount);
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203 | byte a = (byte)MathHelper.Lerp(x.a, y.a, amount);
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204 |
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205 | return new Color(r, g, b, a);
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206 | }
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207 |
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208 | private static readonly Color black = new Color(0, 0, 0, 255);
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209 | private static readonly Color white = new Color(255, 255, 255, 255);
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210 | private static readonly Color transparent = new Color(0, 0, 0, 0);
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211 |
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212 | public static Color White => white;
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213 | public static Color Black => black;
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214 | public static Color Transparent => transparent;
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215 |
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216 | public static bool TryParse(string s, out Color color)
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217 | {
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218 | color = new Color();
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219 | color.a = 255;
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220 |
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221 | if (string.IsNullOrEmpty(s))
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222 | return false;
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223 |
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224 | var tokens = s.Split(new char[0], StringSplitOptions.RemoveEmptyEntries);
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225 |
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226 | if (tokens.Length < 3 || tokens.Length > 4)
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227 | return false;
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228 |
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229 | if (!byte.TryParse(tokens[0], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.r))
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230 | return false;
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231 |
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232 | if (!byte.TryParse(tokens[1], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.g))
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233 | return false;
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234 |
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235 | if (!byte.TryParse(tokens[2], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.b))
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236 | return false;
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237 |
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238 | if (tokens.Length > 3 && !byte.TryParse(tokens[3], NumberStyles.Integer, CultureInfo.InvariantCulture, out color.a))
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239 | return false;
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240 |
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241 | return true;
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242 | }
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243 |
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244 | public static Color Parse(string s)
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245 | {
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246 | Color c;
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247 |
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248 | if (!TryParse(s, out c))
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249 | throw new FormatException(string.Format("'{0}' is not a color", s));
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250 |
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251 | return c;
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252 | }
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253 | }
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254 | }
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