source: OniSplit/Metadata/BinaryMetadata.cs@ 1182

Last change on this file since 1182 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 7.4 KB
Line 
1using System;
2using System.Collections.Generic;
3
4namespace Oni.Metadata
5{
6 internal class BinaryMetadata
7 {
8 private static MetaStruct bobj = new MetaStruct("ObjectHeader",
9 new Field(MetaType.Int32, "ObjectId"),
10 new Field(MetaType.Int32, "ObjectFlags"),
11 new Field(MetaType.Vector3, "Position"),
12 new Field(MetaType.Vector3, "Rotation")
13 );
14
15 private static MetaStruct cons = new MetaStruct("Console", bobj,
16 new Field(MetaType.String(63), "ClassName"),
17 new Field(MetaType.Int16, "DoorId"),
18 new Field(MetaType.Int16, "Flags"),
19 new Field(MetaType.String(63), "DisabledTexture"),
20 new Field(MetaType.String(63), "EnabledTexture"),
21 new Field(MetaType.String(63), "UsedTexture"),
22 new Field(MetaType.ShortVarArray(new MetaStruct("ConsoleAction",
23 new Field(MetaType.Int16, "ActionType"),
24 new Field(MetaType.Int16, "TargetId"), // if actionType != 1
25 new Field(MetaType.String32, "ScriptFunction") // if actionType == 1
26 )), "Actions")
27 );
28
29 private static MetaStruct door = new MetaStruct("Door", bobj,
30 new Field(MetaType.String(63), "ClassName"),
31 new Field(MetaType.Int16, "DoorId"),
32 new Field(MetaType.Int16, ""),
33 new Field(MetaType.Int16, "Flags"),
34 new Field(MetaType.Vector3, "Center"),
35 new Field(MetaType.Float, "ActivationRadius"),
36 new Field(MetaType.String(63), "Texture1"),
37 new Field(MetaType.String(63), "Texture2"),
38 new Field(MetaType.Padding(5))
39 );
40
41 private static MetaStruct flag = new MetaStruct("Flag", bobj,
42 new Field(MetaType.Color, "Color"),
43 new Field(MetaType.Int16, "Prefix"),
44 new Field(MetaType.Int16, "FlagId"),
45 new Field(MetaType.String128, "Notes")
46 );
47
48 private static MetaStruct furn = new MetaStruct("Furniture", bobj,
49 new Field(MetaType.String32, "ClassName"),
50 new Field(MetaType.String48, "Particle")
51 );
52
53 private static MetaStruct part = new MetaStruct("Particle", bobj,
54 new Field(MetaType.String64, "ClassName"),
55 new Field(MetaType.String48, "Name"),
56 new Field(MetaType.Int16, "Flags"),
57 new Field(MetaType.Float, "DecalXScale"),
58 new Field(MetaType.Float, "DecalYScale"),
59 new Field(MetaType.Int16, "DecalRotation")
60 );
61
62 private static MetaStruct pwru = new MetaStruct("Powerup", bobj,
63 new Field(MetaType.Int32, "Type")
64 );
65
66 private static MetaStruct sndg = new MetaStruct("Sound", bobj,
67 new Field(MetaType.String32, "ClassName"),
68 new Field(MetaType.Int32, "GeometryType"),
69 new Field(MetaType.BoundingBox, "BoundingBox"), // if geometry == VLME
70 new Field(MetaType.Float, "MinVolumeRadius"), // if geometry == SPHR
71 new Field(MetaType.Float, "MaxVolumeRadius"), // if geometry == SPHR
72 new Field(MetaType.Float, "Volume"),
73 new Field(MetaType.Float, "Pitch")
74 );
75
76 private static MetaStruct trge = new MetaStruct("Trigger", bobj,
77 new Field(MetaType.String(63), "ClassName"),
78 new Field(MetaType.Int16, "TriggerId"),
79 new Field(MetaType.Int16, "Flags"),
80 new Field(MetaType.Color, "Color"),
81 new Field(MetaType.Float, "StartPosition"),
82 new Field(MetaType.Float, "Speed"),
83 new Field(MetaType.Int32, "Count"),
84 new Field(MetaType.Int16, ""),
85 new Field(MetaType.ShortVarArray(new MetaStruct("TriggerAction",
86 new Field(MetaType.Int16, "ActionType"),
87 new Field(MetaType.Int16, "TurretId"), // if actionType != 1
88 new Field(MetaType.String(34), "ScriptFunction") // if actionType == 1
89 )), "Actions"),
90 new Field(MetaType.Byte, "")
91 );
92
93 private static MetaStruct turr = new MetaStruct("Turret", bobj,
94 new Field(MetaType.String(63), "ClassName"),
95 new Field(MetaType.Int16, "TurretId"),
96 new Field(MetaType.Int16, "Flags"),
97 new Field(MetaType.Padding(36)),
98 new Field(MetaType.Int32, "TargetedTeams"),
99 new Field(MetaType.Padding(1))
100 );
101
102 private static MetaStruct weap = new MetaStruct("Weapon", bobj,
103 new Field(MetaType.String32, "ClassName")
104 );
105
106 private static MetaType osbdAmbient = new MetaStruct("OSBDAmbient",
107 new Field(MetaType.Int32, "Version"),
108 new Field(MetaType.Int32, "Priority"),
109 new Field(MetaType.Int32, "Flags"),
110 new Field(MetaType.Float, "Unknown1"),
111 new Field(MetaType.Float, "MinElapsedTime"),
112 new Field(MetaType.Float, "MaxElapsedTime"),
113 new Field(MetaType.Float, "MinVolumeDistance"),
114 new Field(MetaType.Float, "MaxVolumeDistance"),
115 new Field(MetaType.String32, "DetailGroup"),
116 new Field(MetaType.String32, "Track1Group"),
117 new Field(MetaType.String32, "Track2Group"),
118 new Field(MetaType.String32, "InGroup"),
119 new Field(MetaType.String32, "OutGroup"),
120 new Field(MetaType.Int32, "Unknown2"), // v >= 5
121 new Field(MetaType.Float, "Unknown3") // v >= 6
122 );
123
124 private static MetaType osbdImpulse = new MetaStruct("OSBDImpulse",
125 new Field(MetaType.Int32, "Version"),
126 new Field(MetaType.String32, "Group"),
127 new Field(MetaType.Int32, "Priority"),
128 new Field(MetaType.Float, "MinVolumeDistance"),
129 new Field(MetaType.Float, "MaxVolumeDistance"),
130 new Field(MetaType.Float, "MinVolumeAngle"),
131 new Field(MetaType.Float, "MaxVolumeAngle"),
132 new Field(MetaType.Int32, "Unknown1"),
133 new Field(MetaType.Int32, "Unknown2"), // v >= 4
134 new Field(MetaType.String32, "AlternateImpulse"), // v >= 4
135 new Field(MetaType.Int32, "Unknown3"), // v >= 5
136 new Field(MetaType.Int32, "Unknown4") // v >= 6
137 );
138
139 private static MetaType osbdGroup = new MetaStruct("OSBDGroup",
140 new Field(MetaType.Int32, "Version"),
141 new Field(MetaType.Float, "Volume"), // v >= 2
142 new Field(MetaType.Float, "Pitch"), // v >= 3
143 new Field(MetaType.Int16, "PreventRepeat"), // v >= 6
144 new Field(MetaType.Int16, "PreviousPermutation"), // v >= 6
145 new Field(MetaType.Int32, "ChannelCount"),
146 new Field(MetaType.VarArray(new MetaStruct("OSBDGroupPermutation",
147 new Field(MetaType.Int32, "Weight"),
148 new Field(MetaType.Float, "MinVolume"),
149 new Field(MetaType.Float, "MaxVolume"),
150 new Field(MetaType.Float, "MinPitch"),
151 new Field(MetaType.Float, "MaxPitch"),
152 new Field(MetaType.String32, "Sound")
153 )), "Permutations")
154 );
155 }
156}
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