source:
OniSplit/Objects/CharacterPursuitMode.cs
Last change on this file was 1114, checked in by , 5 years ago | |
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File size: 248 bytes |
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1 | namespace Oni.Objects |
2 | { |
3 | internal enum CharacterPursuitMode : uint |
4 | { |
5 | None = 0, |
6 | Forget = 1, |
7 | GoTo = 2, |
8 | Wait = 3, |
9 | Look = 4, |
10 | Move = 5, |
11 | Hunt = 6, |
12 | Glanc = 7, |
13 | } |
14 | } |
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