Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
526 bytes
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1 | using System;
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2 |
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3 | namespace Oni.Objects
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4 | {
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5 | [Flags]
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6 | internal enum CharacterFlags : uint
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7 | {
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8 | None = 0x00,
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9 | IsPlayer = 0x01,
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10 | RandomCostume = 0x02,
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11 | NotInitiallyPresent = 0x04,
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12 | NonCombatant = 0x08,
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13 | CanSpawnMultiple = 0x10,
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14 | Spawned = 0x20,
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15 | Unkillable = 0x40,
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16 | InfiniteAmmo = 0x80,
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17 | Omniscient = 0x0100,
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18 | HasLSI = 0x0200,
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19 | Boss = 0x0400,
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20 | UpgradeDifficulty = 0x0800,
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21 | NoAutoDrop = 0x1000
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22 | }
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23 | }
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