source: OniSplit/Motoko/TextureFlags.cs@ 1194

Last change on this file since 1194 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 515 bytes
Line 
1using System;
2
3namespace Oni.Motoko
4{
5 [Flags]
6 internal enum TextureFlags
7 {
8 None = 0x0000,
9 HasMipMaps = 0x0001,
10 NoUWrap = 0x0004,
11 NoVWrap = 0x0008,
12 AnimPingPong = 0x0040,
13 AnimRandom = 0x0080,
14 AnimGlobalTime = 0x0100,
15 HasEnvMap = 0x0200,
16 AdditiveBlend = 0x0400,
17 SwapBytes = 0x1000,
18 AnimLoop = 0x4000,
19 Shield = 0x8000,
20 Invisibility = 0x10000,
21 Daodan = 0x20000
22 }
23}
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