source: OniSplit/Motoko/Geometry.cs@ 1130

Last change on this file since 1130 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 707 bytes
Line 
1using System;
2
3namespace Oni.Motoko
4{
5 internal class Geometry
6 {
7 private InstanceDescriptor texture;
8
9 public string Name;
10 public Vector3[] Points;
11 public Vector3[] Normals;
12 public Vector2[] TexCoords;
13 public int[] Triangles;
14
15 public string TextureName;
16 public bool HasTransform;
17 public Matrix Transform;
18
19 public InstanceDescriptor Texture
20 {
21 get
22 {
23 return texture;
24 }
25 set
26 {
27 texture = value;
28 TextureName = value == null ? null : value.Name;
29 }
30 }
31 }
32}
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