source:
OniSplit/Objects/CharacterJobType.cs@
1202
| Last change on this file since 1202 was 1114, checked in by , 6 years ago | |
|---|---|
| File size: 294 bytes | |
| Rev | Line | |
|---|---|---|
| [1114] | 1 | namespace Oni.Objects |
| 2 | { | |
| 3 | internal enum CharacterJobType : uint | |
| 4 | { | |
| 5 | None = 0, | |
| 6 | Idle = 1, | |
| 7 | Guard = 2, | |
| 8 | Patrol = 3, | |
| 9 | TeamBatle = 4, | |
| 10 | Combat = 5, | |
| 11 | Melee = 6, | |
| 12 | Alarm = 7, | |
| 13 | Neutral = 8, | |
| 14 | Panic = 9 | |
| 15 | } | |
| 16 | } |
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