source: OniSplit/Objects/ObjectFlags.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 241 bytes
Line 
1using System;
2
3namespace Oni.Objects
4{
5 [Flags]
6 internal enum ObjectFlags
7 {
8 None = 0x0000,
9 Locked = 0x0001,
10 PlacedInGame = 0x0002,
11 Temporary = 0x0004,
12 Gunk = 0x0008
13 }
14}
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