Last change
on this file since 1168 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.6 KB
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1 | using System;
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2 | using System.Collections.Generic;
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3 | using Oni.Imaging;
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4 |
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5 | namespace Oni.Motoko
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6 | {
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7 | internal class Texture
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8 | {
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9 | public readonly List<Surface> Surfaces = new List<Surface>();
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10 | public int Width;
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11 | public int Height;
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12 | public TextureFormat Format;
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13 | public TextureFlags Flags;
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14 | public string Name;
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15 | public Texture EnvMap;
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16 |
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17 | public void GenerateMipMaps()
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18 | {
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19 | if ((Flags & TextureFlags.HasMipMaps) != 0)
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20 | return;
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21 |
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22 | var surface = Surfaces[0];
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23 |
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24 | Surfaces.Clear();
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25 | Surfaces.Add(surface);
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26 |
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27 | if (surface.Format == SurfaceFormat.DXT1)
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28 | surface = surface.Convert(SurfaceFormat.BGRX5551);
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29 |
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30 | int width = surface.Width;
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31 | int height = surface.Height;
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32 | var surfaceFormat = Format.ToSurfaceFormat();
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33 |
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34 | while (width > 1 || height > 1)
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35 | {
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36 | width = Math.Max(width >> 1, 1);
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37 | height = Math.Max(height >> 1, 1);
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38 |
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39 | surface = surface.Resize(width, height);
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40 |
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41 | Surfaces.Add(surface);
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42 | }
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43 |
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44 | if (surface.Format != surfaceFormat)
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45 | {
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46 | for (int i = 1; i < Surfaces.Count; i++)
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47 | Surfaces[i] = Surfaces[i].Convert(surfaceFormat);
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48 | }
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49 |
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50 | Flags |= TextureFlags.HasMipMaps;
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51 | }
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52 |
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53 | public bool HasAlpha => Surfaces[0].HasAlpha;
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54 |
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55 | public bool WrapU => (Flags & TextureFlags.NoUWrap) == 0;
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56 | public bool WrapV => (Flags & TextureFlags.NoVWrap) == 0;
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57 | }
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58 | }
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