Last change
on this file since 1147 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
912 bytes
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1 | namespace Oni.Imaging
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2 | {
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3 | internal struct Point
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4 | {
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5 | public static readonly Point UnitX = new Point(1, 0);
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6 | public static readonly Point UnitY = new Point(0, 1);
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7 |
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8 | public int X;
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9 | public int Y;
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10 |
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11 | public Point(int x, int y)
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12 | {
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13 | X = x;
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14 | Y = y;
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15 | }
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16 |
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17 | public static Point operator +(Point p0, Point p1) => new Point(p0.X + p1.X, p0.Y + p1.Y);
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18 | public static Point operator -(Point p0, Point p1) => new Point(p0.X - p1.X, p0.Y - p1.Y);
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19 |
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20 | public static bool operator ==(Point p0, Point p1) => p0.X == p1.X && p0.Y == p1.Y;
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21 | public static bool operator !=(Point p0, Point p1) => p0.X != p1.X || p0.Y != p1.Y;
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22 |
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23 | public override bool Equals(object obj) => obj is Point && ((Point)obj) == this;
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24 |
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25 | public override int GetHashCode() => X.GetHashCode() ^ Y.GetHashCode();
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26 | }
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27 | }
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