source:
OniSplit/Objects/CharacterJobType.cs
Last change on this file was 1114, checked in by , 5 years ago | |
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File size: 294 bytes |
Rev | Line | |
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[1114] | 1 | namespace Oni.Objects |
2 | { | |
3 | internal enum CharacterJobType : uint | |
4 | { | |
5 | None = 0, | |
6 | Idle = 1, | |
7 | Guard = 2, | |
8 | Patrol = 3, | |
9 | TeamBatle = 4, | |
10 | Combat = 5, | |
11 | Melee = 6, | |
12 | Alarm = 7, | |
13 | Neutral = 8, | |
14 | Panic = 9 | |
15 | } | |
16 | } |
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