Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
959 bytes
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1 | using System;
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2 |
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3 | namespace Oni
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4 | {
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5 | internal static class FMath
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6 | {
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7 | public static float Sign(float x)
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8 | {
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9 | if (x > 0.0f)
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10 | return 1.0f;
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11 | else if (x < 0.0f)
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12 | return -1.0f;
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13 | else
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14 | return 0.0f;
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15 | }
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16 |
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17 | public static float Sqrt(float x) => (float)Math.Sqrt(x);
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18 | public static float Sqr(float x) => x * x;
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19 | public static float Atan2(float y, float x) => (float)Math.Atan2(y, x);
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20 | public static float Cos(float x) => (float)Math.Cos(x);
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21 | public static float Sin(float x) => (float)Math.Sin(x);
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22 | public static float Acos(float x) => (float)Math.Acos(x);
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23 | public static float Round(float x, int digits) => (float)Math.Round(x, digits);
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24 | public static int RoundToInt32(float f) => (int)Math.Round(f);
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25 | public static int TruncateToInt32(float f) => (int)Math.Truncate(f);
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26 | }
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27 | }
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