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Last change
on this file since 1201 was 1114, checked in by iritscen, 6 years ago |
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Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.8 KB
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| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace Oni
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| 5 | {
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| 6 | internal static class ImporterDescriptorExtensions
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| 7 | {
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| 8 | public static void WriteIndices(this ImporterDescriptor descriptor, int[] indices)
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| 9 | {
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| 10 | using (var writer = descriptor.OpenWrite(20))
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| 11 | {
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| 12 | writer.Write(indices.Length);
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| 13 | writer.Write(indices);
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| 14 | }
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| 15 | }
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| 16 |
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| 17 | public static void WritePoints(this ImporterDescriptor descriptor, ICollection<Vector3> points)
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| 18 | {
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| 19 | var bbox = BoundingBox.CreateFromPoints(points);
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| 20 | var bsphere = BoundingSphere.CreateFromPoints(points);
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| 21 |
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| 22 | using (var writer = descriptor.OpenWrite(12))
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| 23 | {
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| 24 | writer.Write(bbox);
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| 25 | writer.Write(bsphere);
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| 26 | writer.Write(points.Count);
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| 27 | writer.Write(points);
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| 28 | }
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| 29 | }
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| 30 |
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| 31 | public static void WriteTexCoords(this ImporterDescriptor descriptor, ICollection<Vector2> texCoords)
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| 32 | {
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| 33 | using (var writer = descriptor.OpenWrite(20))
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| 34 | {
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| 35 | writer.Write(texCoords.Count);
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| 36 | writer.Write(texCoords);
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| 37 | }
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| 38 | }
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| 39 |
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| 40 | public static void WriteVectors(this ImporterDescriptor descriptor, ICollection<Vector3> vectors)
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| 41 | {
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| 42 | using (var writer = descriptor.OpenWrite(20))
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| 43 | {
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| 44 | writer.Write(vectors.Count);
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| 45 | writer.Write(vectors);
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| 46 | }
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| 47 | }
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| 48 |
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| 49 | public static void WritePlanes(this ImporterDescriptor descriptor, ICollection<Plane> planes)
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| 50 | {
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| 51 | using (var writer = descriptor.OpenWrite(20))
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| 52 | {
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| 53 | writer.Write(planes.Count);
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| 54 | writer.Write(planes);
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| 55 | }
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| 56 | }
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| 57 | }
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| 58 | }
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