Last change
on this file since 1194 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
912 bytes
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Rev | Line | |
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[1114] | 1 | namespace Oni.Imaging
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| 2 | {
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| 3 | internal struct Point
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| 4 | {
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| 5 | public static readonly Point UnitX = new Point(1, 0);
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| 6 | public static readonly Point UnitY = new Point(0, 1);
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| 7 |
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| 8 | public int X;
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| 9 | public int Y;
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| 10 |
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| 11 | public Point(int x, int y)
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| 12 | {
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| 13 | X = x;
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| 14 | Y = y;
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| 15 | }
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| 16 |
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| 17 | public static Point operator +(Point p0, Point p1) => new Point(p0.X + p1.X, p0.Y + p1.Y);
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| 18 | public static Point operator -(Point p0, Point p1) => new Point(p0.X - p1.X, p0.Y - p1.Y);
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| 19 |
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| 20 | public static bool operator ==(Point p0, Point p1) => p0.X == p1.X && p0.Y == p1.Y;
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| 21 | public static bool operator !=(Point p0, Point p1) => p0.X != p1.X || p0.Y != p1.Y;
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| 22 |
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| 23 | public override bool Equals(object obj) => obj is Point && ((Point)obj) == this;
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| 24 |
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| 25 | public override int GetHashCode() => X.GetHashCode() ^ Y.GetHashCode();
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| 26 | }
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| 27 | }
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