1 | using System;
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2 |
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3 | namespace Oni.Imaging
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4 | {
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5 | internal class Surface
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6 | {
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7 | private int width;
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8 | private int height;
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9 | private int stride;
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10 | private int pixelSize;
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11 | private SurfaceFormat format;
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12 | private byte[] data;
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13 |
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14 | public Surface(int width, int height)
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15 | : this(width, height, SurfaceFormat.RGBA)
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16 | {
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17 | }
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18 |
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19 | public Surface(int width, int height, SurfaceFormat format)
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20 | {
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21 | if (format == SurfaceFormat.DXT1)
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22 | {
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23 | width = Math.Max(width, 4);
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24 | height = Math.Max(height, 4);
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25 | }
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26 |
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27 | this.width = width;
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28 | this.height = height;
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29 | this.format = format;
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30 |
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31 | pixelSize = GetPixelSize(format);
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32 | stride = pixelSize * width;
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33 | data = new byte[GetDataSize(width, height, format)];
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34 | }
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35 |
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36 | public Surface(int width, int height, SurfaceFormat format, byte[] data)
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37 | {
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38 | if (format == SurfaceFormat.DXT1)
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39 | {
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40 | width = Math.Max(width, 4);
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41 | height = Math.Max(height, 4);
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42 | }
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43 |
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44 | this.width = width;
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45 | this.height = height;
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46 | this.format = format;
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47 | this.data = data;
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48 |
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49 | pixelSize = GetPixelSize(format);
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50 | stride = pixelSize * width;
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51 | }
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52 |
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53 | private static int GetDataSize(int width, int height, SurfaceFormat format)
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54 | {
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55 | switch (format)
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56 | {
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57 | case SurfaceFormat.BGRA4444:
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58 | case SurfaceFormat.BGRX5551:
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59 | case SurfaceFormat.BGRA5551:
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60 | return width * height * 2;
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61 |
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62 | case SurfaceFormat.BGRX:
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63 | case SurfaceFormat.BGRA:
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64 | case SurfaceFormat.RGBX:
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65 | case SurfaceFormat.RGBA:
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66 | return width * height * 4;
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67 |
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68 | case SurfaceFormat.DXT1:
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69 | return width * height / 2;
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70 |
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71 | default:
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72 | throw new NotSupportedException(string.Format("Unsupported texture format {0}", format));
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73 | }
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74 | }
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75 |
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76 | private static int GetPixelSize(SurfaceFormat format)
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77 | {
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78 | switch (format)
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79 | {
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80 | case SurfaceFormat.BGRA4444:
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81 | case SurfaceFormat.BGRX5551:
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82 | case SurfaceFormat.BGRA5551:
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83 | return 2;
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84 |
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85 | case SurfaceFormat.BGRX:
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86 | case SurfaceFormat.BGRA:
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87 | case SurfaceFormat.RGBX:
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88 | case SurfaceFormat.RGBA:
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89 | return 4;
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90 |
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91 | case SurfaceFormat.DXT1:
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92 | return 2;
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93 |
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94 | default:
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95 | throw new NotSupportedException(string.Format("Unsupported texture format {0}", format));
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96 | }
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97 | }
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98 |
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99 | public int Width => width;
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100 | public int Height => height;
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101 | public SurfaceFormat Format => format;
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102 | public byte[] Data => data;
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103 |
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104 | public bool HasAlpha
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105 | {
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106 | get
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107 | {
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108 | switch (format)
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109 | {
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110 | case SurfaceFormat.BGRA:
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111 | case SurfaceFormat.RGBA:
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112 | case SurfaceFormat.BGRA4444:
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113 | case SurfaceFormat.BGRA5551:
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114 | return true;
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115 |
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116 | default:
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117 | return false;
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118 | }
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119 | }
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120 | }
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121 |
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122 | public void CleanupAlpha()
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123 | {
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124 | if (format != SurfaceFormat.BGRA5551 && format != SurfaceFormat.RGBA && format != SurfaceFormat.BGRA)
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125 | return;
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126 |
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127 | if (!HasTransparentPixels())
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128 | {
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129 | switch (format)
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130 | {
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131 | case SurfaceFormat.BGRA5551:
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132 | format = SurfaceFormat.BGRX5551;
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133 | break;
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134 | case SurfaceFormat.BGRA:
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135 | format = SurfaceFormat.BGRX;
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136 | break;
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137 | case SurfaceFormat.RGBA:
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138 | format = SurfaceFormat.RGBX;
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139 | break;
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140 | }
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141 | }
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142 | }
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143 |
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144 | public bool HasTransparentPixels()
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145 | {
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146 | for (int y = 0; y < height; y++)
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147 | {
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148 | for (int x = 0; x < width; x++)
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149 | {
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150 | Color c = GetPixel(x, y);
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151 |
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152 | if (c.A != 255)
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153 | return true;
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154 | }
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155 | }
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156 |
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157 | return false;
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158 | }
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159 |
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160 | public Color this[int x, int y]
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161 | {
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162 | get
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163 | {
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164 | if (x < 0 || width <= x || y < 0 || height <= y)
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165 | return Color.Black;
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166 |
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167 | return GetPixel(x, y);
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168 | }
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169 | set
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170 | {
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171 | if (x < 0 || width <= x || y < 0 || height <= y)
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172 | return;
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173 |
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174 | SetPixel(x, y, value);
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175 | }
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176 | }
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177 |
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178 | public void FlipVertical()
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179 | {
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180 | var temp = new byte[stride];
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181 |
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182 | for (int y = 0; y < height / 2; y++)
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183 | {
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184 | int ry = height - y - 1;
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185 |
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186 | Array.Copy(data, y * stride, temp, 0, stride);
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187 | Array.Copy(data, ry * stride, data, y * stride, stride);
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188 | Array.Copy(temp, 0, data, ry * stride, stride);
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189 | }
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190 | }
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191 |
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192 | public void FlipHorizontal()
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193 | {
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194 | for (int y = 0; y < height; y++)
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195 | {
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196 | for (int x = 0; x < width / 2; x++)
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197 | {
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198 | int rx = width - x - 1;
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199 |
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200 | Color c1 = GetPixel(x, y);
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201 | Color c2 = GetPixel(rx, y);
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202 | SetPixel(x, y, c2);
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203 | SetPixel(rx, y, c1);
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204 | }
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205 | }
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206 | }
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207 |
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208 | public void Rotate90()
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209 | {
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210 | for (int x = 0; x < width; x++)
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211 | {
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212 | for (int y = 0; y < height; y++)
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213 | {
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214 | if (x <= y)
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215 | continue;
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216 |
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217 | var c1 = GetPixel(x, y);
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218 | var c2 = GetPixel(y, x);
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219 | SetPixel(x, y, c2);
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220 | SetPixel(y, x, c1);
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221 | }
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222 | }
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223 | }
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224 |
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225 | public Surface Convert(SurfaceFormat dstFormat)
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226 | {
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227 | Surface dst;
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228 |
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229 | if (format == dstFormat)
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230 | {
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231 | dst = new Surface(width, height, dstFormat, (byte[])data.Clone());
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232 | }
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233 | else if (dstFormat == SurfaceFormat.DXT1)
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234 | {
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235 | dst = Dxt1.Compress(this);
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236 | }
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237 | else if (format == SurfaceFormat.DXT1)
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238 | {
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239 | dst = Dxt1.Decompress(this, dstFormat);
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240 | }
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241 | else
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242 | {
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243 | dst = new Surface(width, height, dstFormat);
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244 |
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245 | for (int y = 0; y < height; y++)
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246 | {
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247 | for (int x = 0; x < width; x++)
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248 | dst.SetPixel(x, y, GetPixel(x, y));
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249 | }
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250 | }
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251 |
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252 | return dst;
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253 | }
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254 |
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255 | public Surface Resize(int newWidth, int newHeight)
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256 | {
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257 | if (newWidth > width || newHeight > height)
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258 | throw new NotImplementedException();
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259 |
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260 | var dst = new Surface(newWidth, newHeight, format);
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261 |
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262 | if (newWidth * 2 == width && newHeight * 2 == height)
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263 | {
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264 | Halfsize(dst);
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265 | return dst;
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266 | }
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267 |
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268 | float sx = (float)width / dst.width;
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269 | float sy = (float)height / dst.height;
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270 |
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271 | for (int dstY = 0; dstY < dst.height; dstY++)
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272 | {
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273 | float top = dstY * sy;
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274 | float bottom = top + sy;
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275 |
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276 | int yTop = (int)top;
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277 | int yBottom = (int)(bottom - 0.001f);
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278 |
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279 | float topWeight = 1.0f - (top - yTop);
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280 | float bottomWeight = bottom - yBottom;
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281 |
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282 | for (int dstX = 0; dstX < dst.width; dstX++)
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283 | {
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284 | float left = dstX * sx;
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285 | float right = left + sx;
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286 |
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287 | int xLeft = (int)left;
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288 | int xRight = (int)(right - 0.001f);
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289 |
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290 | float leftWeight = 1.0f - (left - xLeft);
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291 | float rightWeight = right - xRight;
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292 |
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293 | var sum = GetVector4(xLeft, yTop) * (leftWeight * topWeight);
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294 | sum += GetVector4(xRight, yTop) * (rightWeight * topWeight);
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295 | sum += GetVector4(xLeft, yBottom) * (leftWeight * bottomWeight);
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296 | sum += GetVector4(xRight, yBottom) * (rightWeight * bottomWeight);
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297 |
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298 | for (int y = yTop + 1; y < yBottom; y++)
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299 | {
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300 | sum += GetVector4(xLeft, y) * leftWeight;
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301 | sum += GetVector4(xRight, y) * rightWeight;
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302 | }
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303 |
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304 | for (int x = xLeft + 1; x < xRight; x++)
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305 | {
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306 | sum += GetVector4(x, yTop) * topWeight;
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307 | sum += GetVector4(x, yBottom) * bottomWeight;
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308 | }
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309 |
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310 | for (int y = yTop + 1; y < yBottom; y++)
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311 | {
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312 | for (int x = xLeft + 1; x < xRight; x++)
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313 | sum += GetVector4(x, y);
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314 | }
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315 |
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316 | float area = (right - left) * (bottom - top);
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317 |
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318 | dst.SetPixel(dstX, dstY, new Color(sum / area));
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319 | }
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320 | }
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321 |
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322 | return dst;
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323 | }
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324 |
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325 | private void Halfsize(Surface dst)
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326 | {
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327 | int halfWidth = dst.width;
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328 | int halfHeight = dst.height;
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329 |
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330 | for (int dstY = 0; dstY < halfHeight; dstY++)
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331 | {
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332 | int yTop = dstY * 2;
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333 | int yBottom = yTop + 1;
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334 |
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335 | for (int dstX = 0; dstX < halfWidth; dstX++)
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336 | {
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337 | int xLeft = dstX * 2;
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338 | int xRight = xLeft + 1;
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339 |
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340 | var sum = GetVector4(xLeft, yTop);
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341 | sum += GetVector4(xRight, yTop);
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342 | sum += GetVector4(xLeft, yBottom);
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343 | sum += GetVector4(xRight, yBottom);
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344 |
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345 | dst.SetPixel(dstX, dstY, new Color(sum / 4.0f));
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346 | }
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347 | }
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348 | }
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349 |
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350 | private Vector4 GetVector4(int x, int y)
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351 | {
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352 | return GetPixel(x, y).ToVector4();
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353 | }
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354 |
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355 | private Color GetPixel(int x, int y)
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356 | {
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357 | int i = x * pixelSize + y * stride;
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358 |
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359 | switch (format)
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360 | {
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361 | case SurfaceFormat.BGRA4444:
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362 | return Color.ReadBgra4444(data, i);
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363 | case SurfaceFormat.BGRX5551:
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364 | return Color.ReadBgrx5551(data, i);
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365 | case SurfaceFormat.BGRA5551:
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366 | return Color.ReadBgra5551(data, i);
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367 | case SurfaceFormat.BGR565:
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368 | return Color.ReadBgr565(data, i);
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369 | case SurfaceFormat.BGRX:
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370 | return Color.ReadBgrx(data, i);
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371 | case SurfaceFormat.BGRA:
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372 | return Color.ReadBgra(data, i);
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373 | case SurfaceFormat.RGBX:
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374 | return Color.ReadRgbx(data, i);
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375 | case SurfaceFormat.RGBA:
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376 | return Color.ReadRgba(data, i);
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377 | default:
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378 | throw new NotSupportedException(string.Format("Unsupported texture format {0}", format));
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379 | }
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380 | }
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381 |
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382 | private void SetPixel(int x, int y, Color color)
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383 | {
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384 | int i = x * pixelSize + y * stride;
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385 |
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386 | switch (format)
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387 | {
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388 | case SurfaceFormat.BGRA4444:
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389 | Color.WriteBgra4444(color, data, i);
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390 | return;
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391 | case SurfaceFormat.BGRX5551:
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392 | Color.WriteBgrx5551(color, data, i);
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393 | return;
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394 | case SurfaceFormat.BGRA5551:
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395 | Color.WriteBgra5551(color, data, i);
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396 | return;
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397 | case SurfaceFormat.BGR565:
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398 | Color.WriteBgr565(color, data, i);
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399 | return;
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400 | case SurfaceFormat.BGRX:
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401 | Color.WriteBgrx(color, data, i);
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402 | return;
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403 | case SurfaceFormat.BGRA:
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404 | Color.WriteBgra(color, data, i);
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405 | return;
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406 | case SurfaceFormat.RGBX:
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407 | Color.WriteRgbx(color, data, i);
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408 | return;
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409 | case SurfaceFormat.RGBA:
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410 | Color.WriteRgba(color, data, i);
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411 | return;
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412 | default:
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413 | throw new NotSupportedException(string.Format("Unsupported texture format {0}", format));
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414 | }
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415 | }
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416 |
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417 | public void Fill(int x, int y, int width, int height, Color color)
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418 | {
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419 | for (int px = x; px < x + width; px++)
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420 | {
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421 | for (int py = y; py < y + height; py++)
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422 | SetPixel(px, py, color);
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423 | }
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424 | }
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425 | }
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426 | }
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