Last change
on this file since 1115 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
|
File size:
530 bytes
|
Rev | Line | |
---|
[1114] | 1 | using Oni.Physics;
|
---|
| 2 |
|
---|
| 3 | namespace Oni.Objects
|
---|
| 4 | {
|
---|
| 5 | internal class FurnitureClass : GunkObjectClass
|
---|
| 6 | {
|
---|
| 7 | public ObjectNode Geometry;
|
---|
| 8 |
|
---|
| 9 | public static FurnitureClass Read(InstanceDescriptor ofga)
|
---|
| 10 | {
|
---|
| 11 | if (ofga == null)
|
---|
| 12 | return null;
|
---|
| 13 |
|
---|
| 14 | return new FurnitureClass
|
---|
| 15 | {
|
---|
| 16 | Geometry = ObjectDatReader.ReadObjectGeometry(ofga)
|
---|
| 17 | };
|
---|
| 18 | }
|
---|
| 19 |
|
---|
| 20 | public override ObjectGeometry[] GunkNodes => Geometry.Geometries;
|
---|
| 21 | }
|
---|
| 22 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.