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Last change
on this file since 1173 was 1114, checked in by iritscen, 6 years ago |
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Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
959 bytes
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| 1 | using System;
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| 2 |
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| 3 | namespace Oni
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| 4 | {
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| 5 | internal static class FMath
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| 6 | {
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| 7 | public static float Sign(float x)
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| 8 | {
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| 9 | if (x > 0.0f)
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| 10 | return 1.0f;
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| 11 | else if (x < 0.0f)
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| 12 | return -1.0f;
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| 13 | else
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| 14 | return 0.0f;
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| 15 | }
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| 16 |
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| 17 | public static float Sqrt(float x) => (float)Math.Sqrt(x);
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| 18 | public static float Sqr(float x) => x * x;
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| 19 | public static float Atan2(float y, float x) => (float)Math.Atan2(y, x);
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| 20 | public static float Cos(float x) => (float)Math.Cos(x);
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| 21 | public static float Sin(float x) => (float)Math.Sin(x);
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| 22 | public static float Acos(float x) => (float)Math.Acos(x);
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| 23 | public static float Round(float x, int digits) => (float)Math.Round(x, digits);
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| 24 | public static int RoundToInt32(float f) => (int)Math.Round(f);
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| 25 | public static int TruncateToInt32(float f) => (int)Math.Truncate(f);
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| 26 | }
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| 27 | }
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